6 m_IsInstaRecipe =
false;
10 m_AnywhereInInventory =
false;
12 m_MinDamageIngredient[0] = -1;
13 m_MaxDamageIngredient[0] = 3;
15 m_MinQuantityIngredient[0] = -1;
16 m_MaxQuantityIngredient[0] = -1;
18 m_MinDamageIngredient[1] = -1;
19 m_MaxDamageIngredient[1] = 3;
21 m_MinQuantityIngredient[1] = -1;
22 m_MaxQuantityIngredient[1] = -1;
27 InsertIngredientEx(0,
"BakedBeansCan",
"openBeanCan");
28 InsertIngredientEx(0,
"PeachesCan",
"openBeanCan");
29 InsertIngredientEx(0,
"TacticalBaconCan",
"openBeanCan");
30 InsertIngredientEx(0,
"SpaghettiCan",
"openBeanCan");
31 InsertIngredientEx(0,
"SardinesCan",
"openBeanCan");
32 InsertIngredientEx(0,
"UnknownFoodCan",
"openBeanCan");
34 m_IngredientAddHealth[0] = 0;
35 m_IngredientSetHealth[0] = -1;
36 m_IngredientAddQuantity[0] = 0;
37 m_IngredientDestroy[0] =
false;
38 m_IngredientUseSoftSkills[0] =
false;
41 InsertIngredient(1,
"Sickle");
42 InsertIngredient(1,
"KukriKnife");
43 InsertIngredient(1,
"FangeKnife");
44 InsertIngredient(1,
"Hacksaw");
45 InsertIngredient(1,
"KitchenKnife");
46 InsertIngredient(1,
"SteakKnife");
47 InsertIngredient(1,
"StoneKnife");
48 InsertIngredient(1,
"CombatKnife");
49 InsertIngredient(1,
"HuntingKnife");
50 InsertIngredient(1,
"Machete");
51 InsertIngredient(1,
"CrudeMachete");
52 InsertIngredient(1,
"OrientalMachete");
53 InsertIngredient(1,
"AK_Bayonet");
54 InsertIngredient(1,
"M9A1_Bayonet");
55 InsertIngredient(1,
"Mosin_Bayonet");
56 InsertIngredient(1,
"SKS_Bayonet");
57 InsertIngredient(1,
"CanOpener");
58 InsertIngredient(1,
"FarmingHoe");
59 InsertIngredient(1,
"Shovel");
60 InsertIngredient(1,
"FieldShovel");
61 InsertIngredient(1,
"Crowbar");
62 InsertIngredient(1,
"Hammer");
63 InsertIngredient(1,
"Mace");
64 InsertIngredient(1,
"Wrench");
65 InsertIngredient(1,
"LugWrench");
66 InsertIngredient(1,
"Screwdriver");
67 InsertIngredient(1,
"SledgeHammer");
68 InsertIngredient(1,
"BaseballBat");
69 InsertIngredient(1,
"NailedBaseballBat");
70 InsertIngredient(1,
"BarbedBaseballBat");
71 InsertIngredient(1,
"PipeWrench");
72 InsertIngredient(1,
"Pickaxe");
73 InsertIngredient(1,
"WoodAxe");
74 InsertIngredient(1,
"FirefighterAxe");
75 InsertIngredient(1,
"Hatchet");
76 InsertIngredient(1,
"HandSaw");
77 InsertIngredient(1,
"Pliers");
78 InsertIngredient(1,
"Spear");
79 InsertIngredient(1,
"Pitchfork");
80 InsertIngredient(1,
"BoneKnife");
81 InsertIngredient(1,
"MeatTenderizer");
82 InsertIngredient(1,
"Cleaver");
83 InsertIngredient(1,
"Sword");
85 m_IngredientAddHealth[1] = -0.5;
86 m_IngredientSetHealth[1] = -1;
87 m_IngredientAddQuantity[1] = 0;
88 m_IngredientDestroy[1] =
false;
89 m_IngredientUseSoftSkills[1] =
true;
95 m_ResultSetFullQuantity[0] =
false;
96 m_ResultSetQuantity[0] = 0;
97 m_ResultSetHealth[0] = -1;
98 m_ResultInheritsHealth[0] = -1;
99 m_ResultInheritsColor[0] = -1;
100 m_ResultToInventory[0] = -2;
101 m_ResultUseSoftSkills[0] =
false;
102 m_ResultReplacesIngredient[0] = -1;
109 if ( player.IsPlacingLocal() )
118 Class.CastTo(can, ingredients[0]);
120 Class.CastTo(tool, ingredients[1]);
122 Class.CastTo(playerPB, player);
123 OpenItem.OpenAndSwitch(tool, can, playerPB, specialty_weight);