Dayz Build 1.29.163047, Scripts Rev. 123548
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ActionDigWorms Class Reference
Inheritance diagram for ActionDigWorms:
ActionContinuousBase

Private Member Functions

void ActionDigWorms ()
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
override bool ActionConditionContinue (ActionData action_data)
override bool Can (PlayerBase player, ActionTarget target, ItemBase item, int condition_mask)
override void CreateConditionComponents ()
override bool HasTarget ()
bool IsPlayerOnGround (PlayerBase player)
bool IsTargetFertile (ActionTarget target)
override void OnFinishProgressServer (ActionData action_data)
void SetDiggignAnimation (ItemBase item)
 DEPRECATED - See ItemBase.OverrideActionAnimation() to override commands for items.
Private Member Functions inherited from ActionContinuousBase
void OnEndAnimationLoopClient (ActionData action_data)
void OnEndAnimationLoopServer (ActionData action_data)
void OnFinishProgressClient (ActionData action_data)
void OnFinishProgressServer (ActionData action_data)
void OnStartAnimationLoopClient (ActionData action_data)
void OnStartAnimationLoopServer (ActionData action_data)

Detailed Description

Definition at line 17 of file actiondigworms.c.

Constructor & Destructor Documentation

◆ ActionDigWorms()

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )
inlineprivate

Definition at line 43 of file actiondigworms.c.

References ActionTarget, IsPlayerOnGround(), and IsTargetFertile().

◆ ActionConditionContinue()

override bool ActionConditionContinue ( ActionData action_data)
inlineprivate

Definition at line 51 of file actiondigworms.c.

References ActionData, and IsPlayerOnGround().

◆ Can()

override bool Can ( PlayerBase player,
ActionTarget target,
ItemBase item,
int condition_mask )
inlineprivate

Definition at line 35 of file actiondigworms.c.

References ActionTarget, and vector::Forward.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ HasTarget()

override bool HasTarget ( )
inlineprivate

Definition at line 56 of file actiondigworms.c.

◆ IsPlayerOnGround()

bool IsPlayerOnGround ( PlayerBase player)
inlineprivate

Definition at line 98 of file actiondigworms.c.

References g_Game.

Referenced by ActionCondition(), and ActionConditionContinue().

◆ IsTargetFertile()

bool IsTargetFertile ( ActionTarget target)
inlineprivate

Definition at line 79 of file actiondigworms.c.

References ActionTarget, and g_Game.

Referenced by ActionCondition().

◆ OnFinishProgressServer()

override void OnFinishProgressServer ( ActionData action_data)
inlineprivate

Definition at line 61 of file actiondigworms.c.

References ActionData, ECE_PLACE_ON_SURFACE, and g_Game.

◆ SetDiggignAnimation()

void SetDiggignAnimation ( ItemBase item)
private

DEPRECATED - See ItemBase.OverrideActionAnimation() to override commands for items.


The documentation for this class was generated from the following file:
  • F:/Games/Dayz/scripts/4_world/classes/useractionscomponent/actions/continuous/actiondigworms.c