Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
Loading...
Searching...
No Matches
ScientificBriefcaseKeys Class Reference
Inheritance diagram for ScientificBriefcaseKeys:
Inventory_Base

Additional Inherited Members

Private Member Functions inherited from Inventory_Base
bool CanBeFilledAtPosition (vector position)
bool CanBeManipulated ()
override bool CanPutIntoHands (EntityAI parent)
override void EEItemLocationChanged (notnull InventoryLocation oldLoc, notnull InventoryLocation newLoc)
void Fill ()
void Fold ()
override string GetDeploySoundset ()
override string GetLoopDeploySoundset ()
int GetState ()
override bool HasProxyParts ()
void HescoBox ()
override bool IsDeployable ()
override void OnPlacementComplete (Man player, vector position="0 0 0", vector orientation="0 0 0")
override bool OnStoreLoad (ParamsReadContext ctx, int version)
override void OnStoreSave (ParamsWriteContext ctx)
override void OnVariablesSynchronized ()
void PlayDeployLoopSound ()
override void RefreshPhysics ()
void RefreshVisuals ()
override void SetActions ()
void SetState (int state)
void StopDeployLoopSound ()
 DEPRECATED.
void Synchronize ()
void Unfold ()
Private Attributes inherited from Inventory_Base
ref EffectSound m_DeployLoopSound
 DEPRECATED.
int m_State

Detailed Description

Definition at line 1 of file scientificbriefcasekeys.c.


The documentation for this class was generated from the following file: