Dayz Build 1.29.163047, Scripts Rev. 123548
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plugindayzplayerdebug.c File Reference

Go to the source code of this file.

Data Structures

class  HumanCommandActionCallback
class  PluginDayzPlayerDebugUserData

Functions

void ~PluginDayzPlayerDebug ()
void Actions_DoCancel ()
void Actions_DoInternalCommand (int pCommandId)
void Actions_Start ()
void Actions_UpdateGlobals (DayZPlayer pPlayer)
void CaptureFocus ()
void CommandHandler ()
void CreateModuleWidgets ()
void CreateTypeNameMapping ()
void DbgShowBoneName (DayZPlayer pPlayer)
void DestroyModuleWidgets ()
void DisplayActions (int pType)
int GetCategory ()
int GetInt ()
string GetName ()
 Test name getter. Strictly for UI porposes!
string GetNameUnique ()
int GetStanceMask ()
void Hide ()
bool IsActive ()
bool IsFullBody ()
bool IsWeaponChange (out string pNewWeapon, out int pHideSlot, out int pShowSlot)
override bool OnChange (Widget w, int x, int y, bool finished)
class PluginDayzPlayerDebugUserData OnClick (Widget w, int x, int y, int button)
 buttons clicks
override bool OnMouseEnter (Widget w, int x, int y)
override bool OnMouseLeave (Widget w, Widget enterW, int x, int y)
void PlayerSyncCreate ()
void PlayerSyncDelete ()
void PluginDayzPlayerDebug ()
void PluginDayzPlayerDebugUserData (string name, int category, int pUserData, bool pFullBody, int pStanceMask=-1)
void RegisterAnimation (string name, int category, int pUserData, bool pFullBody, int pStanceMask=-1)
void RegisterAnimations ()
void RegisterDebugItem (ItemBase item, PlayerBase player)
void ReleaseFocus ()
void Show ()
void ShowCard (int pCard)
void ShowWidgets (bool show)
void Tick ()
void ToggleDebugWindowEvent ()
void ToggleDebugWindowEventOld ()
void ToggleDebugWindowEventP ()
void ToggleDebugWindowSetMode (int pMode)
void UpdateCommandModifiers (DayZPlayer pPlayer)
void UpdateItemAccessor (DayZPlayer pPlayer)
void UpdatePlayerStatus (DayZPlayer pPlayer)

