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land_underground_entrance.c File Reference

Go to the source code of this file.

Data Structures

class  Land_Underground_EntranceBase

Enumerations

enum  EUndegroundEntranceState

Functions

enum EUndegroundEntranceState AlarmLight ()
override void CleanUpOnClosedClient ()
override void CreateLights ()
vector GetLightPosition ()
override void HandleAudioPlayback (EUndegroundEntranceState newState, EUndegroundEntranceState prevState)
override void HandleVisualPlayback (EUndegroundEntranceState newState, EUndegroundEntranceState prevState)
override void OnDoorStateChangedServer (EUndegroundEntranceState newState)
override void OnUpdateClient (float timeSlice)
void SoundEnded (Effect eff)

Variables

 CLOSED
 CLOSING_A
 CLOSING_B
 CLOSING_C
 CLOSING_D
 CLOSING_E
 CLOSING_F
 CLOSING_G
const string DOORMOVING_SOUNDSET_LOOP = "UndergroundDoor_DoorOpen_Loop_SoundSet"
const string DOORMOVING_SOUNDSET_LOOP_IN = "UndergroundDoor_DoorOpen_Start_SoundSet"
const string DOORMOVING_SOUNDSET_LOOP_OUT = "UndergroundDoor_DoorOpen_End_SoundSet"
const string ENGINE_SOUNDSET_LOOP = "UndergroundDoor_ElectricMotor_Loop_SoundSet"
const string ENGINE_SOUNDSET_LOOP_IN = "UndergroundDoor_ElectricMotor_Start_SoundSet"
const string ENGINE_SOUNDSET_LOOP_OUT = "UndergroundDoor_ElectricMotor_End_SoundSet"
const float LIGHT_ROT_SPEED = -400
const string LOCKING_SOUNDSET = "UndergroundDoor_Lock_SoundSet"
AlarmLight m_AlarmLight
EffectSound m_DoorEngineSoundIn
EffectSound m_DoorEngineSoundLoop
EffectSound m_DoorEngineSoundOut
EffectSound m_DoorMovementSoundIn
EffectSound m_DoorMovementSoundLoop
EffectSound m_DoorMovementSoundOut
EffectSound m_LockingSound
Land_Underground_EntranceBase m_SirenSound
enum EUndegroundEntranceState MAIN
 OPENING_A
 OPENING_B
 OPENING_C
 OPENING_D
 OPENING_E
 OPENING_F
 OPENING_G
const string SIREN_SOUNDSET = "UndergroundDoor_Alarm_Loop_SoundSet"
enum EUndegroundEntranceState SMALL
 UNINITIALIZED

Enumeration Type Documentation

◆ EUndegroundEntranceState

Definition at line 1 of file land_underground_entrance.c.

Function Documentation

◆ AlarmLight()

◆ CleanUpOnClosedClient()

◆ CreateLights()

override void CreateLights ( )

Definition at line 355 of file land_underground_entrance.c.

References EntranceLight().

◆ GetLightPosition()

vector GetLightPosition ( )

Definition at line 439 of file land_underground_entrance.c.

References ErrorEx.

Referenced by HandleVisualPlayback().

◆ HandleAudioPlayback()

◆ HandleVisualPlayback()

◆ OnDoorStateChangedServer()

◆ OnUpdateClient()

override void OnUpdateClient ( float timeSlice)

Definition at line 575 of file land_underground_entrance.c.

References LIGHT_ROT_SPEED, m_AlarmLight, and Vector().

◆ SoundEnded()

Variable Documentation

◆ CLOSED

CLOSED

Definition at line 33 of file land_underground_entrance.c.

Referenced by AlarmLight().

◆ CLOSING_A

CLOSING_A

Definition at line 43 of file land_underground_entrance.c.

Referenced by AlarmLight().

◆ CLOSING_B

CLOSING_B

Definition at line 44 of file land_underground_entrance.c.

Referenced by AlarmLight().

◆ CLOSING_C

CLOSING_C

Definition at line 45 of file land_underground_entrance.c.

Referenced by AlarmLight().

◆ CLOSING_D

CLOSING_D

Definition at line 46 of file land_underground_entrance.c.

Referenced by AlarmLight().

◆ CLOSING_E

CLOSING_E

Definition at line 47 of file land_underground_entrance.c.

Referenced by AlarmLight().

◆ CLOSING_F

CLOSING_F

Definition at line 48 of file land_underground_entrance.c.

Referenced by AlarmLight().

◆ CLOSING_G

CLOSING_G

Definition at line 49 of file land_underground_entrance.c.

Referenced by AlarmLight().

