Dayz Build 1.29.163047, Scripts Rev. 123548
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riflesingleshot_base.c File Reference

Go to the source code of this file.

Data Structures

class  Rifle_Base
 base for rifles @NOTE name copies config base class More...
class  WeaponStableState
 represents weapon's stable state (i.e. More...

Enumerations

enum  RSSAnimState { DEFAULT = 0 }
enum  RSSStableStateID

Functions

override int GetCurrentStateID ()
override bool HasBullet ()
override bool HasMagazine ()
override void InitMuzzleArray ()
override bool IsJammed ()
override bool IsRepairEnabled ()
enum RSSStableStateID OnEntry (WeaponEventBase e)
override void OnExit (WeaponEventBase e)

Variables

 Empty = 1
 Fireout = 2
 Jammed = 4
 Loaded = 3
class RSSFireout extends WeaponStableState OnEntry
 UNKNOWN = 0

Enumeration Type Documentation

◆ RSSAnimState

Enumerator
DEFAULT 

default weapon state, closed and discharged

Definition at line 1 of file riflesingleshot_base.c.

◆ RSSStableStateID

Definition at line 6 of file riflesingleshot_base.c.

Function Documentation

◆ GetCurrentStateID()

override int GetCurrentStateID ( )

Definition at line 19 of file riflesingleshot_base.c.

◆ HasBullet()

override bool HasBullet ( )

Definition at line 20 of file riflesingleshot_base.c.

◆ HasMagazine()

override bool HasMagazine ( )

Definition at line 21 of file riflesingleshot_base.c.

◆ InitMuzzleArray()

override void InitMuzzleArray ( )

Definition at line 24 of file riflesingleshot_base.c.

References m_muzzleHasBullet.

◆ IsJammed()

override bool IsJammed ( )

Definition at line 22 of file riflesingleshot_base.c.

◆ IsRepairEnabled()

override bool IsRepairEnabled ( )

Definition at line 23 of file riflesingleshot_base.c.

◆ OnEntry()

enum RSSStableStateID OnEntry ( WeaponEventBase e)

Definition at line 1 of file riflesingleshot_base.c.

◆ OnExit()

override void OnExit ( WeaponEventBase e)

Variable Documentation

◆ Empty

@ Empty = 1

Definition at line 19 of file riflesingleshot_base.c.

◆ Fireout

@ Fireout = 2

Definition at line 20 of file riflesingleshot_base.c.

◆ Jammed

@ Jammed = 4

Definition at line 22 of file riflesingleshot_base.c.

◆ Loaded

@ Loaded = 3

Definition at line 21 of file riflesingleshot_base.c.

◆ OnEntry

class RSSFireout extends WeaponStableState OnEntry

◆ UNKNOWN

@ UNKNOWN = 0

Definition at line 18 of file riflesingleshot_base.c.