165 ErrorEx(
"Could not load DOF preset entry!");
280 g_Game.GetMission().RemoveActiveInputExcludes({
"movement"});
291 g_Game.GetMission().AddActiveInputExcludes({
"movement"});
392 bool updateDOF =
true;
447 TStringArray allowedCharacters = {
".",
"0",
"1",
"2",
"3",
"4",
"5",
"6",
"7",
"8",
"9"};
448 for (
int i = 0; i < text.
Length(); i++)
450 int foundIndex = allowedCharacters.Find(text.
Get(i));
451 if (foundIndex == -1 || i == 0 && foundIndex == 0 || i == text.
Length() && foundIndex == 0)
463 super.Update(timeslice);
504 g_Game.GetMission().RemoveActiveInputExcludes({
"aiming"});
505 g_Game.GetUIManager().ShowUICursor(
false);
513 g_Game.GetMission().AddActiveInputExcludes({
"aiming"});
514 g_Game.GetUIManager().ShowUICursor(
true);
521 g_Game.GetMission().RemoveActiveInputExcludes({
"UAMoveForward",
"UAMoveBack",
"UAMoveLeft",
"UAMoveRight",
"UAWalkRunTemp"});
526 g_Game.GetMission().AddActiveInputExcludes({
"UAMoveForward",
"UAMoveBack",
"UAMoveLeft",
"UAMoveRight",
"UAWalkRunTemp"});
float m_ValueEditModeTime
void ReloadDOFPresetsList()
bool m_MouseMovementEnabled
ButtonWidget m_ResetDOFButton
EditBoxWidget m_FocusLengthNearEditbox
override void Update(float timeslice)
void ScriptConsoleCameraTab(Widget root, ScriptConsole console, Widget button, ScriptConsoleTabBase parent=null)
ButtonWidget m_DOFSavePrefabBtn
void UpdateBlur(float value)
bool IsValidEditboxValue(string text, float min, float max)
ref ScriptConsoleSelector m_FocusLengthNearSelector
ref ScriptConsoleSelector m_FOVSelector
override bool OnMouseLeave(Widget w, Widget enterW, int x, int y)
void UpdateFOV(float value)
ButtonWidget m_DOFLoadPrefabBtn
ButtonWidget m_DOFDeletePrefabBtn
ButtonWidget m_DOFShowPresetsBtn
FreeDebugCamera m_FreeDebugCamera
EditBoxWidget m_FocusDepthOffsetEditbox
TextWidget m_FocusDepthOffsetValue
TextWidget m_FocusLengthNearValue
TextWidget m_FocusDistanceValue
void UpdateFocusLengthNear(float value)
EditBoxWidget m_FocusDistanceEditbox
ref ScriptConsoleSelector m_FocusDistanceSelector
TextWidget m_FocusLengthValue
void UpdateFocusDepthOffset(float value)
void ToggleValueEditMode(bool editBoxMode)
EditBoxWidget m_FOVEditbox
ScriptConsoleCameraDOFPreset m_SelectedDOFPreset
void UpdateValuesFromEditMode()
void UpdateFocusDistance(float value)
EditBoxWidget m_DOFPresetEditbox
ref ScriptConsoleSelector m_BlurSelector
void OnListItemSelected(int row, int column)
override bool OnMouseEnter(Widget w, int x, int y)
TextWidget m_DOFShowPresetsBtnLabel
ref ScriptConsolePresetsList m_DOFPresetsList
EditBoxWidget m_FocusLengthEditbox
override bool OnClick(Widget w, int x, int y, int button)
void UpdateFocusLength(float value)
ref ScriptConsoleSelector m_FocusLengthSelector
EditBoxWidget m_BlurEditbox
ref ScriptConsoleSelector m_FocusDepthOffsetSelector
static float m_CurrentFocusDepthOffset
static float m_CurrentFocusDistance
static float m_CurrentFocusLengthNear
static float m_CurrentFOV
static float m_CurrentFocusLength
static void SetDefaultValues()
static float m_CurrentBlur
PluginConfigDebugProfile m_ConfigDebugProfile
void ScriptConsoleTabBase(Widget root, ScriptConsole console, Widget button, ScriptConsoleTabBase parent=null)
proto string ToString(bool simple=true)
array< string > TStringArray
proto native int KeyState(KeyCode key)
Gets key state.
proto string Get(int index)
Gets n-th character from string.
proto native float ToFloat()
Converts string to float.
proto native int Length()
Returns length of string.
class ScriptConsoleCameraValues s_ScriptConsoleValues
static ScriptConsoleCameraValues GetScriptConsoleValues()