Variables

TextWidget m_ActionEventV
ButtonWidget m_ActionsCancel
ButtonWidget m_ActionsEnd
EditBoxWidget m_ActionsFilter
ButtonWidget m_ActionsFinish
TextWidget m_ActionsGlobalStatus
ButtonWidget m_ActionsOTA
ButtonWidget m_ActionsOTL
TextListboxWidget m_ActionsSelector
ButtonWidget m_ActionsStart
TextWidget m_ActionStateV
ButtonWidget m_ActionTypeAll
ButtonWidget m_ActionTypeFLA
ButtonWidget m_ActionTypeFLG
ButtonWidget m_ActionTypeFOA
ButtonWidget m_ActionTypeFOG
ButtonWidget m_ActionTypeLA
ButtonWidget m_ActionTypeLG
ButtonWidget m_ActionTypeOA
ButtonWidget m_ActionTypeOG
ref array< ref PluginDayzPlayerDebugUserDatam_AnimationList = new array<ref PluginDayzPlayerDebugUserData>()
ref map< string, ref PluginDayzPlayerDebugUserDatam_AnimationListMappings = new map<string, ref PluginDayzPlayerDebugUserData>()
bool m_bIsFullBody
Widget m_Card0
ButtonWidget m_Card0Button
Widget m_Card1
ButtonWidget m_Card1Button
Widget m_Card2
ButtonWidget m_Card2Button
Widget m_Card3
ButtonWidget m_Card3Button
Widget m_Card4
ButtonWidget m_Card4Button
int m_Category
bool m_CH_ActionCancel = false
int m_CH_ActionCommand = -1000
bool m_CH_ActionStart = false
ButtonWidget m_ClearEventsButton
ref PluginDayzPlayerDebug_Ctrl m_Controls
int m_CurrentMode = 0
int m_CurrentType
TextListboxWidget m_EventsHistory
bool m_HasFocus = false
bool m_HasServerWalk = false
bool m_IsActive = false
int m_iStanceMask
TextWidget m_ItemAccClass
TextWidget m_ItemAccInst
TextWidget m_ItemAccSClass
int m_iUserData
Widget m_MainWnd
string m_Name
ref PluginDayzPlayerDebug_OtherCmds m_OtherCmds
ButtonWidget m_PlayerServerWalk
EditBoxWidget m_PlayerStatusV
ButtonWidget m_PlayerSyncCreateShadow
ButtonWidget m_PlayerSyncDelete
Entity m_pPlayerShadow
PluginDayzPlayerDebug m_pPluginPlayerDebug
ref PluginDayzPlayerDebugUIHandler m_pUIHandler
ref Timer m_TickTimer
ref map< int, stringm_TypeNameMappings = new map<int, string>()
ref PluginDayzPlayerDebug_Weapons m_Weapons
const int TYPE_ALL = -1
const int TYPE_FB_GESTURE_LOOPING = 6
const int TYPE_FB_GESTURE_ONETIME = 7
const int TYPE_FB_LOOPING = 2
const int TYPE_FB_ONETIME = 3
const int TYPE_FB_SUICIDE_LOOPING = TYPE_FB_GESTURE_LOOPING
const int TYPE_MOD_GESTURE_LOOPING = 4
const int TYPE_MOD_GESTURE_ONETIME = 5
class PluginDayzPlayerActionCallback extends HumanCommandActionCallback TYPE_MOD_LOOPING = 0
const int TYPE_MOD_ONETIME = 1

Function Documentation

◆ ~PluginDayzPlayerDebug()

◆ Actions_DoCancel()

void Actions_DoCancel ( )
protected

Definition at line 805 of file plugindayzplayerdebug.c.

References g_Game.

Referenced by CommandHandler().

◆ Actions_DoInternalCommand()

void Actions_DoInternalCommand ( int pCommandId)
protected

Definition at line 782 of file plugindayzplayerdebug.c.

References g_Game.

Referenced by CommandHandler().

◆ Actions_Start()

◆ Actions_UpdateGlobals()

void Actions_UpdateGlobals ( DayZPlayer pPlayer)
protected

Definition at line 828 of file plugindayzplayerdebug.c.

References m_ActionsGlobalStatus.

Referenced by UpdateCommandModifiers().

◆ CaptureFocus()

void CaptureFocus ( )
protected

Definition at line 363 of file plugindayzplayerdebug.c.

References g_Game, and m_HasFocus.

◆ CommandHandler()

◆ CreateModuleWidgets()

◆ CreateTypeNameMapping()

◆ DbgShowBoneName()

void DbgShowBoneName ( DayZPlayer pPlayer)
protected

Definition at line 639 of file plugindayzplayerdebug.c.

References Print(), and vector::ToString().

◆ DestroyModuleWidgets()

void DestroyModuleWidgets ( )
protected

Definition at line 524 of file plugindayzplayerdebug.c.

References m_MainWnd.

◆ DisplayActions()

◆ GetCategory()

int GetCategory ( )

Definition at line 81 of file plugindayzplayerdebug.c.

Referenced by OnErrorThrown().

◆ GetInt()

◆ GetNameUnique()

string GetNameUnique ( )

Definition at line 90 of file plugindayzplayerdebug.c.

◆ GetStanceMask()

int GetStanceMask ( )

◆ Hide()

void Hide ( )
protected

Definition at line 354 of file plugindayzplayerdebug.c.

References m_IsActive, m_TickTimer, and PluginBase::ShowWidgets().

◆ IsActive()

bool IsActive ( )
protected

Definition at line 327 of file plugindayzplayerdebug.c.

References m_IsActive.

◆ IsFullBody()

bool IsFullBody ( )

Definition at line 71 of file plugindayzplayerdebug.c.

References g_Game.

