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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Definition at line 17 of file actiondigworms.c.
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Definition at line 19 of file actiondigworms.c.
References AnimatedActionBase::m_CallbackClass, AnimatedActionBase::m_CommandUID, ActionBase::m_FullBody, ActionBase::m_SpecialtyWeight, ActionBase::m_StanceMask, and ActionBase::m_Text.
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Definition at line 43 of file actiondigworms.c.
References ActionTarget, IsPlayerOnGround(), and IsTargetFertile().
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Definition at line 51 of file actiondigworms.c.
References ActionData, and IsPlayerOnGround().
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Definition at line 35 of file actiondigworms.c.
References ActionTarget, and vector::Forward.
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Definition at line 29 of file actiondigworms.c.
References UAMaxDistances::DEFAULT, ActionBase::m_ConditionItem, and ActionBase::m_ConditionTarget.
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Definition at line 56 of file actiondigworms.c.
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Definition at line 98 of file actiondigworms.c.
References g_Game.
Referenced by ActionCondition(), and ActionConditionContinue().
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Definition at line 79 of file actiondigworms.c.
References ActionTarget, and g_Game.
Referenced by ActionCondition().
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Definition at line 61 of file actiondigworms.c.
References ActionData, ECE_PLACE_ON_SURFACE, and g_Game.
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DEPRECATED - See ItemBase.OverrideActionAnimation() to override commands for items.