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◆ SKSAnimState
Enumerator |
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DEFAULT | default weapon state, closed and discharged
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OPENED | |
JAMMED | |
Definition at line 1 of file sks.c.
◆ SKSStableStateID
Definition at line 8 of file sks.c.
◆ GetCurrentStateID()
override int GetCurrentStateID |
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Definition at line 21 of file sks.c.
◆ HasBullet()
override bool HasBullet |
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Definition at line 22 of file sks.c.
◆ HasMagazine()
override bool HasMagazine |
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Definition at line 23 of file sks.c.
◆ InitMuzzleArray()
override void InitMuzzleArray |
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Definition at line 26 of file sks.c.
◆ IsJammed()
override bool IsJammed |
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Definition at line 24 of file sks.c.
◆ IsRepairEnabled()
override bool IsRepairEnabled |
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Definition at line 25 of file sks.c.
◆ OnEntry()
Definition at line 19 of file sks.c.
◆ OnExit()
Definition at line 20 of file sks.c.
◆ OnEntry
◆ SKS_CLO_BU0
Definition at line 3 of file sks.c.
◆ SKS_CLO_BU1
Definition at line 4 of file sks.c.
◆ SKS_JAM_BU1
Definition at line 6 of file sks.c.
◆ SKS_OPN_BU0
Definition at line 5 of file sks.c.
◆ UNKNOWN
Definition at line 2 of file sks.c.