Dayz Build 1.29.163047, Scripts Rev. 123548
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CatchingResultBase Class Reference
Inheritance diagram for CatchingResultBase:
CatchingResultBasic CarchingResultFishingAction CatchingResultTrapBase

Protected Member Functions

float RollChanceSeeded ()

Additional Inherited Members

Private Member Functions inherited from CatchingResultBasic
void CatchingResultBasic (EntityAI owner)
int GetYieldItemParticleId ()
bool RollChance ()
float RollChanceSeeded ()
void SetCatchChance (float val)
void SetCatchChanceOverride (bool ovrd, float val=0.0)
void SetQuality (float val)
void SetQualityOverride (bool ovrd, float val=0.0)
void SetYieldItem (YieldItemBase yItem)
EntityAI SpawnAndSetup (out int yItemIdx, vector v=vector.Zero)
void UpdateCatchChance (CatchingContextBase ctx)
void UpdateCatchQuality (CatchingContextBase ctx)
Private Attributes inherited from CatchingResultBasic
float m_CatchChance = 1.0
bool m_OverrideChanceActive = false
bool m_OverrideQualityActive = false
EntityAI m_Owner
float m_Quality = 1.0
YieldItemBase m_YItem

Detailed Description

Definition at line 1 of file catchingresultstructure.c.

Member Function Documentation

◆ RollChanceSeeded()

float RollChanceSeeded ( )
inlineprotected

Definition at line 3 of file catchingresultstructure.c.

References Class::CastTo(), ErrorEx, and CatchingResultBasic::m_Owner.


The documentation for this class was generated from the following file: