Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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ppertutorial.c
Go to the documentation of this file.
1class PPERequester_TutorialMenu extends PPERequester_MenuBase
2{
3 protected float m_Gauss;
4
5 override protected void OnStart(Param par = null)
6 {
7 super.OnStart();
8
9 m_Gauss = Param1<float>.Cast(par).param1;
10
12 }
13}
GaussFilter - PostProcessEffectType.GaussFilter.
static const int L_0_TUTORIALS
static const int PARAM_INTENSITY
void OnStart(Param par=null)
Definition ppertutorial.c:5
Base Param Class with no parameters.
Definition param.c:12
PostProcessEffectType
Post-process effect type.
Definition enworld.c:72
PPOperators
PP operators, specify operation between subsequent layers.
void SetTargetValueFloat(int mat_id, int param_idx, bool relative, float val, int priority_layer, int operator=PPOperators.ADD_RELATIVE)