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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Private Member Functions | |
| void | ActionTriggerRemotely () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override void | CreateConditionComponents () |
| override bool | HasProgress () |
| override bool | HasProneException () |
| override bool | HasTarget () |
| override void | OnExecuteServer (ActionData action_data) |
Definition at line 1 of file actiontriggerremotely.c.
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inlineprivate |
Definition at line 3 of file actiontriggerremotely.c.
References AnimatedActionBase::m_CommandUID, AnimatedActionBase::m_CommandUIDProne, and ActionBase::m_Text.
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inlineprivate |
Definition at line 31 of file actiontriggerremotely.c.
References ActionTarget, vector::DistanceSq(), UAMaxDistances::EXPLOSIVE_REMOTE_ACTIVATION, ExplosivesBase(), RemoteDetonatorTrigger::GetControlledDevice(), RemoteDetonatorTrigger::IsConnected(), and Math::SqrFloat().
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inlineprivate |
Definition at line 10 of file actiontriggerremotely.c.
References ActionBase::m_ConditionItem, and ActionBase::m_ConditionTarget.
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inlineprivate |
Definition at line 16 of file actiontriggerremotely.c.
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inlineprivate |
Definition at line 26 of file actiontriggerremotely.c.
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inlineprivate |
Definition at line 21 of file actiontriggerremotely.c.
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inlineprivate |
Definition at line 60 of file actiontriggerremotely.c.
References ActionData, RemoteDetonatorTrigger::GetControlledDevice(), and RemoteDetonatorTrigger::IsConnected().