Dayz Build 1.29.163047, Scripts Rev. 123548
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PluginConfigHandler Class Reference

Protected Member Functions

void AddCameraPreset (string name, float focusDistance, float focusLength, float focusLengthNear, float blur, float focusDepthOffset)
void AddWeatherPreset (string name, float overcast, float rain, float snow, float fog, float windM, float windD, float volFogDD, float volFogHD, float volFogHB)
bool CustomLocationsAdd (string name, vector position)
void CustomLocationsRemove (string name)
string DecodeInitScript (string script)
string EncodeInitScript (string script)
array< ref CfgParamGetArray (string key)
int GetBatchSpawnQuantity ()
array< ref CfgParamGetBatchSpawnRectangle ()
bool GetBool (string key)
array< ref ScriptConsoleCameraDOFPresetGetCameraPresets ()
bool GetCharacterAgentsVisible ()
bool GetCharacterDebugVisible ()
bool GetCharacterLevelsVisible ()
bool GetCharacterModifiersVisible ()
bool GetCharacterStatsVisible ()
bool GetCharacterStomachVisible ()
int GetConfigClassesFlag ()
array< ref CfgParamGetDefaultBatchRectParams ()
array< ref CfgParamGetDefaultCameraPresetsParams ()
string GetDefaultPreset ()
array< ref CfgParamGetDefaultWeatherPresetsParams ()
int GetEmoteFromSlot (string slot)
int GetEmoteSlot1 ()
int GetEmoteSlot10 ()
int GetEmoteSlot11 ()
int GetEmoteSlot2 ()
int GetEmoteSlot3 ()
int GetEmoteSlot4 ()
int GetEmoteSlot5 ()
int GetEmoteSlot6 ()
int GetEmoteSlot7 ()
int GetEmoteSlot8 ()
int GetEmoteSlot9 ()
override string GetFileName ()
override string GetFileName ()
override string GetFileName ()
override string GetFileName ()
int GetFilterOrderReversed ()
float GetFloat (string key)
bool GetFreeCameraCrosshairVisible ()
bool GetHealthVisible ()
bool GetHorticultureVisible ()
int GetInt (string key)
int GetInt (string key)
int GetItemCategoryFlag ()
vector GetItemDebugPos ()
float GetItemHealth (string preset_name, int item_index)
CfgParam GetItemParam (string preset_name, int item_index, string param_name)
array< ref CfgParamGetItemParams (string preset_name, int item_index)
int GetItemQuantity (string preset_name, int item_index)
string GetItemSearch ()
bool GetItemWithPhysics (string preset_name, int item_index)
void GetLocationsData (out array< ref LocationParams > arr, bool isCustom)
bool GetLogsEnabled ()
bool GetMergeType ()
CfgParamArray GetNewCfgParamArray (array< ref CfgParam > params)
CfgParamBool GetNewCfgParamBool (bool value)
CfgParamFloat GetNewCfgParamFloat (float value)
CfgParamInt GetNewCfgParamInt (int value)
CfgParamInt GetNewCfgParamInt (int value)
CfgParamString GetNewCfgParamString (string value)
string GetPathScenes ()
bool GetPresetItems (string preset_name, out TStringArray arr, string param_name="")
TStringArray GetPresets ()
bool GetSceneEditorDrawSelection ()
bool GetSceneEditorLoadPlayerPos ()
string GetSceneEditorName ()
int GetSceneEditorRotationAngle ()
TStringArray GetSceneList ()
bool GetShowItemPreview ()
string GetSoundsetFilter ()
float GetSpawnDistance ()
int GetSpawnLocIndex ()
string GetString (string key)
override string GetSubFolderName ()
void GetSubParametersInStringArray (string setting_name, string sub_param_name, out TStringArray arr)
int GetTabSelected ()
bool GetTempVisible ()
bool GetVersionVisible ()
array< ref ScriptConsoleWeatherPreset > GetWeatherPresets ()
bool ItemAddToPreset (string preset_name, string item_name)
