3     protected const int     STUFFED_TRESHOLD = 
PlayerConstants.BT_STOMACH_VOLUME_LVL3;
 
   12     override void OnTick(
PlayerBase player, 
float deltaT)
 
   17     override bool ActivateCondition(
PlayerBase player)
 
   19         float stomach = player.m_PlayerStomach.GetStomachVolume();
 
   20         if ( stomach >= STUFFED_TRESHOLD )
 
   32         if( player.GetNotifiersManager() )
 
   34             player.GetNotifiersManager().ActivateByType(
eNotifiers.NTF_STUFFED);
 
   40         if( player.GetNotifiersManager() )
 
   42             player.GetNotifiersManager().DeactivateByType(
eNotifiers.NTF_STUFFED);
 
   46     override bool DeactivateCondition(
PlayerBase player)
 
   48         return !ActivateCondition(player);