Dayz Build 1.29.163047, Scripts Rev. 123548
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ppermenueffects.c
Go to the documentation of this file.
1class PPERequester_MenuEffects extends PPERequester_MenuBase
2{
7
13}
GaussFilter - PostProcessEffectType.GaussFilter.
static const int L_0_MENU
static const int PARAM_INTENSITY
Glow - PostProcessEffectType.Glow.
Definition ppeglow.c:8
static const int L_26_MENU
Definition ppeglow.c:63
static const int PARAM_VIGNETTE
Definition ppeglow.c:34
static const int PARAM_VIGNETTECOLOR
Definition ppeglow.c:35
static const int L_25_MENU
Definition ppeglow.c:57
void SetBlurIntensity(float gauss)
void SetVignetteIntensity(float vignette)
PostProcessEffectType
Post-process effect type.
Definition enworld.c:72
PPOperators
PP operators, specify operation between subsequent layers.
void SetTargetValueFloat(int mat_id, int param_idx, bool relative, float val, int priority_layer, int operator=PPOperators.ADD_RELATIVE)
void SetTargetValueColor(int mat_id, int param_idx, array< float > val, int priority_layer, int operator=PPOperators.ADD_RELATIVE)