Dayz
Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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brainagent.c
Go to the documentation of this file.
1
class
BrainAgent
extends
AgentBase
2
{
3
override
void
Init
()
4
{
5
m_Type
=
eAgents
.BRAIN;
6
m_Invasibility
= 1;
7
m_TransferabilityIn
= 1;
8
m_TransferabilityOut
= 0;
9
m_AntibioticsResistance
= 1;
10
m_MaxCount
= 5000;
11
m_Potency
=
EStatLevels
.GREAT;
12
m_DieOffSpeed
= 1;
13
}
14
}
AgentBase
Definition
agentbase.c:2
AgentBase::m_TransferabilityOut
float m_TransferabilityOut
to the player
Definition
agentbase.c:6
AgentBase::m_TransferabilityIn
float m_TransferabilityIn
how fast the agent grows when potent enough to grow
Definition
agentbase.c:5
AgentBase::m_MaxCount
int m_MaxCount
multiplier for agents digested in the player stomach from an infected item(agents_transfered = digest...
Definition
agentbase.c:8
AgentBase::Init
override void Init()
Definition
brainagent.c:3
AgentBase::m_DieOffSpeed
float m_DieOffSpeed
grow when player's immune system is at this level or lower
Definition
agentbase.c:17
AgentBase::m_Type
float m_Type
Definition
agentbase.c:3
AgentBase::m_Invasibility
float m_Invasibility
Definition
agentbase.c:4
AgentBase::m_Potency
EStatLevels m_Potency
Definition
agentbase.c:16
AgentBase::m_AntibioticsResistance
float m_AntibioticsResistance
transferibility airborne out
Definition
agentbase.c:12
eAgents
eAgents
Definition
eagents.c:3
EStatLevels
EStatLevels
Definition
estatlevels.c:2
Games
Dayz
scripts
4_world
classes
transmissionagents
agents
brainagent.c
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