Referenced by ActionBase::IsFullBodyEx().

◆ IsWeaponChange()

bool IsWeaponChange ( out string pNewWeapon,
out int pHideSlot,
out int pShowSlot )
protected

Definition at line 1037 of file plugindayzplayerdebug.c.

References m_Weapons.

◆ OnChange()

override bool OnChange ( Widget w,
int x,
int y,
bool finished )

Definition at line 62 of file plugindayzplayerdebug.c.

References m_pPluginPlayerDebug, x, and y.

◆ OnClick()

class PluginDayzPlayerDebugUserData OnClick ( Widget w,
int x,
int y,
int button )

buttons clicks

send rcp

Definition at line 1 of file plugindayzplayerdebug.c.

◆ OnMouseEnter()

override bool OnMouseEnter ( Widget w,
int x,
int y )

Definition at line 68 of file plugindayzplayerdebug.c.

References x, and y.

◆ OnMouseLeave()

override bool OnMouseLeave ( Widget w,
Widget enterW,
int x,
int y )

Definition at line 76 of file plugindayzplayerdebug.c.

◆ PlayerSyncCreate()

void PlayerSyncCreate ( )
protected

Definition at line 843 of file plugindayzplayerdebug.c.

References g_Game, m_pPlayerShadow, and PlayerSyncDelete().

◆ PlayerSyncDelete()

void PlayerSyncDelete ( )
protected

Definition at line 855 of file plugindayzplayerdebug.c.

References g_Game, and m_pPlayerShadow.

Referenced by ~PluginDayzPlayerDebug(), and PlayerSyncCreate().

◆ PluginDayzPlayerDebug()

◆ PluginDayzPlayerDebugUserData()

void PluginDayzPlayerDebugUserData ( string name,
int category,
int pUserData,
bool pFullBody,
int pStanceMask = -1 )

Definition at line 57 of file plugindayzplayerdebug.c.

References m_pPluginPlayerDebug, x, and y.

Referenced by RegisterAnimation().

◆ RegisterAnimation()

void RegisterAnimation ( string name,
int category,
int pUserData,
bool pFullBody,
int pStanceMask = -1 )
protected

◆ RegisterAnimations()

void RegisterAnimations ( )
protected

one time

fullbody looping

one time


-------------------— GESTURES ----------------------—

looping

one time

fullbody looping

fullbody one time


-------------------— SUICIDE -----------------------—

fullbody looping

Definition at line 1094 of file plugindayzplayerdebug.c.

References RegisterAnimation(), TYPE_FB_GESTURE_LOOPING, TYPE_FB_GESTURE_ONETIME, TYPE_FB_LOOPING, TYPE_FB_ONETIME, TYPE_FB_SUICIDE_LOOPING, TYPE_MOD_GESTURE_LOOPING, TYPE_MOD_GESTURE_ONETIME, TYPE_MOD_LOOPING, and TYPE_MOD_ONETIME.

Referenced by PluginDayzPlayerDebug().

◆ RegisterDebugItem()

void RegisterDebugItem ( ItemBase item,
PlayerBase player )
protected

Definition at line 322 of file plugindayzplayerdebug.c.

◆ ReleaseFocus()

void ReleaseFocus ( )
protected

Definition at line 374 of file plugindayzplayerdebug.c.

References g_Game, and m_HasFocus.

Referenced by ToggleDebugWindowEvent().

◆ Show()

void Show ( )
protected

Definition at line 341 of file plugindayzplayerdebug.c.

References m_IsActive, m_TickTimer, and PluginBase::ShowWidgets().

◆ ShowCard()

void ShowCard ( int pCard)
protected

Definition at line 530 of file plugindayzplayerdebug.c.

References m_Card0, m_Card1, m_Card2, m_Card3, and m_Card4.

◆ ShowWidgets()

void ShowWidgets ( bool show)
protected

Definition at line 332 of file plugindayzplayerdebug.c.

References m_MainWnd.

Referenced by OnRPC(), PluginItemDiagnostic(), and ToggleDebugWindowEvent().

