![]() |
Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
|
Go to the source code of this file.
Data Structures | |
| class | ActionRepairBoatEngineCB |
Functions | |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| ActionRepairBoatEngineCB ActionRepairVehiclePartCB | ActionRepairBoatEngine () |
| override void | AdjustVehicleHealthServer (ActionData action_data) |
| override void | CreateActionComponent () |
| override void | OnEndServer (ActionData action_data) |
| override void | OnFinishProgressServer (ActionData action_data) |
| override void | OnStartAnimationLoopServer (ActionData action_data) |
| override bool ActionCondition | ( | PlayerBase | player, |
| ActionTarget | target, | ||
| ItemBase | item ) |
Definition at line 21 of file actionrepairboatengine.c.
References ActionTarget, UATimeSpent::BASEBUILDING_REPAIR_MEDIUM, g_Game, LOD::NAME_VIEW, GameConstants::STATE_RUINED, and GameConstants::STATE_WORN.
| ActionRepairBoatEngineCB ActionRepairVehiclePartCB ActionRepairBoatEngine | ( | ) |
Definition at line 1 of file actionrepairboatengine.c.
Referenced by ActionConstructor::RegisterActions(), and ItemBase::SetActions().
| override void AdjustVehicleHealthServer | ( | ActionData | action_data | ) |
Definition at line 60 of file actionrepairboatengine.c.
References ActionData, and UADamageApplied::BUILD.
| override void CreateActionComponent | ( | ) |
Definition at line 12 of file actionrepairboatengine.c.
References m_CommandUID, and m_StanceMask.
| override void OnEndServer | ( | ActionData | action_data | ) |
Definition at line 79 of file actionrepairboatengine.c.
References ActionData.
| override void OnFinishProgressServer | ( | ActionData | action_data | ) |
Definition at line 74 of file actionrepairboatengine.c.
References ActionData.
| override void OnStartAnimationLoopServer | ( | ActionData | action_data | ) |
Definition at line 67 of file actionrepairboatengine.c.
References ActionData.