Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Enumerations | |
enum | ELEDState { OFF, BLINKING, ON } |
Functions | |
void | Land_Underground_Panel () |
void | ~Land_Underground_Panel () |
bool | CanInteract () |
void | Interact () |
EUndegroundDoorType | GetLinkedDoorType () |
Land_Underground_EntranceBase | GetLinkedDoor () |
Land_Underground_EntranceBase | GetClosestDoor () |
void | SetLEDState (ELEDColors color, ELEDState state) |
void | SetBlinkingTimer (bool enable) |
void | OnLEDStateChanged () |
void | ResetPanelUsed () |
void | OnDoorStateChangedClient (EUndegroundEntranceState newState, EUndegroundEntranceState prevState) |
protected void | UpdateLED (string selection, string color) |
void | ToggleFlipFlop () |
void | OnPanelUsedSynchronized () |
override void | OnVariablesSynchronized () |
Variables | |
enum ELEDState | RED |
enum ELEDState | GREEN |
enum ELEDState | m_Entrances |
Land_Underground_EntranceBase | m_LinkedDoor |
const string | COLOR_LED_OFF = "#(argb,8,8,3)color(0,0,0,1.0,co)" |
const string | COLOR_LED_GREEN = "#(argb,8,8,3)color(0,1,0,1.0,co)" |
const string | COLOR_LED_RED = "#(argb,8,8,3)color(1,0,0,1.0,co)" |
const string | SELECTION_NAME_LED_RED = "LED_Red" |
const string | SELECTION_NAME_LED_GREEN = "LED_Green" |
bool m_PanelWasUsed bool | m_PanelWasUsedPrev |
bool | m_BlinkingFlipFlop |
ref Timer | m_FlipFlopTimer |
EffectSound | m_ActivationSound |
ELEDState | m_LedStateRed |
ELEDState | m_LedStateGreen |
enum ELEDState |
Enumerator | |
---|---|
OFF | |
BLINKING | |
ON |
Definition at line 1 of file land_underground_panel.c.
bool CanInteract | ( | ) |
Definition at line 51 of file land_underground_panel.c.
Land_Underground_EntranceBase GetClosestDoor | ( | ) |
Definition at line 140 of file land_underground_panel.c.
Land_Underground_EntranceBase GetLinkedDoor | ( | ) |
Definition at line 133 of file land_underground_panel.c.
EUndegroundDoorType GetLinkedDoorType | ( | ) |
Definition at line 128 of file land_underground_panel.c.
void Interact | ( | ) |
Definition at line 61 of file land_underground_panel.c.
void Land_Underground_Panel | ( | ) |
Definition at line 38 of file land_underground_panel.c.
void OnDoorStateChangedClient | ( | EUndegroundEntranceState | newState, |
EUndegroundEntranceState | prevState | ||
) |
Definition at line 270 of file land_underground_panel.c.
void OnLEDStateChanged | ( | ) |
Definition at line 205 of file land_underground_panel.c.
void OnPanelUsedSynchronized | ( | ) |
Definition at line 344 of file land_underground_panel.c.
override void OnVariablesSynchronized | ( | ) |
Definition at line 349 of file land_underground_panel.c.
void ResetPanelUsed | ( | ) |
Definition at line 264 of file land_underground_panel.c.
void SetBlinkingTimer | ( | bool | enable | ) |
Definition at line 186 of file land_underground_panel.c.
void SetLEDState | ( | ELEDColors | color, |
ELEDState | state | ||
) |
Definition at line 164 of file land_underground_panel.c.
void ToggleFlipFlop | ( | ) |
Definition at line 338 of file land_underground_panel.c.
Definition at line 331 of file land_underground_panel.c.
void ~Land_Underground_Panel | ( | ) |
Definition at line 46 of file land_underground_panel.c.
const string COLOR_LED_GREEN = "#(argb,8,8,3)color(0,1,0,1.0,co)" |
Definition at line 22 of file land_underground_panel.c.
const string COLOR_LED_OFF = "#(argb,8,8,3)color(0,0,0,1.0,co)" |
Definition at line 21 of file land_underground_panel.c.
const string COLOR_LED_RED = "#(argb,8,8,3)color(1,0,0,1.0,co)" |
Definition at line 23 of file land_underground_panel.c.
enum ELEDState GREEN |
EffectSound m_ActivationSound |
Definition at line 33 of file land_underground_panel.c.
bool m_BlinkingFlipFlop |
Definition at line 30 of file land_underground_panel.c.
enum ELEDState m_Entrances |
ref Timer m_FlipFlopTimer |
Definition at line 31 of file land_underground_panel.c.
ELEDState m_LedStateGreen |
Definition at line 36 of file land_underground_panel.c.
ELEDState m_LedStateRed |
Definition at line 35 of file land_underground_panel.c.
Land_Underground_EntranceBase m_LinkedDoor |
Definition at line 19 of file land_underground_panel.c.
Definition at line 29 of file land_underground_panel.c.
enum ELEDState RED |
const string SELECTION_NAME_LED_GREEN = "LED_Green" |
Definition at line 26 of file land_underground_panel.c.
const string SELECTION_NAME_LED_RED = "LED_Red" |
Definition at line 25 of file land_underground_panel.c.