6 m_IsInstaRecipe =
false;
12 m_MinDamageIngredient[0] = -1;
13 m_MaxDamageIngredient[0] = 3;
15 m_MinQuantityIngredient[0] = -1;
16 m_MaxQuantityIngredient[0] = -1;
18 m_MinDamageIngredient[1] = -1;
19 m_MaxDamageIngredient[1] = 3;
21 m_MinQuantityIngredient[1] = -1;
22 m_MaxQuantityIngredient[1] = -1;
27 InsertIngredient(0,
"Sickle");
28 InsertIngredient(0,
"Hacksaw");
29 InsertIngredient(0,
"HandSaw");
30 InsertIngredient(0,
"KitchenKnife");
31 InsertIngredient(0,
"SteakKnife");
32 InsertIngredient(0,
"HayHook");
33 InsertIngredient(0,
"StoneKnife");
34 InsertIngredient(0,
"Cleaver");
35 InsertIngredient(0,
"CombatKnife");
36 InsertIngredient(0,
"HuntingKnife");
37 InsertIngredient(0,
"KukriKnife");
38 InsertIngredient(0,
"FangeKnife");
39 InsertIngredient(0,
"Machete");
40 InsertIngredient(0,
"CrudeMachete");
41 InsertIngredient(0,
"OrientalMachete");
42 InsertIngredient(0,
"Screwdriver");
43 InsertIngredient(0,
"Crowbar");
44 InsertIngredient(0,
"Pickaxe");
45 InsertIngredient(0,
"WoodAxe");
46 InsertIngredient(0,
"Hatchet");
47 InsertIngredient(0,
"FirefighterAxe");
48 InsertIngredient(0,
"Sword");
49 InsertIngredient(0,
"AK_Bayonet");
50 InsertIngredient(0,
"M9A1_Bayonet");
51 InsertIngredient(0,
"Mosin_Bayonet");
52 InsertIngredient(0,
"SKS_Bayonet");
53 InsertIngredient(0,
"FarmingHoe");
54 InsertIngredient(0,
"Shovel");
55 InsertIngredient(0,
"FieldShovel");
56 InsertIngredient(0,
"BoneKnife");
58 m_IngredientAddHealth[0] = -10;
59 m_IngredientSetHealth[0] = -1;
60 m_IngredientAddQuantity[0] = 0;
61 m_IngredientDestroy[0] =
false;
62 m_IngredientUseSoftSkills[0] =
true;
66 InsertIngredientEx(1,
"Inventory_Base" ,
"Rags_craft");
68 m_IngredientAddHealth[1] = 0;
69 m_IngredientSetHealth[1] = -1;
70 m_IngredientAddQuantity[1] = 0;
71 m_IngredientDestroy[1] =
true;
72 m_IngredientUseSoftSkills[1] =
false;
78 m_ResultSetFullQuantity[0] =
false;
79 m_ResultSetQuantity[0] = -1;
80 m_ResultSetHealth[0] = -1;
81 m_ResultInheritsHealth[0] = 1;
82 m_ResultInheritsColor[0] = -1;
83 m_ResultToInventory[0] = -2;
84 m_ResultUseSoftSkills[0] =
false;
85 m_ResultReplacesIngredient[0] = -1;
90 ItemBase ingredient2 = ingredients[1];
91 if( ingredient2.ConfigGetFloat(
"ragQuantity") > 0 && ingredient2.IsEmpty())
104 Class.CastTo(result, results.Get(0));
105 ItemBase ingredient2 = ingredients[1];
106 int quantity = ingredient2.ConfigGetFloat(
"ragQuantity");
108 result.SetQuantity(quantity);