◆ Tick()

void Tick ( )
protected

◆ ToggleDebugWindowEvent()

void ToggleDebugWindowEvent ( )
protected

Definition at line 387 of file plugindayzplayerdebug.c.

References m_CurrentMode, and PluginBase::ToggleDebugWindowSetMode().

Referenced by OnClick().

◆ ToggleDebugWindowEventOld()

void ToggleDebugWindowEventOld ( )
protected

act:0 foc:0 -> act:1 foc:0 act:1 foc:0 -> act:0 foc:0 act:1 foc:1 -> act:1 foc:0

Definition at line 400 of file plugindayzplayerdebug.c.

References PluginBase::Hide(), m_HasFocus, m_IsActive, PluginBase::ReleaseFocus(), and PluginBase::Show().

◆ ToggleDebugWindowEventP()

void ToggleDebugWindowEventP ( )
protected

act:0 foc:0 -> act:1 foc:1 act:1 foc:0 -> act:1 foc:1 act:1 foc:1 -> act:0 foc:0

Definition at line 419 of file plugindayzplayerdebug.c.

References PluginBase::CaptureFocus(), PluginBase::Hide(), m_HasFocus, m_IsActive, PluginBase::ReleaseFocus(), and PluginBase::Show().

◆ ToggleDebugWindowSetMode()

void ToggleDebugWindowSetMode ( int pMode)
protected

◆ UpdateCommandModifiers()

void UpdateCommandModifiers ( DayZPlayer pPlayer)
protected

Definition at line 658 of file plugindayzplayerdebug.c.

References Actions_UpdateGlobals(), and Print().

Referenced by Tick().

◆ UpdateItemAccessor()

void UpdateItemAccessor ( DayZPlayer pPlayer)
protected

Definition at line 875 of file plugindayzplayerdebug.c.

References m_ItemAccClass, m_ItemAccInst, and m_ItemAccSClass.

Referenced by Tick().

◆ UpdatePlayerStatus()

void UpdatePlayerStatus ( DayZPlayer pPlayer)
protected

Definition at line 570 of file plugindayzplayerdebug.c.

References m_PlayerStatusV, and string::ToString().

Referenced by Tick().

Variable Documentation

◆ m_ActionEventV

TextWidget m_ActionEventV
protected

Definition at line 228 of file plugindayzplayerdebug.c.

Referenced by Actions_Start(), and CreateModuleWidgets().

◆ m_ActionsCancel

ButtonWidget m_ActionsCancel
protected

Definition at line 224 of file plugindayzplayerdebug.c.

Referenced by CreateModuleWidgets().

◆ m_ActionsEnd

ButtonWidget m_ActionsEnd
protected

Definition at line 222 of file plugindayzplayerdebug.c.

Referenced by CreateModuleWidgets().

◆ m_ActionsFilter

EditBoxWidget m_ActionsFilter
protected

Definition at line 231 of file plugindayzplayerdebug.c.

Referenced by CreateModuleWidgets(), and DisplayActions().

◆ m_ActionsFinish

ButtonWidget m_ActionsFinish
protected

Definition at line 223 of file plugindayzplayerdebug.c.

Referenced by CreateModuleWidgets().

◆ m_ActionsGlobalStatus

TextWidget m_ActionsGlobalStatus
protected

Definition at line 229 of file plugindayzplayerdebug.c.

Referenced by Actions_UpdateGlobals(), and CreateModuleWidgets().

◆ m_ActionsOTA

ButtonWidget m_ActionsOTA
protected

Definition at line 225 of file plugindayzplayerdebug.c.

Referenced by CreateModuleWidgets().

◆ m_ActionsOTL

ButtonWidget m_ActionsOTL
protected

Definition at line 226 of file plugindayzplayerdebug.c.

Referenced by CreateModuleWidgets().

◆ m_ActionsSelector

TextListboxWidget m_ActionsSelector
protected

Definition at line 220 of file plugindayzplayerdebug.c.

Referenced by Actions_Start(), CreateModuleWidgets(), and DisplayActions().

