Dayz Explorer  1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
nerveagent.c
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1 class NerveAgent extends AgentBase
2 {
3  override void Init()
4  {
5  m_Type = eAgents.NERVE_AGENT;
6  m_Invasibility = 0;
7  m_TransferabilityIn = 0.1;
8  m_TransferabilityOut = 1;
9  m_TransferabilityAirOut = 0;
10  m_AntibioticsResistance = 0.5;//override in a func. GetAntiboticsResistance()
11  m_MaxCount = 500;
12  m_Potency = EStatLevels.CRITICAL;
13  m_DieOffSpeed = 0.1;
14  }
15 
16 
17 
18 }
m_Type
eBleedingSourceType m_Type
Definition: bleedingsource.c:25
eAgents
eAgents
Definition: eagents.c:2
Init
class InventoryGridController extends ScriptedWidgetEventHandler Init
Definition: uihintpanel.c:46
AgentBase
Definition: brainagent.c:1
EStatLevels
EStatLevels
Definition: estatlevels.c:1