Dayz Explorer  1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
potato.c
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2 {
3  override bool CanBeCooked()
4  {
5  return true;
6  }
7 
8  override bool CanBeCookedOnStick()
9  {
10  return true;
11  }
12 
13  override bool IsFruit()
14  {
15  return true;
16  }
17 
18  override bool CanDecay()
19  {
20  return true;
21  }
22 
23  override void SetActions()
24  {
25  super.SetActions();
26 
31  }
32 
33  override void EEOnCECreate()
34  {
35  int rand = Math.RandomInt(0,10);
36 
37  if ( rand > 6 )
38  {
40  SetHealth( "", "", GetMaxHealth()*0.1 );
41  }
42  else if ( rand > 2 )
43  {
45  SetHealth( "", "", GetMaxHealth()*0.4 );
46  }
47  }
48 }
Potato
Definition: potato.c:1
ActionEatFruit
Definition: actioneatfruit.c:9
AddAction
void AddAction(typename actionName)
Definition: advancedcommunication.c:86
ActionCreateIndoorFireplace
Definition: actioncreateindoorfireplace.c:1
ActionCreateIndoorOven
Definition: actioncreateindooroven.c:1
FoodStageType
FoodStageType
Definition: foodstage.c:1
ActionForceFeed
ActionForceFeedSmallCB ActionForceFeed
Definition: actionforcefeed.c:11
ChangeFoodStage
void ChangeFoodStage(FoodStageType new_food_stage_type)
Definition: edible_base.c:445
Math
Definition: enmath.c:6
Edible_Base
Definition: bearsteakmeat.c:1