Dayz Build 1.29.163047, Scripts Rev. 123548
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SpookyPlayerStalker Class Reference

this entity gets attached to each player while present in the spooky area More...

Inheritance diagram for SpookyPlayerStalker:
ScriptedEntity

Protected Member Functions

override void EEInit ()

Protected Attributes

ref UniversalTemperatureSourceLambdaConstant m_UTSLConstant
ref UniversalTemperatureSource m_UTSource
ref UniversalTemperatureSourceSettings m_UTSSettings

Detailed Description

this entity gets attached to each player while present in the spooky area

Definition at line 324 of file spookyareamisc.c.

Member Function Documentation

◆ EEInit()

override void EEInit ( )
inlineprotected

Definition at line 332 of file spookyareamisc.c.

References g_Game, m_UTSLConstant, m_UTSource, and m_UTSSettings.

Field Documentation

◆ m_UTSLConstant

ref UniversalTemperatureSourceLambdaConstant m_UTSLConstant
protected

Definition at line 329 of file spookyareamisc.c.

Referenced by EEInit().

◆ m_UTSource

ref UniversalTemperatureSource m_UTSource
protected

Definition at line 327 of file spookyareamisc.c.

Referenced by EEInit().

◆ m_UTSSettings

ref UniversalTemperatureSourceSettings m_UTSSettings
protected

Definition at line 328 of file spookyareamisc.c.

Referenced by EEInit().


The documentation for this class was generated from the following file: