1 class UpgradeTorchWithLiquidFuel
extends RecipeBase
5 m_Name =
"#str_upgrade_torch_fuel";
6 m_IsInstaRecipe =
false;
11 m_MinDamageIngredient[0] = -1;
12 m_MaxDamageIngredient[0] = -1;
14 m_MinQuantityIngredient[0] = -1;
15 m_MaxQuantityIngredient[0] = -1;
17 m_MinDamageIngredient[1] = -1;
18 m_MaxDamageIngredient[1] = -1;
20 m_MinQuantityIngredient[1] = -1;
21 m_MaxQuantityIngredient[1] = -1;
26 InsertIngredient(0,
"Bottle_Base");
27 InsertIngredient(0,
"Barrel_ColorBase");
29 m_IngredientAddHealth[0] = 0;
30 m_IngredientSetHealth[0] = -1;
31 m_IngredientAddQuantity[0] = 0;
32 m_IngredientDestroy[0] =
false;
33 m_IngredientUseSoftSkills[0] =
false;
36 InsertIngredient(1,
"Torch");
37 InsertIngredient(1,
"LongTorch");
39 m_IngredientAddHealth[1] = 0;
40 m_IngredientSetHealth[1] = -1;
41 m_IngredientAddQuantity[1] = -1;
42 m_IngredientDestroy[1] =
false;
43 m_IngredientUseSoftSkills[1] =
false;
49 m_ResultSetFullQuantity[0] =
false;
50 m_ResultSetQuantity[0] = -1;
51 m_ResultSetHealth[0] = -1;
52 m_ResultInheritsHealth[0] = -2;
53 m_ResultInheritsColor[0] = -1;
54 m_ResultToInventory[0] = -2;
55 m_ResultUseSoftSkills[0] =
false;
56 m_ResultReplacesIngredient[0] = -1;
64 if (item && vessel && vessel.GetQuantity() > 0 && vessel.IsLiquidContainer())
68 return item.CanReceiveUpgrade();