Dayz
Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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manbase.c
Go to the documentation of this file.
1
class
ManBase
extends
DayZPlayerImplement
// PSOVIS originaly extends Man
2
{
3
void
ManBase
()
4
{
5
//Print("PSOVIS: this is ManBase");
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}
7
8
// -------------------------------------------------------------------------
9
// ! On Client, 'true' if this instance of a character is controlled by the player(ie. not a remote player)
10
bool
IsControlledPlayer
()
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{
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return
(
g_Game
.GetPlayer() ==
this
);
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}
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// -------------------------------------------------------------------------
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override
void
OnVariablesSynchronized
()
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{
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super.OnVariablesSynchronized();
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}
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}
DayZPlayerImplement
Definition
manbase.c:2
DayZPlayerImplement::ManBase
void ManBase()
Definition
manbase.c:3
DayZPlayerImplement::OnVariablesSynchronized
override void OnVariablesSynchronized()
Definition
manbase.c:16
DayZPlayerImplement::IsControlledPlayer
bool IsControlledPlayer()
Definition
manbase.c:10
g_Game
DayZGame g_Game
Definition
dayzgame.c:3942
Games
Dayz
scripts
4_world
entities
manbase.c
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