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Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
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Go to the documentation of this file.
3 private const float REPEAT_AFTER_SEC = -1.0;
5 override void CreateActionComponent()
18 m_Text =
"#raise_megaphone";
44 if ( item.IsTransmitter() )
48 if ( megaphone && megaphone.GetCompEM().IsWorking() )
60 megaphone.SetCanSpeak(
true );
66 megaphone.SetCanSpeak(
false );
72 megaphone.SetCanSpeak(
true );
78 megaphone.SetCanSpeak(
false );
override bool HasProgress()
override void OnStartServer(ActionData action_data)
override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
override void OnEndServer(ActionData action_data)
override void CreateConditionComponents()
ActionRaiseMegaphoneCB ActionContinuousBaseCB ActionRaiseMegaphone()
class ActionTargets ActionTarget
DayZPlayerConstants
defined in C++
override bool HasProneException()
override void OnEndClient(ActionData action_data)
ref CCIBase m_ConditionItem
ref CCTBase m_ConditionTarget
override void OnStartClient(ActionData action_data)
override bool HasTarget()