Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Data Structures | |
class | ItemBase |
override void bsbDebugPrint::AfterStoreLoad | ( | ) |
Definition at line 440 of file basebuildingbase.c.
void bsbDebugPrint::BaseBuildingBase | ( | ) |
Definition at line 37 of file basebuildingbase.c.
class BaseBuildingBase extends ItemBase bsbDebugPrint | ( | string | s | ) |
Definition at line 1224 of file basebuildingbase.c.
void bsbDebugSpam | ( | string | s | ) |
Definition at line 1232 of file basebuildingbase.c.
void bsbDebugPrint::CalcDamageAreaRotation | ( | float | angle_deg, |
out vector | center, | ||
out vector | orientation | ||
) |
Definition at line 1041 of file basebuildingbase.c.
bool bsbDebugPrint::CanFoldBaseBuildingObject | ( | ) |
Definition at line 975 of file basebuildingbase.c.
override bool bsbDebugPrint::CanObstruct | ( | ) |
Definition at line 82 of file basebuildingbase.c.
Definition at line 922 of file basebuildingbase.c.
Definition at line 933 of file basebuildingbase.c.
Definition at line 895 of file basebuildingbase.c.
Definition at line 927 of file basebuildingbase.c.
override bool bsbDebugPrint::CanUseConstruction | ( | ) |
Definition at line 824 of file basebuildingbase.c.
override bool bsbDebugPrint::CanUseConstructionBuild | ( | ) |
Definition at line 829 of file basebuildingbase.c.
Definition at line 1134 of file basebuildingbase.c.
protected bool bsbDebugPrint::CheckLevelVerticalDistance | ( | float | max_dist, |
string | selection, | ||
PlayerBase | player | ||
) |
Definition at line 872 of file basebuildingbase.c.
protected bool bsbDebugPrint::CheckMemoryPointVerticalDistance | ( | float | max_dist, |
string | selection, | ||
PlayerBase | player | ||
) |
Definition at line 867 of file basebuildingbase.c.
bool bsbDebugPrint::CheckSlotVerticalDistance | ( | int | slot_id, |
PlayerBase | player | ||
) |
Definition at line 862 of file basebuildingbase.c.
void bsbDebugPrint::ConstructionInit | ( | ) |
Definition at line 878 of file basebuildingbase.c.
Definition at line 994 of file basebuildingbase.c.
ItemBase bsbDebugPrint::CreateConstructionKit | ( | ) |
Definition at line 350 of file basebuildingbase.c.
void bsbDebugPrint::CreateConstructionKitInHands | ( | notnull PlayerBase | player | ) |
Definition at line 361 of file basebuildingbase.c.
protected void bsbDebugPrint::DebugCustomState | ( | ) |
Definition at line 1165 of file basebuildingbase.c.
void bsbDebugPrint::DestroyAreaDamage | ( | string | slot_name | ) |
Definition at line 1061 of file basebuildingbase.c.
void bsbDebugPrint::DestroyConstruction | ( | ) |
Definition at line 387 of file basebuildingbase.c.
void bsbDebugPrint::DestroyConstructionKit | ( | ItemBase | construction_kit | ) |
Definition at line 380 of file basebuildingbase.c.
override void bsbDebugPrint::EEDelete | ( | EntityAI | parent | ) |
Definition at line 66 of file basebuildingbase.c.
Definition at line 463 of file basebuildingbase.c.
override void bsbDebugPrint::EEInit | ( | ) |
Definition at line 507 of file basebuildingbase.c.
Definition at line 520 of file basebuildingbase.c.
Definition at line 529 of file basebuildingbase.c.
override void bsbDebugPrint::EEOnAfterLoad | ( | ) |
Definition at line 497 of file basebuildingbase.c.
ItemBase bsbDebugPrint::FoldBaseBuildingObject | ( | ) |
Definition at line 985 of file basebuildingbase.c.
void bsbDebugPrint::FullyBuild | ( | ) |
Definition at line 1180 of file basebuildingbase.c.
Definition at line 853 of file basebuildingbase.c.
Definition at line 1101 of file basebuildingbase.c.
Construction bsbDebugPrint::GetConstruction | ( | ) |
Definition at line 888 of file basebuildingbase.c.
protected string bsbDebugPrint::GetConstructionKitType | ( | ) |
Definition at line 375 of file basebuildingbase.c.
protected ConstructionPart bsbDebugPrint::GetConstructionPartById | ( | int | id | ) |
Definition at line 308 of file basebuildingbase.c.
override int GetDamageSystemVersionChange | ( | ) |
Definition at line 1146 of file basebuildingbase.c.