◆ m_ActionsStart

ButtonWidget m_ActionsStart
protected

Definition at line 221 of file plugindayzplayerdebug.c.

Referenced by CreateModuleWidgets().

◆ m_ActionStateV

TextWidget m_ActionStateV
protected

Definition at line 227 of file plugindayzplayerdebug.c.

Referenced by Actions_Start(), and CreateModuleWidgets().

◆ m_ActionTypeAll

ButtonWidget m_ActionTypeAll
protected

Definition at line 241 of file plugindayzplayerdebug.c.

Referenced by CreateModuleWidgets().

◆ m_ActionTypeFLA

ButtonWidget m_ActionTypeFLA
protected

Definition at line 244 of file plugindayzplayerdebug.c.

Referenced by CreateModuleWidgets().

◆ m_ActionTypeFLG

ButtonWidget m_ActionTypeFLG
protected

Definition at line 248 of file plugindayzplayerdebug.c.

Referenced by CreateModuleWidgets().

◆ m_ActionTypeFOA

ButtonWidget m_ActionTypeFOA
protected

Definition at line 245 of file plugindayzplayerdebug.c.

Referenced by CreateModuleWidgets().

◆ m_ActionTypeFOG

ButtonWidget m_ActionTypeFOG
protected

Definition at line 249 of file plugindayzplayerdebug.c.

Referenced by CreateModuleWidgets().

◆ m_ActionTypeLA

ButtonWidget m_ActionTypeLA
protected

Definition at line 242 of file plugindayzplayerdebug.c.

Referenced by CreateModuleWidgets().

◆ m_ActionTypeLG

ButtonWidget m_ActionTypeLG
protected

Definition at line 246 of file plugindayzplayerdebug.c.

Referenced by CreateModuleWidgets().

◆ m_ActionTypeOA

ButtonWidget m_ActionTypeOA
protected

Definition at line 243 of file plugindayzplayerdebug.c.

Referenced by CreateModuleWidgets().

◆ m_ActionTypeOG

ButtonWidget m_ActionTypeOG
protected

Definition at line 247 of file plugindayzplayerdebug.c.

Referenced by CreateModuleWidgets().

◆ m_AnimationList

ref array<ref PluginDayzPlayerDebugUserData> m_AnimationList = new array<ref PluginDayzPlayerDebugUserData>()
protected

Definition at line 198 of file plugindayzplayerdebug.c.

Referenced by DisplayActions(), and RegisterAnimation().

◆ m_AnimationListMappings

ref map<string, ref PluginDayzPlayerDebugUserData> m_AnimationListMappings = new map<string, ref PluginDayzPlayerDebugUserData>()
protected

Definition at line 199 of file plugindayzplayerdebug.c.

Referenced by DisplayActions(), and RegisterAnimation().

◆ m_bIsFullBody

bool m_bIsFullBody
protected

Definition at line 96 of file plugindayzplayerdebug.c.

◆ m_Card0

Widget m_Card0
protected

Definition at line 207 of file plugindayzplayerdebug.c.

Referenced by CreateModuleWidgets(), and ShowCard().

◆ m_Card0Button

ButtonWidget m_Card0Button
protected

Definition at line 212 of file plugindayzplayerdebug.c.

Referenced by CreateModuleWidgets().

◆ m_Card1

Widget m_Card1
protected

Definition at line 208 of file plugindayzplayerdebug.c.

Referenced by CreateModuleWidgets(), PluginDayzPlayerDebug(), and ShowCard().

◆ m_Card1Button

ButtonWidget m_Card1Button
protected

Definition at line 213 of file plugindayzplayerdebug.c.

Referenced by CreateModuleWidgets().

◆ m_Card2

Widget m_Card2
protected

Definition at line 209 of file plugindayzplayerdebug.c.

Referenced by CreateModuleWidgets(), PluginDayzPlayerDebug(), and ShowCard().

◆ m_Card2Button

ButtonWidget m_Card2Button
protected

Definition at line 214 of file plugindayzplayerdebug.c.

Referenced by CreateModuleWidgets().

◆ m_Card3

Widget m_Card3
protected

Definition at line 210 of file plugindayzplayerdebug.c.

