Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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carchingresulttrapbase.c
Go to the documentation of this file.
2{
3 override EntityAI SpawnAndSetup(out int yItemIdx, vector v = vector.Zero)
4 {
5 ItemBase catch = null;
6 if (Class.CastTo(catch,super.SpawnAndSetup(yItemIdx,v)))
7 {
8 catch.SetQuantityNormalized(m_Quality);
9 }
10 return catch;
11 }
12}
override EntityAI SpawnAndSetup(out int yItemIdx, vector v=vector.Zero)
Super root of all classes in Enforce script.
Definition enscript.c:11
static const vector Zero
Definition enconvert.c:123
static proto bool CastTo(out Class to, Class from)
Try to safely down-cast base class to child class.