Definition at line 1117 of file basebuildingbase.c.
override int bsbDebugPrint::GetHideIconMask | ( | ) |
Definition at line 87 of file basebuildingbase.c.
override string bsbDebugPrint::GetInvulnerabilityTypeString | ( | ) |
Definition at line 77 of file basebuildingbase.c.
protected vector bsbDebugPrint::GetKitSpawnPosition | ( | ) |
Definition at line 370 of file basebuildingbase.c.
bool bsbDebugPrint::HasAttachmentsBesidesBase | ( | ) |
Definition at line 900 of file basebuildingbase.c.
bool bsbDebugPrint::HasBase | ( | ) |
Definition at line 329 of file basebuildingbase.c.
bool bsbDebugPrint::HasProperDistance | ( | string | selection, |
PlayerBase | player | ||
) |
Definition at line 969 of file basebuildingbase.c.
override bool bsbDebugPrint::IgnoreOutOfReachCondition | ( | ) |
Definition at line 547 of file basebuildingbase.c.
void bsbDebugPrint::InitBaseState | ( | ) |
Definition at line 674 of file basebuildingbase.c.
void bsbDebugPrint::InitVisuals | ( | ) |
Definition at line 683 of file basebuildingbase.c.
Definition at line 834 of file basebuildingbase.c.
Definition at line 847 of file basebuildingbase.c.
override bool bsbDebugPrint::IsDeployable | ( | ) |
Definition at line 339 of file basebuildingbase.c.
Definition at line 957 of file basebuildingbase.c.
override bool bsbDebugPrint::IsFacingPlayer | ( | PlayerBase | player, |
string | selection | ||
) |
Definition at line 940 of file basebuildingbase.c.
override bool bsbDebugPrint::IsIgnoredByConstruction | ( | ) |
Definition at line 1078 of file basebuildingbase.c.
bool bsbDebugPrint::IsOpened | ( | ) |
Definition at line 344 of file basebuildingbase.c.
Definition at line 180 of file basebuildingbase.c.
override bool bsbDebugPrint::IsPlayerInside | ( | PlayerBase | player, |
string | selection | ||
) |
Definition at line 945 of file basebuildingbase.c.
bool bsbDebugPrint::MustBeBuiltFromOutside | ( | ) |
Some buildings can only be built from outside.
Definition at line 951 of file basebuildingbase.c.
override void bsbDebugPrint::OnDebugSpawn | ( | ) |
Definition at line 1175 of file basebuildingbase.c.
Excludes certain parts from being built by OnDebugSpawn, uses Contains to compare.
Definition at line 1170 of file basebuildingbase.c.
Definition at line 587 of file basebuildingbase.c.
Definition at line 554 of file basebuildingbase.c.
Definition at line 667 of file basebuildingbase.c.
void bsbDebugPrint::OnPartDestroyedServer | ( | Man | player, |
string | part_name, | ||
int | action_id, | ||
bool | destroyed_by_connected_part = false |
||
) |
Definition at line 634 of file basebuildingbase.c.
Definition at line 627 of file basebuildingbase.c.
Definition at line 594 of file basebuildingbase.c.
Definition at line 537 of file basebuildingbase.c.
override bool bsbDebugPrint::OnStoreLoad | ( | ParamsReadContext | ctx, |
int | version | ||
) |
Definition at line 406 of file basebuildingbase.c.
override void bsbDebugPrint::OnStoreSave | ( | ParamsWriteContext | ctx | ) |
Definition at line 394 of file basebuildingbase.c.
protected void bsbDebugPrint::OnSynchronizedClient | ( | ) |
Definition at line 109 of file basebuildingbase.c.
override void bsbDebugPrint::OnVariablesSynchronized | ( | ) |
Definition at line 101 of file basebuildingbase.c.
bool bsbDebugPrint::PerformRoofCheckForBase | ( | string | partName, |
PlayerBase | player, | ||
out bool | result | ||
) |
Definition at line 963 of file basebuildingbase.c.