◆ DOORMOVING_SOUNDSET_LOOP

const string DOORMOVING_SOUNDSET_LOOP = "UndergroundDoor_DoorOpen_Loop_SoundSet"

Definition at line 349 of file land_underground_entrance.c.

Referenced by HandleAudioPlayback(), and SoundEnded().

◆ DOORMOVING_SOUNDSET_LOOP_IN

const string DOORMOVING_SOUNDSET_LOOP_IN = "UndergroundDoor_DoorOpen_Start_SoundSet"

Definition at line 351 of file land_underground_entrance.c.

Referenced by HandleAudioPlayback().

◆ DOORMOVING_SOUNDSET_LOOP_OUT

const string DOORMOVING_SOUNDSET_LOOP_OUT = "UndergroundDoor_DoorOpen_End_SoundSet"

Definition at line 350 of file land_underground_entrance.c.

Referenced by HandleAudioPlayback().

◆ ENGINE_SOUNDSET_LOOP

const string ENGINE_SOUNDSET_LOOP = "UndergroundDoor_ElectricMotor_Loop_SoundSet"

Definition at line 346 of file land_underground_entrance.c.

Referenced by HandleAudioPlayback(), and SoundEnded().

◆ ENGINE_SOUNDSET_LOOP_IN

const string ENGINE_SOUNDSET_LOOP_IN = "UndergroundDoor_ElectricMotor_Start_SoundSet"

Definition at line 345 of file land_underground_entrance.c.

Referenced by HandleAudioPlayback().

◆ ENGINE_SOUNDSET_LOOP_OUT

const string ENGINE_SOUNDSET_LOOP_OUT = "UndergroundDoor_ElectricMotor_End_SoundSet"

Definition at line 347 of file land_underground_entrance.c.

Referenced by HandleAudioPlayback().

◆ LIGHT_ROT_SPEED

const float LIGHT_ROT_SPEED = -400

Definition at line 353 of file land_underground_entrance.c.

Referenced by OnUpdateClient().

◆ LOCKING_SOUNDSET

const string LOCKING_SOUNDSET = "UndergroundDoor_Lock_SoundSet"

Definition at line 348 of file land_underground_entrance.c.

Referenced by HandleAudioPlayback().

◆ m_AlarmLight

AlarmLight m_AlarmLight

◆ m_DoorEngineSoundIn

EffectSound m_DoorEngineSoundIn

◆ m_DoorEngineSoundLoop

EffectSound m_DoorEngineSoundLoop

◆ m_DoorEngineSoundOut

EffectSound m_DoorEngineSoundOut

Definition at line 335 of file land_underground_entrance.c.

Referenced by CleanUpOnClosedClient(), and HandleAudioPlayback().

◆ m_DoorMovementSoundIn

EffectSound m_DoorMovementSoundIn

◆ m_DoorMovementSoundLoop

EffectSound m_DoorMovementSoundLoop

◆ m_DoorMovementSoundOut

EffectSound m_DoorMovementSoundOut

Definition at line 339 of file land_underground_entrance.c.

Referenced by CleanUpOnClosedClient(), and HandleAudioPlayback().

◆ m_LockingSound

EffectSound m_LockingSound

Definition at line 336 of file land_underground_entrance.c.

Referenced by CleanUpOnClosedClient(), and HandleAudioPlayback().

◆ m_SirenSound

◆ MAIN

◆ OPENING_A

OPENING_A

Definition at line 35 of file land_underground_entrance.c.

Referenced by AlarmLight().

◆ OPENING_B

OPENING_B

Definition at line 36 of file land_underground_entrance.c.

Referenced by AlarmLight().

◆ OPENING_C

OPENING_C

Definition at line 37 of file land_underground_entrance.c.

Referenced by AlarmLight().

◆ OPENING_D

OPENING_D

Definition at line 38 of file land_underground_entrance.c.

Referenced by AlarmLight().

◆ OPENING_E

OPENING_E

Definition at line 39 of file land_underground_entrance.c.

Referenced by AlarmLight().

◆ OPENING_F

OPENING_F

Definition at line 40 of file land_underground_entrance.c.

Referenced by AlarmLight().

◆ OPENING_G

OPENING_G

Definition at line 41 of file land_underground_entrance.c.

Referenced by AlarmLight().

◆ SIREN_SOUNDSET

const string SIREN_SOUNDSET = "UndergroundDoor_Alarm_Loop_SoundSet"

Definition at line 344 of file land_underground_entrance.c.

Referenced by HandleAudioPlayback().

◆ SMALL

◆ UNINITIALIZED

UNINITIALIZED

Definition at line 32 of file land_underground_entrance.c.

Referenced by AlarmLight().