bool ItemRemoveFromPreset (string preset_name, int item_index)
void LoadCameraPresets ()
void LoadSceneObjects (SceneData scene)
void LoadScenePlayer (SceneData scene)
void LoadSceneSettings (SceneData scene)
void LoadSceneWeather (SceneData scene)
void LoadWeatherPresets ()
override void OnInit ()
override void OnInit ()
override void OnInit ()
void PluginConfigDebugProfile ()
void PluginConfigEmotesProfile ()
bool PresetAdd (string preset_name)
bool PresetRemove (string preset_name)
bool PresetRename (string old_preset_name, string new_preset_name)
void RemoveCameraPreset (string name)
void RemovePreset (string preset_name)
void RemoveWeatherPreset (string name)
void SaveSceneObjects (SceneData scene)
void SaveScenePlayer (SceneData scene)
void SaveSceneSettings (SceneData scene)
void SaveSceneWeather (SceneData scene)
SceneData SceneDataLoad (string scene_name)
void SceneDataSave (SceneData scene)
void SceneDelete (string scene_name)
void SceneDuplicate (string scene_name)
void SceneRename (string scene_name, string scene_name_new)
CfgParamArray SetArray (string key, array< ref CfgParam > params)
void SetBatchSpawnQuantity (int value)
void SetBatchSpawnRectangle (int row, int column, float rowStep, float columnStep)
CfgParamBool SetBool (string key, bool value)
void SetCharacterAgentsVisible (bool is_visible)
void SetCharacterDebugVisible (bool is_visible)
void SetCharacterLevelsVisible (bool is_visible)
void SetCharacterModifiersVisible (bool is_visible)
void SetCharacterStatsVisible (bool is_visible)
void SetCharacterStomachVisible (bool is_visible)
void SetConfigClassesFlag (int flag)
void SetDefaultPreset (string value)
void SetEmoteSlot1 (int emoted_id)
void SetEmoteSlot10 (int emoted_id)
void SetEmoteSlot11 (int emoted_id)
void SetEmoteSlot2 (int emoted_id)
void SetEmoteSlot3 (int emoted_id)
void SetEmoteSlot4 (int emoted_id)
void SetEmoteSlot5 (int emoted_id)
void SetEmoteSlot6 (int emoted_id)
void SetEmoteSlot7 (int emoted_id)
void SetEmoteSlot8 (int emoted_id)
void SetEmoteSlot9 (int emoted_id)
void SetFilterOrderReversed (bool reversed)
CfgParamFloat SetFloat (string key, float value)
void SetFreeCameraCrosshairVisible (bool is_visible)
void SetHealthVisible (bool is_visible)
void SetHorticultureVisible (bool is_visible)
CfgParamInt SetInt (string key, int value)
CfgParamInt SetInt (string key, int value)
void SetItemCategoryFlag (int flag)
void SetItemDebugPos (vector pos)
bool SetItemHealth (string preset_name, int item_index, float health)
bool SetItemQuantity (string preset_name, int item_index, int quantity)
void SetItemSearch (string value)
bool SetItemWithPhysics (string preset_name, int item_index, bool with_physics)
void SetLogsEnabled (bool value)
void SetMergeType (bool is_visible)
void SetPreset (string preset_name, int index=-1)
void SetSceneEditorDrawSelection (bool value)
void SetSceneEditorLoadPlayerPos (bool value)
void SetSceneEditorName (string value)
void SetSceneEditorRotationAngle (int value)
void SetShowItemPreview (bool show)
void SetSoundsetFilter (string content)
void SetSpawnDistance (float value)
void SetSpawnLocIndex (int value)
CfgParamString SetString (string key, string value)
void SetTabSelected (int value)
void SetTempVisible (bool is_visible)
void SetVersionVisible (bool is_visible)
bool SwapItem (string preset_name, int item1_index, int item2_index)