Definition at line 220 of file basebuildingbase.c.
void bsbDebugPrint::RegisterPartForSync | ( | int | part_id | ) |
Definition at line 122 of file basebuildingbase.c.
protected void bsbDebugPrint::ResetActionSyncData | ( | ) |
Definition at line 226 of file basebuildingbase.c.
protected void bsbDebugPrint::SetActionFromSyncData | ( | ) |
Definition at line 233 of file basebuildingbase.c.
override void bsbDebugPrint::SetActions | ( | ) |
Definition at line 1151 of file basebuildingbase.c.
void bsbDebugPrint::SetBaseState | ( | bool | has_base | ) |
Definition at line 334 of file basebuildingbase.c.
void bsbDebugPrint::SetPartFromSyncData | ( | ConstructionPart | part | ) |
Definition at line 250 of file basebuildingbase.c.
void bsbDebugPrint::SetPartsAfterStoreLoad | ( | ) |
Definition at line 450 of file basebuildingbase.c.
void bsbDebugPrint::SetPartsFromSyncData | ( | ) |
Definition at line 292 of file basebuildingbase.c.
override bool bsbDebugPrint::ShowZonesHealth | ( | ) |
Definition at line 916 of file basebuildingbase.c.
protected void bsbDebugPrint::SoundBuildStart | ( | string | part_name | ) |
Definition at line 1086 of file basebuildingbase.c.
protected void bsbDebugPrint::SoundDestroyStart | ( | string | part_name | ) |
Definition at line 1096 of file basebuildingbase.c.
protected void bsbDebugPrint::SoundDismantleStart | ( | string | part_name | ) |
Definition at line 1091 of file basebuildingbase.c.
void bsbDebugPrint::SynchronizeBaseState | ( | ) |
Definition at line 93 of file basebuildingbase.c.
void bsbDebugPrint::UnregisterPartForSync | ( | int | part_id | ) |
Definition at line 151 of file basebuildingbase.c.
Definition at line 788 of file basebuildingbase.c.
Definition at line 718 of file basebuildingbase.c.
protected void bsbDebugPrint::UpdateNavmesh | ( | ) |
Definition at line 818 of file basebuildingbase.c.
void bsbDebugPrint::UpdatePhysics | ( | ) |
Definition at line 752 of file basebuildingbase.c.
void bsbDebugPrint::UpdateVisuals | ( | ) |
Definition at line 699 of file basebuildingbase.c.
const string ANIMATION_DEPLOYED = "Deployed" |
Definition at line 2 of file basebuildingbase.c.
ref Construction m_Construction |
Definition at line 6 of file basebuildingbase.c.
float m_ConstructionKitHealth |
Definition at line 4 of file basebuildingbase.c.
ref map<string, ref AreaDamageManager> m_DamageTriggers |
Definition at line 32 of file basebuildingbase.c.
bool m_HasBase |
Definition at line 8 of file basebuildingbase.c.
Definition at line 33 of file basebuildingbase.c.
int m_InteractedPartId |
Definition at line 13 of file basebuildingbase.c.
Definition at line 34 of file basebuildingbase.c.
int m_PerformedActionId |
Definition at line 14 of file basebuildingbase.c.
protected EffectSound m_Sound |
Definition at line 30 of file basebuildingbase.c.
int m_SyncParts01 |
Definition at line 10 of file basebuildingbase.c.
int m_SyncParts02 |
Definition at line 11 of file basebuildingbase.c.
int m_SyncParts03 |
Definition at line 12 of file basebuildingbase.c.
const string SOUND_BUILD_METAL = "putDown_MetalPlank_SoundSet" |
Definition at line 21 of file basebuildingbase.c.
const string SOUND_BUILD_WIRE = "putDown_BarbedWire_SoundSet" |
Definition at line 22 of file basebuildingbase.c.
const string SOUND_BUILD_WOOD_LOG = "putDown_WoodLog_SoundSet" |
Definition at line 18 of file basebuildingbase.c.
const string SOUND_BUILD_WOOD_PLANK = "putDown_WoodPlank_SoundSet" |
Definition at line 19 of file basebuildingbase.c.
const string SOUND_BUILD_WOOD_STAIRS = "putDown_WoodStairs_SoundSet" |
Definition at line 20 of file basebuildingbase.c.
const string SOUND_DISMANTLE_METAL = "Crash_MetalPlank_SoundSet" |
Definition at line 27 of file basebuildingbase.c.
const string SOUND_DISMANTLE_WIRE = "putDown_BarbedWire_SoundSet" |
Definition at line 28 of file basebuildingbase.c.
const string SOUND_DISMANTLE_WOOD_LOG = "Crash_WoodPlank_SoundSet" |
Definition at line 24 of file basebuildingbase.c.
const string SOUND_DISMANTLE_WOOD_PLANK = "Crash_WoodPlank_SoundSet" |
Definition at line 25 of file basebuildingbase.c.
const string SOUND_DISMANTLE_WOOD_STAIRS = "Crash_WoodPlank_SoundSet" |
Definition at line 26 of file basebuildingbase.c.