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Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Data Structures | |
| class | SpookyEventWind |
| class | SpookyEventSteps |
| class | SpookyEventBase |
| class | SpookyPlayerStalker |
| this entity gets attached to each player while present in the spooky area More... | |
Functions | |
| SpookyEventWind SpookyEventBase | Init () |
| Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system) More... | |
| override protected bool | CanDo (PlayerBase player, TStringVectorMap surfaceTypes) |
| override protected void | Do (PlayerBase player) |
| void | SpookyTriggerEventsHandler (notnull PlayerBase player) |
| void | ~SpookyTriggerEventsHandler () |
| protected void | RegisterEvents () |
| void | Update (float deltaTime) |
| protected void | GatherSurfaces (notnull TStringVectorMap gatheredGurfaces) |
| protected bool | SelectEvent () |
Variables | |
| class SpookyEventBase | m_SoundEvents |
| protected PlayerBase | m_Player |
| protected float | m_TimeAccu |
| const protected float | CONSECUTIVE_EVENTS_COOLDOWN = 20 |
| const protected float | EVENT_CHECK_FREQUENCY = 2 |
| const protected float | FIRST_EVENT_CHECK_DELAY = 15 |
| const protected float | SURFACE_CHECK_POINT_DISTANCE = 2 |
| protected float | m_NextEventCheck = FIRST_EVENT_CHECK_DELAY |
| override protected bool CanDo | ( | PlayerBase | player, |
| TStringVectorMap | surfaceTypes | ||
| ) |
Definition at line 8 of file spookyareamisc.c.
| override protected void Do | ( | PlayerBase | player | ) |
Definition at line 13 of file spookyareamisc.c.
| protected void GatherSurfaces | ( | notnull TStringVectorMap | gatheredGurfaces | ) |
Definition at line 246 of file spookyareamisc.c.
| SpookyEventWind SpookyEventBase Init | ( | ) |
Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system)
Definition at line 23 of file spookyareamisc.c.
| protected void RegisterEvents | ( | ) |
Definition at line 224 of file spookyareamisc.c.
| protected bool SelectEvent | ( | ) |
Definition at line 278 of file spookyareamisc.c.
| void SpookyTriggerEventsHandler | ( | notnull PlayerBase | player | ) |
Definition at line 208 of file spookyareamisc.c.
| void Update | ( | float | deltaTime | ) |
Definition at line 233 of file spookyareamisc.c.
| void ~SpookyTriggerEventsHandler | ( | ) |
Definition at line 219 of file spookyareamisc.c.
| const protected float CONSECUTIVE_EVENTS_COOLDOWN = 20 |
Definition at line 202 of file spookyareamisc.c.
| const protected float EVENT_CHECK_FREQUENCY = 2 |
Definition at line 203 of file spookyareamisc.c.
| const protected float FIRST_EVENT_CHECK_DELAY = 15 |
Definition at line 204 of file spookyareamisc.c.
| protected float m_NextEventCheck = FIRST_EVENT_CHECK_DELAY |
Definition at line 206 of file spookyareamisc.c.
| protected PlayerBase m_Player |
Definition at line 200 of file spookyareamisc.c.
| class SpookyEventBase m_SoundEvents |
| protected float m_TimeAccu |
Definition at line 201 of file spookyareamisc.c.
| const protected float SURFACE_CHECK_POINT_DISTANCE = 2 |
Definition at line 205 of file spookyareamisc.c.