Static Protected Member Functions

static PluginConfigDebugProfile GetInstance ()
static PluginConfigEmotesProfile GetInstance ()
static PluginMissionConfig GetInstance ()

Protected Attributes

const string BATCH_QUANT = "batch_spawn_quantity"
const string BATCH_RECT = "batch_spawn_rect"
const string CAMERA_PRESETS_LIST = "camera_presets"
const string CHAR_AGENTS_VIS = "console_character_agents_visible"
const string CHAR_DEBUG_VIS = "console_character_debug_visible"
const string CHAR_LEVELS_VIS = "console_character_levels_visible"
const string CHAR_MODIFIERS_VIS = "console_character_modifiers_visible"
const string CHAR_STATS_VIS = "console_character_stats_visible"
const string CHAR_STOMACH_VIS = "console_character_stomach_visible"
const string CONFIG_CLASSES_FLAG = "toggled_config_classes_flag"
const string FILE_NAME = "scene_editor.cfg"
string FILE_ROOT = "$saves:"
const string FILE_ROOT_SCENES = "scenes"
const string FILTER_REVERSED = "filter_order_reversed"
const string FREE_CAMERA_CROSSHAIR = "console_free_camera_crosshair_visible"
const string HEALTH_VIS = "console_health_visible"
const string HORTICULTURE_VIS = "console_horticulture_visible"
const string ITEM_CATEGORY_FLAG = "toggled_item_categories_flag"
const string ITEM_PREVIEW = "show_item_preview"
const string ITEM_SEARCH = "console_ItemSearch"
const string ITEM_TAB_SELECTED = "console_TabSelected"
const string ITEMDEBUG = "item_debug"
const string LOGS_ENABLED = "logs_enabled"
ref array< ref ScriptConsoleCameraDOFPresetm_CameraPresets
TStringArray m_CfgTemplate
ref map< string, ref CfgParamm_DefaultValues
string m_FileSceneName
ref TStringArray m_PresetList
ref array< ref ScriptConsoleWeatherPreset > m_WeatherPresets
const string MERGE_TYPE = "category_merge_type"
const string PARAM_DAY = "InitDay"
const string PARAM_FOG = "WeatherInitFog"
const string PARAM_HOUR = "InitHour"
const string PARAM_MINUTE = "InitMinute"
const string PARAM_MISSION = "Mission"
const string PARAM_MONTH = "InitMonth"
const string PARAM_OBJ_ATT = "Att"
const string PARAM_OBJ_COUNT = "SceneObjectsCount"
const string PARAM_OBJ_DMG = "damage"
const string PARAM_OBJ_HLT = "health"
const string PARAM_OBJ_ISCR = "init_script"
const string PARAM_OBJ_LNK = "Lnk"
const string PARAM_OBJ_NAME = "SceneObject"
const string PARAM_OBJ_POS = "position"
const string PARAM_OBJ_ROT = "rotation"
const string PARAM_OBJ_TYPE = "type"
const string PARAM_OVERCAST = "WeatherInitOvercast"
const string PARAM_PLAYER = "Player"
const string PARAM_RAIN = "WeatherInitRain"
const string PARAM_TIME = "InitTime"
const string PARAM_WIND_F = "WeatherInitWindForce"
const string PARAM_YEAR = "InitYear"
const string POSITION_NAME_ROOT = "console_positions_"
const string PRESET_DEFAULT = "console_preset_default"
const string PRESET_LIST = "console_presets"
const string SCENE_DRAW_SELECTION = "scene_editor_draw_selection"
const string SCENE_EDITOR_SCENE = "scene_load"
const string SCENE_LOAD_PLAYER_POS = "scene_editor_load_player_pos"
const string SCENE_ROTATION_ANGLE = "scene_editor_rotation_angle"
const string SOUNDFILTER = "soundset_editbox"
const string SPAWN_DISTANCE = "console_SpawnDistance"
const string SPAWN_LOC_INDEX = "spawn_loc_index"
const string SUB_PARAM_ITEM = "item"
const string SUB_PARAM_ITEM_HEALTH = "health"
const string SUB_PARAM_ITEM_NAME = "name"
const string SUB_PARAM_ITEM_QUANTITY = "quantity"
const string SUB_PARAM_ITEM_WITH_PHYSICS = "with_physics"
const string TEMP_VIS = "console_temperature_visible"
const string VERSION_VIS = "console_version_visible"
const string WEATHER_PRESETS_LIST = "weather_presets"

Detailed Description

Definition at line 26 of file pluginconfigdebugprofile.c.

