Dayz Build 1.29.163047, Scripts Rev. 123548
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ActionUncoverHeadTarget Class Reference
Inheritance diagram for ActionUncoverHeadTarget:
ActionUncoverHeadBase

Private Member Functions

void ActionUncoverHeadTarget ()
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
override void CreateConditionComponents ()
override GetInputType ()
bool IsWearingBurlap (PlayerBase player)
override void OnFinishProgressServer (ActionData action_data)

Detailed Description

Definition at line 9 of file actionuncoverheadtarget.c.

Constructor & Destructor Documentation

◆ ActionUncoverHeadTarget()

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )
inlineprivate

Definition at line 31 of file actionuncoverheadtarget.c.

References ActionTarget, Class::CastTo(), and IsWearingBurlap().

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ GetInputType()

override GetInputType ( )
inlineprivate

Definition at line 26 of file actionuncoverheadtarget.c.

◆ IsWearingBurlap()

bool IsWearingBurlap ( PlayerBase player)
inlineprivate

Definition at line 53 of file actionuncoverheadtarget.c.

References Class::CastTo().

Referenced by ActionCondition().

◆ OnFinishProgressServer()

override void OnFinishProgressServer ( ActionData action_data)
inlineprivate

The documentation for this class was generated from the following file: