3 static const float RESISTANCE_STAGE_1 = 1;
4 static const float RESISTANCE_STAGE_2 = 0.5;
9 m_Invasibility = 0.208;
10 m_TransferabilityIn = 1;
11 m_TransferabilityOut = 0;
12 m_AntibioticsResistance = 0.5;
18 override float GetAntibioticsResistanceEx(
PlayerBase player)
20 if(player.GetModifiersManager().IsModifierActive(
eModifiers.MDF_WOUND_INFECTION1))
21 return RESISTANCE_STAGE_1;
23 return RESISTANCE_STAGE_2;
26 override bool GrowDuringAntibioticsAttack(
PlayerBase player)
28 if(player.GetModifiersManager().IsModifierActive(
eModifiers.MDF_WOUND_INFECTION1))