Dayz Explorer  1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
dayzcreatureaiinputcontroller.c
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2 {
3  proto native void OverrideMovementSpeed(bool state, float movementSpeed);
4  proto native float GetMovementSpeed();
5 
6  proto native void OverrideTurnSpeed(bool state, float turnSpeed);
7  proto native float GetTurnSpeed();
8 
9  proto native void OverrideHeading(bool state, float heading);
10  proto native float GetHeading();
11 
12  proto native void OverrideJump(bool state, int jumpType, float jumpHeight = 0);
13  proto native bool IsJump();
14  proto native int GetJumpType();
15  proto native float GetJumpHeight();
16 
17  proto native void OverrideLookAt(bool state, vector direction);
18  proto native bool IsLookAtEnabled();
19  proto native vector GetLookAtDirectionWS();
20 
21  proto native void OverrideAlertLevel(bool state, bool alerted, int level, float inLevel);
22  proto native int GetAlertLevel();
23  proto native float GetAlertInLevel();
24  proto native bool IsAlerted();
25 
26  proto native void OverrideBehaviourSlot(bool state, int slot);
27  proto native int GetBehaviourSlot();
28 
29  //--------------------------------------------------------------
31  private void DayZCreatureAIInputController()
32  {
33  }
34 
36  private void ~DayZCreatureAIInputController()
37  {
38  }
39 };
vector
Definition: enconvert.c:105
DayZCreatureAIInputController
Definition: dayzcreatureaiinputcontroller.c:1