Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
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Go to the source code of this file.
Data Structures | |
class | PresenceNotifierNoiseEvents |
Enumerations | |
enum | EPresenceNotifierNoiseEventType { LAND_LIGHT, LAND_HEAVY } |
Functions | |
void | PresenceNotifierNoiseEvent (float pValue, float pLength) |
float | GetTimerLength () |
int | GetValue () |
void | PluginPresenceNotifier () |
void | ~PluginPresenceNotifier () |
void | Init (PlayerBase player) |
void | EnableDebug (bool pEnabled) |
protected void | ShowCoefsDbg (bool pEnabled) |
int | GetNoisePresence () |
returns actual noise presence of player More... | |
int | GetVisualPresence () |
returns actual visibility presence of player More... | |
void | ProcessEvent (EPresenceNotifierNoiseEventType pEventType) |
processing of external one-time events (land, fire, etc.) More... | |
protected int | ProcessVisualComponents () |
protected int | ProcessNoiseComponents () |
protected float | GetMovementSpeedVisualCoef () |
Visibility. More... | |
protected float | GetMovementStanceVisualCoef () |
protected int | GetMovementSpeedNoiseComponent () |
protected int | GetBootsNoiseComponent () |
protected int | GetSurfaceNoiseComponent () |
DEPRECATED. More... | |
protected int | GetExternalNoiseEventsComponent () |
DEPRECATED. More... | |
Variables | |
enum EPresenceNotifierNoiseEventType | m_TimerLength |
protected int | m_Value |
class PresenceNotifierNoiseEvents | windowPosX = 0 |
dbgUI settings More... | |
const int | windowPosY = 10 |
const int | mainPanelSizeX = 200 |
const int | mainPanelSizeY = 1 |
const int | margin = 10 |
const int | NOISE_LEVEL_MIN = 0 |
noise limits More... | |
const int | NOISE_LEVEL_MAX = 5 |
const int | SURFACE_NOISE_LVL0 = 0 |
noise component from surfaces More... | |
const int | SURFACE_NOISE_LVL1 = 1 |
const int | SURFACE_NOISE_LVL2 = 2 |
const float | SURFACE_LVL2_THRESHOLD = 1.0 |
const float | SURFACE_LVL1_THRESHOLD = 0.5 |
const int | LAND_NOISE_LVL1 = 2 |
land noise More... | |
const int | LAND_NOISE_LVL2 = 3 |
protected PlayerBase | m_pPlayer |
protected ref PresenceNotifierNoiseEvents | m_PresenceNotifierNoiseEvents |
Enumerator | |
---|---|
LAND_LIGHT | |
LAND_HEAVY |
Definition at line 1 of file pluginpresencenotifier.c.
void EnableDebug | ( | bool | pEnabled | ) |
Definition at line 122 of file pluginpresencenotifier.c.
protected int GetBootsNoiseComponent | ( | ) |
noise component of presence based on player's shoes DEPRECATED
protected int GetExternalNoiseEventsComponent | ( | ) |
DEPRECATED.
protected int GetMovementSpeedNoiseComponent | ( | ) |
Noise related noise component of presence based on player's speed DEPRECATED
protected float GetMovementSpeedVisualCoef | ( | ) |
Visibility.
Definition at line 230 of file pluginpresencenotifier.c.
protected float GetMovementStanceVisualCoef | ( | ) |
Definition at line 252 of file pluginpresencenotifier.c.
int GetNoisePresence | ( | ) |
returns actual noise presence of player
Definition at line 188 of file pluginpresencenotifier.c.
protected int GetSurfaceNoiseComponent | ( | ) |
DEPRECATED.
float GetTimerLength | ( | ) |
Definition at line 18 of file pluginpresencenotifier.c.
int GetValue | ( | ) |
Definition at line 23 of file pluginpresencenotifier.c.
int GetVisualPresence | ( | ) |
returns actual visibility presence of player
Definition at line 194 of file pluginpresencenotifier.c.
void Init | ( | PlayerBase | player | ) |
Definition at line 117 of file pluginpresencenotifier.c.
void PluginPresenceNotifier | ( | ) |
Definition at line 108 of file pluginpresencenotifier.c.
Definition at line 12 of file pluginpresencenotifier.c.
void ProcessEvent | ( | EPresenceNotifierNoiseEventType | pEventType | ) |
processing of external one-time events (land, fire, etc.)
Definition at line 200 of file pluginpresencenotifier.c.
protected int ProcessNoiseComponents | ( | ) |
Definition at line 216 of file pluginpresencenotifier.c.
protected int ProcessVisualComponents | ( | ) |
Definition at line 205 of file pluginpresencenotifier.c.
protected void ShowCoefsDbg | ( | bool | pEnabled | ) |
HumanMovementState content
Definition at line 127 of file pluginpresencenotifier.c.
void ~PluginPresenceNotifier | ( | ) |
Definition at line 115 of file pluginpresencenotifier.c.
const int LAND_NOISE_LVL1 = 2 |
land noise
Definition at line 99 of file pluginpresencenotifier.c.
const int LAND_NOISE_LVL2 = 3 |
Definition at line 100 of file pluginpresencenotifier.c.
protected PlayerBase m_pPlayer |
Definition at line 104 of file pluginpresencenotifier.c.
protected ref PresenceNotifierNoiseEvents m_PresenceNotifierNoiseEvents |
Definition at line 106 of file pluginpresencenotifier.c.
enum EPresenceNotifierNoiseEventType m_TimerLength |
protected int m_Value |
Definition at line 10 of file pluginpresencenotifier.c.
const int mainPanelSizeX = 200 |
Definition at line 81 of file pluginpresencenotifier.c.
const int mainPanelSizeY = 1 |
Definition at line 82 of file pluginpresencenotifier.c.
const int margin = 10 |
Definition at line 83 of file pluginpresencenotifier.c.
const int NOISE_LEVEL_MAX = 5 |
Definition at line 88 of file pluginpresencenotifier.c.
const int NOISE_LEVEL_MIN = 0 |
noise limits
Definition at line 87 of file pluginpresencenotifier.c.
const float SURFACE_LVL1_THRESHOLD = 0.5 |
Definition at line 96 of file pluginpresencenotifier.c.
const float SURFACE_LVL2_THRESHOLD = 1.0 |
Definition at line 95 of file pluginpresencenotifier.c.
const int SURFACE_NOISE_LVL0 = 0 |
noise component from surfaces
Definition at line 91 of file pluginpresencenotifier.c.
const int SURFACE_NOISE_LVL1 = 1 |
Definition at line 92 of file pluginpresencenotifier.c.
const int SURFACE_NOISE_LVL2 = 2 |
Definition at line 93 of file pluginpresencenotifier.c.
class PresenceNotifierNoiseEvents windowPosX = 0 |
dbgUI settings
const int windowPosY = 10 |
Definition at line 80 of file pluginpresencenotifier.c.