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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Data Structures | |
| class | Land_Underground_EntranceBase |
Enumerations | |
| enum | EUndegroundEntranceState |
Functions | |
| enum EUndegroundEntranceState | AlarmLight () |
| override void | CleanUpOnClosedClient () |
| override void | CreateLights () |
| vector | GetLightPosition () |
| override void | HandleAudioPlayback (EUndegroundEntranceState newState, EUndegroundEntranceState prevState) |
| override void | HandleVisualPlayback (EUndegroundEntranceState newState, EUndegroundEntranceState prevState) |
| override void | OnDoorStateChangedServer (EUndegroundEntranceState newState) |
| override void | OnUpdateClient (float timeSlice) |
| void | SoundEnded (Effect eff) |
Definition at line 1 of file land_underground_entrance.c.
| enum EUndegroundEntranceState AlarmLight | ( | ) |
| override void CleanUpOnClosedClient | ( | ) |
Definition at line 361 of file land_underground_entrance.c.
References SEffectManager::DestroySound(), g_Game, m_AlarmLight, m_DoorEngineSoundIn, m_DoorEngineSoundLoop, m_DoorEngineSoundOut, m_DoorMovementSoundIn, m_DoorMovementSoundLoop, m_DoorMovementSoundOut, m_LockingSound, and m_SirenSound.
| override void CreateLights | ( | ) |
Definition at line 355 of file land_underground_entrance.c.
References EntranceLight().
| vector GetLightPosition | ( | ) |
Definition at line 439 of file land_underground_entrance.c.
References ErrorEx.
Referenced by HandleVisualPlayback().
| override void HandleAudioPlayback | ( | EUndegroundEntranceState | newState, |
| EUndegroundEntranceState | prevState ) |
Definition at line 470 of file land_underground_entrance.c.
References Land_Underground_EntranceBase::CheckShouldPlayPersistent(), DOORMOVING_SOUNDSET_LOOP, DOORMOVING_SOUNDSET_LOOP_IN, DOORMOVING_SOUNDSET_LOOP_OUT, ENGINE_SOUNDSET_LOOP, ENGINE_SOUNDSET_LOOP_IN, ENGINE_SOUNDSET_LOOP_OUT, LOCKING_SOUNDSET, m_DoorEngineSoundIn, m_DoorEngineSoundLoop, m_DoorEngineSoundOut, m_DoorMovementSoundIn, m_DoorMovementSoundLoop, m_DoorMovementSoundOut, m_LockingSound, m_SirenSound, SIREN_SOUNDSET, and SoundEnded().
| override void HandleVisualPlayback | ( | EUndegroundEntranceState | newState, |
| EUndegroundEntranceState | prevState ) |
Definition at line 585 of file land_underground_entrance.c.
References AlarmLight(), Land_Underground_EntranceBase::CheckShouldPlayPersistent(), GetLightPosition(), and m_AlarmLight.
| override void OnDoorStateChangedServer | ( | EUndegroundEntranceState | newState | ) |
| override void OnUpdateClient | ( | float | timeSlice | ) |
Definition at line 575 of file land_underground_entrance.c.
References LIGHT_ROT_SPEED, m_AlarmLight, and Vector().
| void SoundEnded | ( | Effect | eff | ) |
Definition at line 454 of file land_underground_entrance.c.
References DOORMOVING_SOUNDSET_LOOP, Effect(), ENGINE_SOUNDSET_LOOP, m_DoorEngineSoundIn, m_DoorEngineSoundLoop, m_DoorMovementSoundIn, and m_DoorMovementSoundLoop.
Referenced by HandleAudioPlayback().
| CLOSED |
Definition at line 33 of file land_underground_entrance.c.
Referenced by AlarmLight().
| CLOSING_A |
Definition at line 43 of file land_underground_entrance.c.
Referenced by AlarmLight().
| CLOSING_B |
Definition at line 44 of file land_underground_entrance.c.
Referenced by AlarmLight().
| CLOSING_C |
Definition at line 45 of file land_underground_entrance.c.
Referenced by AlarmLight().
| CLOSING_D |
Definition at line 46 of file land_underground_entrance.c.
Referenced by AlarmLight().
| CLOSING_E |
Definition at line 47 of file land_underground_entrance.c.
Referenced by AlarmLight().
| CLOSING_F |
Definition at line 48 of file land_underground_entrance.c.
Referenced by AlarmLight().
| CLOSING_G |
Definition at line 49 of file land_underground_entrance.c.
Referenced by AlarmLight().
| const string DOORMOVING_SOUNDSET_LOOP = "UndergroundDoor_DoorOpen_Loop_SoundSet" |
Definition at line 349 of file land_underground_entrance.c.