Referenced by CreateModuleWidgets(), PluginDayzPlayerDebug(), and ShowCard().

◆ m_Card3Button

ButtonWidget m_Card3Button
protected

Definition at line 215 of file plugindayzplayerdebug.c.

Referenced by CreateModuleWidgets().

◆ m_Card4

Widget m_Card4
protected

Definition at line 211 of file plugindayzplayerdebug.c.

Referenced by CreateModuleWidgets(), and ShowCard().

◆ m_Card4Button

ButtonWidget m_Card4Button
protected

Definition at line 216 of file plugindayzplayerdebug.c.

Referenced by CreateModuleWidgets().

◆ m_Category

int m_Category
protected

Definition at line 98 of file plugindayzplayerdebug.c.

◆ m_CH_ActionCancel

bool m_CH_ActionCancel = false
protected

Definition at line 265 of file plugindayzplayerdebug.c.

Referenced by CommandHandler().

◆ m_CH_ActionCommand

int m_CH_ActionCommand = -1000
protected

Definition at line 264 of file plugindayzplayerdebug.c.

Referenced by CommandHandler().

◆ m_CH_ActionStart

bool m_CH_ActionStart = false
protected

Definition at line 263 of file plugindayzplayerdebug.c.

Referenced by CommandHandler().

◆ m_ClearEventsButton

ButtonWidget m_ClearEventsButton
protected

Definition at line 252 of file plugindayzplayerdebug.c.

Referenced by CreateModuleWidgets().

◆ m_Controls

ref PluginDayzPlayerDebug_Ctrl m_Controls
protected

◆ m_CurrentMode

int m_CurrentMode = 0
protected

Definition at line 384 of file plugindayzplayerdebug.c.

Referenced by ToggleDebugWindowEvent().

◆ m_CurrentType

int m_CurrentType
protected

Definition at line 260 of file plugindayzplayerdebug.c.

Referenced by DisplayActions().

◆ m_EventsHistory

TextListboxWidget m_EventsHistory
protected

Definition at line 254 of file plugindayzplayerdebug.c.

Referenced by Actions_Start(), and CreateModuleWidgets().

◆ m_HasFocus

bool m_HasFocus = false
protected

◆ m_HasServerWalk

bool m_HasServerWalk = false
protected

Definition at line 204 of file plugindayzplayerdebug.c.

◆ m_IsActive

bool m_IsActive = false
protected

Definition at line 202 of file plugindayzplayerdebug.c.

◆ m_iStanceMask

int m_iStanceMask
protected

Definition at line 97 of file plugindayzplayerdebug.c.

◆ m_ItemAccClass

TextWidget m_ItemAccClass
protected

Definition at line 237 of file plugindayzplayerdebug.c.

Referenced by CreateModuleWidgets(), and UpdateItemAccessor().

◆ m_ItemAccInst

TextWidget m_ItemAccInst
protected

Definition at line 239 of file plugindayzplayerdebug.c.

Referenced by CreateModuleWidgets(), and UpdateItemAccessor().

◆ m_ItemAccSClass

TextWidget m_ItemAccSClass
protected

Definition at line 238 of file plugindayzplayerdebug.c.

Referenced by CreateModuleWidgets(), and UpdateItemAccessor().

◆ m_iUserData

int m_iUserData
protected

Definition at line 95 of file plugindayzplayerdebug.c.

◆ m_MainWnd

Widget m_MainWnd
protected

Definition at line 206 of file plugindayzplayerdebug.c.

Referenced by CreateModuleWidgets(), DestroyModuleWidgets(), and ShowWidgets().

◆ m_Name

string m_Name
protected

Definition at line 99 of file plugindayzplayerdebug.c.

◆ m_OtherCmds

ref PluginDayzPlayerDebug_OtherCmds m_OtherCmds
protected

◆ m_PlayerServerWalk

ButtonWidget m_PlayerServerWalk
protected

Definition at line 235 of file plugindayzplayerdebug.c.

Referenced by CreateModuleWidgets().

