Dayz Build 1.29.163047, Scripts Rev. 123548
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destructioneffects.c File Reference

Go to the source code of this file.

Data Structures

class  DestructionEffectGasCanister
class  DestructionEffectSpookyGoat

Functions

DestructionEffectGasCanister DestructionEffectBase Init ()
override void OnEntityDestroyedOneTimeClient (EntityAI entity, int oldLevel, string zone)
override void OnEntityDestroyedOneTimeServer (EntityAI entity, int oldLevel, string zone)
override void OnEntityDestroyedPersistentClient (EntityAI entity, string zone)
override void OnEntityDestroyedPersistentServer (EntityAI entity, string zone)
override void OnExplosionEffects (Object source, Object directHit, int componentIndex, string surface, vector pos, vector surfNormal, float energyFactor, float explosionFactor, bool isWater, string ammoType)

Function Documentation

◆ Init()

◆ OnEntityDestroyedOneTimeClient()

override void OnEntityDestroyedOneTimeClient ( EntityAI entity,
int oldLevel,
string zone )

Definition at line 192 of file destructioneffects.c.

◆ OnEntityDestroyedOneTimeServer()

override void OnEntityDestroyedOneTimeServer ( EntityAI entity,
int oldLevel,
string zone )

Definition at line 196 of file destructioneffects.c.

◆ OnEntityDestroyedPersistentClient()

override void OnEntityDestroyedPersistentClient ( EntityAI entity,
string zone )

Definition at line 200 of file destructioneffects.c.

◆ OnEntityDestroyedPersistentServer()

override void OnEntityDestroyedPersistentServer ( EntityAI entity,
string zone )

Definition at line 204 of file destructioneffects.c.

◆ OnExplosionEffects()

override void OnExplosionEffects ( Object source,
Object directHit,
int componentIndex,
string surface,
vector pos,
vector surfNormal,
float energyFactor,
float explosionFactor,
bool isWater,
string ammoType )

Definition at line 208 of file destructioneffects.c.