Referenced by HandleAudioPlayback(), and SoundEnded().
| const string DOORMOVING_SOUNDSET_LOOP_IN = "UndergroundDoor_DoorOpen_Start_SoundSet" |
Definition at line 351 of file land_underground_entrance.c.
Referenced by HandleAudioPlayback().
| const string DOORMOVING_SOUNDSET_LOOP_OUT = "UndergroundDoor_DoorOpen_End_SoundSet" |
Definition at line 350 of file land_underground_entrance.c.
Referenced by HandleAudioPlayback().
| const string ENGINE_SOUNDSET_LOOP = "UndergroundDoor_ElectricMotor_Loop_SoundSet" |
Definition at line 346 of file land_underground_entrance.c.
Referenced by HandleAudioPlayback(), and SoundEnded().
| const string ENGINE_SOUNDSET_LOOP_IN = "UndergroundDoor_ElectricMotor_Start_SoundSet" |
Definition at line 345 of file land_underground_entrance.c.
Referenced by HandleAudioPlayback().
| const string ENGINE_SOUNDSET_LOOP_OUT = "UndergroundDoor_ElectricMotor_End_SoundSet" |
Definition at line 347 of file land_underground_entrance.c.
Referenced by HandleAudioPlayback().
| const float LIGHT_ROT_SPEED = -400 |
Definition at line 353 of file land_underground_entrance.c.
Referenced by OnUpdateClient().
| const string LOCKING_SOUNDSET = "UndergroundDoor_Lock_SoundSet" |
Definition at line 348 of file land_underground_entrance.c.
Referenced by HandleAudioPlayback().
| AlarmLight m_AlarmLight |
Definition at line 342 of file land_underground_entrance.c.
Referenced by CleanUpOnClosedClient(), HandleVisualPlayback(), and OnUpdateClient().
| EffectSound m_DoorEngineSoundIn |
Definition at line 333 of file land_underground_entrance.c.
Referenced by CleanUpOnClosedClient(), HandleAudioPlayback(), and SoundEnded().
| EffectSound m_DoorEngineSoundLoop |
Definition at line 334 of file land_underground_entrance.c.
Referenced by CleanUpOnClosedClient(), HandleAudioPlayback(), and SoundEnded().
| EffectSound m_DoorEngineSoundOut |
Definition at line 335 of file land_underground_entrance.c.
Referenced by CleanUpOnClosedClient(), and HandleAudioPlayback().
| EffectSound m_DoorMovementSoundIn |
Definition at line 337 of file land_underground_entrance.c.
Referenced by CleanUpOnClosedClient(), HandleAudioPlayback(), and SoundEnded().
| EffectSound m_DoorMovementSoundLoop |
Definition at line 338 of file land_underground_entrance.c.
Referenced by CleanUpOnClosedClient(), HandleAudioPlayback(), and SoundEnded().
| EffectSound m_DoorMovementSoundOut |
Definition at line 339 of file land_underground_entrance.c.
Referenced by CleanUpOnClosedClient(), and HandleAudioPlayback().
| EffectSound m_LockingSound |
Definition at line 336 of file land_underground_entrance.c.
Referenced by CleanUpOnClosedClient(), and HandleAudioPlayback().
| Land_Underground_EntranceBase m_SirenSound |
Referenced by CleanUpOnClosedClient(), and HandleAudioPlayback().
| enum EUndegroundEntranceState MAIN |
| OPENING_A |
Definition at line 35 of file land_underground_entrance.c.
Referenced by AlarmLight().
| OPENING_B |
Definition at line 36 of file land_underground_entrance.c.
Referenced by AlarmLight().
| OPENING_C |
Definition at line 37 of file land_underground_entrance.c.
Referenced by AlarmLight().
| OPENING_D |
Definition at line 38 of file land_underground_entrance.c.
Referenced by AlarmLight().
| OPENING_E |
Definition at line 39 of file land_underground_entrance.c.
Referenced by AlarmLight().
| OPENING_F |
Definition at line 40 of file land_underground_entrance.c.
Referenced by AlarmLight().
| OPENING_G |
Definition at line 41 of file land_underground_entrance.c.
Referenced by AlarmLight().
| const string SIREN_SOUNDSET = "UndergroundDoor_Alarm_Loop_SoundSet" |
Definition at line 344 of file land_underground_entrance.c.
Referenced by HandleAudioPlayback().
| enum EUndegroundEntranceState SMALL |
| UNINITIALIZED |
Definition at line 32 of file land_underground_entrance.c.
Referenced by AlarmLight().