![]() |
Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
|
Go to the source code of this file.
Data Structures | |
| class | Mp133Shotgun_Base |
| basic mp5 submachine gun More... | |
| class | WeaponStableState |
| represents weapon's stable state (i.e. More... | |
Enumerations | |
| enum | PumpShotgunAnimState { DEFAULT = 0 } |
| enum | PumpShotgunStableStateID |
Functions | |
| override int | GetCurrentStateID () |
| override bool | HasBullet () |
| override bool | HasMagazine () |
| override void | InitMuzzleArray () |
| override bool | IsJammed () |
| override bool | IsRepairEnabled () |
| enum PumpShotgunStableStateID | OnEntry (WeaponEventBase e) |
| override void | OnExit (WeaponEventBase e) |
Variables | |
| Empty = 1 | |
| Fireout = 2 | |
| Jammed = 4 | |
| Loaded = 3 | |
| class PumpShotgunFireout extends WeaponStableState | OnEntry |
| UNKNOWN = 0 | |
| enum PumpShotgunAnimState |
| override void InitMuzzleArray | ( | ) |
Definition at line 24 of file mp133.c.
References m_muzzleHasBullet.
| enum PumpShotgunStableStateID OnEntry | ( | WeaponEventBase | e | ) |
| override void OnExit | ( | WeaponEventBase | e | ) |
Definition at line 18 of file mp133.c.
References LogManager::IsWeaponLogEnable(), m_weapon, WeaponChambering_Base::OnExit(), and wpnPrint().
| class PumpShotgunFireout extends WeaponStableState OnEntry |