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heatcomfortevents.c File Reference

Go to the source code of this file.

Data Structures

class  HeatComfortEventsBase
class  PlayerSoundEventBase

Functions

class HeatComfortEventsBase extends PlayerSoundEventBase FreezingSoundEvent ()
override bool HasPriorityOverCurrent (PlayerBase player, EPlayerSoundEventID other_state_id, EPlayerSoundEventType type_other)
void HeatComfortEventsBase ()
class RattlingTeethSoundEvent extends HeatComfortEventsBase HotSoundEvent ()
void RattlingTeethSoundEvent ()

Function Documentation

◆ FreezingSoundEvent()

class HeatComfortEventsBase extends PlayerSoundEventBase FreezingSoundEvent ( )

Definition at line 1 of file heatcomfortevents.c.

Referenced by PlayerSoundEventHandler().

◆ HasPriorityOverCurrent()

override bool HasPriorityOverCurrent ( PlayerBase player,
EPlayerSoundEventID other_state_id,
EPlayerSoundEventType type_other )

Definition at line 26 of file heatcomfortevents.c.

◆ HeatComfortEventsBase()

void HeatComfortEventsBase ( )

Definition at line 20 of file heatcomfortevents.c.

References m_ID, and m_SoundVoiceAnimEventClassID.

◆ HotSoundEvent()

class RattlingTeethSoundEvent extends HeatComfortEventsBase HotSoundEvent ( )

◆ RattlingTeethSoundEvent()

void RattlingTeethSoundEvent ( )

Definition at line 37 of file heatcomfortevents.c.

References m_ID, and m_SoundVoiceAnimEventClassID.

Referenced by PlayerSoundEventHandler().