Dayz Build 1.29.163047, Scripts Rev. 123548
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actionraisemegaphone.c File Reference

Go to the source code of this file.

Data Structures

class  ActionRaiseMegaphoneCB

Functions

override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
ActionRaiseMegaphoneCB ActionContinuousBaseCB ActionRaiseMegaphone ()
override void CreateActionComponent ()
override void CreateConditionComponents ()
override bool HasProgress ()
override bool HasProneException ()
override bool HasTarget ()
override void OnEndClient (ActionData action_data)
override void OnEndServer (ActionData action_data)
override void OnStartClient (ActionData action_data)
override void OnStartServer (ActionData action_data)

Variables

const float REPEAT_AFTER_SEC = -1.0

Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )

Definition at line 42 of file actionraisemegaphone.c.

References ActionTarget.

◆ ActionRaiseMegaphone()

◆ CreateActionComponent()

override void CreateActionComponent ( )
private

Definition at line 16 of file actionraisemegaphone.c.

References m_CommandUID, and m_CommandUIDProne.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )

Definition at line 21 of file actionraisemegaphone.c.

◆ HasProgress()

override bool HasProgress ( )

Definition at line 32 of file actionraisemegaphone.c.

◆ HasProneException()

override bool HasProneException ( )

Definition at line 27 of file actionraisemegaphone.c.

◆ HasTarget()

override bool HasTarget ( )

Definition at line 37 of file actionraisemegaphone.c.

◆ OnEndClient()

override void OnEndClient ( ActionData action_data)

Definition at line 79 of file actionraisemegaphone.c.

References ActionData.

◆ OnEndServer()

override void OnEndServer ( ActionData action_data)

Definition at line 65 of file actionraisemegaphone.c.

References ActionData.

◆ OnStartClient()

override void OnStartClient ( ActionData action_data)

Definition at line 73 of file actionraisemegaphone.c.

References ActionData.

◆ OnStartServer()

override void OnStartServer ( ActionData action_data)

Definition at line 57 of file actionraisemegaphone.c.

References ActionData.

Variable Documentation

◆ REPEAT_AFTER_SEC

const float REPEAT_AFTER_SEC = -1.0
private

Definition at line 14 of file actionraisemegaphone.c.