◆ m_PlayerStatusV

EditBoxWidget m_PlayerStatusV
protected

Definition at line 219 of file plugindayzplayerdebug.c.

Referenced by CreateModuleWidgets(), and UpdatePlayerStatus().

◆ m_PlayerSyncCreateShadow

ButtonWidget m_PlayerSyncCreateShadow
protected

Definition at line 233 of file plugindayzplayerdebug.c.

Referenced by CreateModuleWidgets().

◆ m_PlayerSyncDelete

ButtonWidget m_PlayerSyncDelete
protected

Definition at line 234 of file plugindayzplayerdebug.c.

Referenced by CreateModuleWidgets().

◆ m_pPlayerShadow

Entity m_pPlayerShadow
protected

Definition at line 258 of file plugindayzplayerdebug.c.

Referenced by PlayerSyncCreate(), and PlayerSyncDelete().

◆ m_pPluginPlayerDebug

PluginDayzPlayerDebug m_pPluginPlayerDebug

Definition at line 83 of file plugindayzplayerdebug.c.

Referenced by OnChange(), and PluginDayzPlayerDebugUserData().

◆ m_pUIHandler

ref PluginDayzPlayerDebugUIHandler m_pUIHandler
protected

Definition at line 256 of file plugindayzplayerdebug.c.

Referenced by CreateModuleWidgets().

◆ m_TickTimer

ref Timer m_TickTimer
private

Definition at line 196 of file plugindayzplayerdebug.c.

◆ m_TypeNameMappings

ref map<int, string> m_TypeNameMappings = new map<int, string>()
protected

Definition at line 200 of file plugindayzplayerdebug.c.

Referenced by CreateTypeNameMapping(), and DisplayActions().

◆ m_Weapons

◆ TYPE_ALL

const int TYPE_ALL = -1
private

Definition at line 192 of file plugindayzplayerdebug.c.

◆ TYPE_FB_GESTURE_LOOPING

const int TYPE_FB_GESTURE_LOOPING = 6
private

Definition at line 188 of file plugindayzplayerdebug.c.

Referenced by CreateTypeNameMapping(), and RegisterAnimations().

◆ TYPE_FB_GESTURE_ONETIME

const int TYPE_FB_GESTURE_ONETIME = 7
private

Definition at line 189 of file plugindayzplayerdebug.c.

Referenced by CreateTypeNameMapping(), and RegisterAnimations().

◆ TYPE_FB_LOOPING

const int TYPE_FB_LOOPING = 2
private

Definition at line 183 of file plugindayzplayerdebug.c.

Referenced by CreateTypeNameMapping(), and RegisterAnimations().

◆ TYPE_FB_ONETIME

const int TYPE_FB_ONETIME = 3
private

Definition at line 184 of file plugindayzplayerdebug.c.

Referenced by CreateTypeNameMapping(), and RegisterAnimations().

◆ TYPE_FB_SUICIDE_LOOPING

const int TYPE_FB_SUICIDE_LOOPING = TYPE_FB_GESTURE_LOOPING
private

Definition at line 190 of file plugindayzplayerdebug.c.

Referenced by RegisterAnimations().

◆ TYPE_MOD_GESTURE_LOOPING

const int TYPE_MOD_GESTURE_LOOPING = 4
private

Definition at line 186 of file plugindayzplayerdebug.c.

Referenced by CreateTypeNameMapping(), and RegisterAnimations().

◆ TYPE_MOD_GESTURE_ONETIME

const int TYPE_MOD_GESTURE_ONETIME = 5
private

Definition at line 187 of file plugindayzplayerdebug.c.

Referenced by CreateTypeNameMapping(), and RegisterAnimations().

◆ TYPE_MOD_LOOPING

class PluginDayzPlayerActionCallback extends HumanCommandActionCallback TYPE_MOD_LOOPING = 0

◆ TYPE_MOD_ONETIME

const int TYPE_MOD_ONETIME = 1
private

Definition at line 182 of file plugindayzplayerdebug.c.

Referenced by CreateTypeNameMapping(), and RegisterAnimations().