![]() |
Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
|
Go to the source code of this file.
Data Structures | |
| class | PlayerSoundEventBase |
| class | SymptomSoundEventBase |
| class | SymptomSoundEventBase |
Functions | |
| class SymptomSoundEventBase extends PlayerSoundEventBase | CoughSoundEvent () |
| void | SymptomSoundEventBase () |
| override bool | HasPriorityOverCurrent (PlayerBase player, EPlayerSoundEventID other_state_id, EPlayerSoundEventType type_other) |
| class LaugherSoundEvent extends SymptomSoundEventBase | SneezeSoundEvent () |
| void | LaugherSoundEvent () |
| class SymptomSoundEventBase extends PlayerSoundEventBase CoughSoundEvent | ( | ) |
Definition at line 17 of file symptomevents.c.
| override bool CoughSoundEvent::HasPriorityOverCurrent | ( | PlayerBase | player, |
| EPlayerSoundEventID | other_state_id, | ||
| EPlayerSoundEventType | type_other | ||
| ) |
Definition at line 8 of file symptomevents.c.
| void SneezeSoundEvent::LaugherSoundEvent | ( | ) |
Definition at line 2 of file symptomevents.c.
| class LaugherSoundEvent extends SymptomSoundEventBase SneezeSoundEvent | ( | ) |
Definition at line 35 of file symptomevents.c.
| void CoughSoundEvent::SymptomSoundEventBase | ( | ) |
Definition at line 2 of file symptomevents.c.