Member Function Documentation

◆ AddCameraPreset()

◆ AddWeatherPreset()

void AddWeatherPreset ( string name,
float overcast,
float rain,
float snow,
float fog,
float windM,
float windD,
float volFogDD,
float volFogHD,
float volFogHB )
inlineprotected

◆ CustomLocationsAdd()

◆ CustomLocationsRemove()

void CustomLocationsRemove ( string name)
inlineprotected

◆ DecodeInitScript()

string DecodeInitScript ( string script)
inlineprotected

Definition at line 143 of file pluginconfigscene.c.

References string::Replace().

Referenced by LoadSceneObjects(), and LoadScenePlayer().

◆ EncodeInitScript()

string EncodeInitScript ( string script)
inlineprotected

Definition at line 133 of file pluginconfigscene.c.

References string::Replace().

Referenced by SaveSceneObjects(), and SaveScenePlayer().

◆ GetArray()

◆ GetBatchSpawnQuantity()

int GetBatchSpawnQuantity ( )
inlineprotected

Definition at line 1517 of file pluginconfigdebugprofile.c.

References BATCH_QUANT, and GetInt().

◆ GetBatchSpawnRectangle()

array< ref CfgParam > GetBatchSpawnRectangle ( )
inlineprotected

Definition at line 1487 of file pluginconfigdebugprofile.c.

References BATCH_RECT, and GetArray().

◆ GetBool()

◆ GetCameraPresets()

array< ref ScriptConsoleCameraDOFPreset > GetCameraPresets ( )
inlineprotected

Definition at line 1846 of file pluginconfigdebugprofile.c.

References m_CameraPresets.

◆ GetCharacterAgentsVisible()

bool GetCharacterAgentsVisible ( )
inlineprotected

Definition at line 1624 of file pluginconfigdebugprofile.c.

References CHAR_AGENTS_VIS, and GetBool().

◆ GetCharacterDebugVisible()

bool GetCharacterDebugVisible ( )
inlineprotected

Definition at line 1637 of file pluginconfigdebugprofile.c.

References CHAR_DEBUG_VIS, and GetBool().

◆ GetCharacterLevelsVisible()

bool GetCharacterLevelsVisible ( )
inlineprotected

Definition at line 1568 of file pluginconfigdebugprofile.c.

References CHAR_LEVELS_VIS, and GetBool().

◆ GetCharacterModifiersVisible()

bool GetCharacterModifiersVisible ( )
inlineprotected

Definition at line 1611 of file pluginconfigdebugprofile.c.

References CHAR_MODIFIERS_VIS, and GetBool().

◆ GetCharacterStatsVisible()

bool GetCharacterStatsVisible ( )
inlineprotected

Definition at line 1597 of file pluginconfigdebugprofile.c.

References CHAR_STATS_VIS, and GetBool().

◆ GetCharacterStomachVisible()

bool GetCharacterStomachVisible ( )
inlineprotected

Definition at line 1650 of file pluginconfigdebugprofile.c.

References CHAR_STOMACH_VIS, and GetBool().

◆ GetConfigClassesFlag()

int GetConfigClassesFlag ( )
inlineprotected

Definition at line 1768 of file pluginconfigdebugprofile.c.

References CONFIG_CLASSES_FLAG, and GetInt().

◆ GetDefaultBatchRectParams()

array< ref CfgParam > GetDefaultBatchRectParams ( )
inlineprotected

Definition at line 359 of file pluginconfigdebugprofile.c.

Referenced by PluginConfigDebugProfile().

◆ GetDefaultCameraPresetsParams()

array< ref CfgParam > GetDefaultCameraPresetsParams ( )
inlineprotected

Definition at line 379 of file pluginconfigdebugprofile.c.

Referenced by PluginConfigDebugProfile().

◆ GetDefaultPreset()

string GetDefaultPreset ( )
inlineprotected

Definition at line 1474 of file pluginconfigdebugprofile.c.

References GetString(), and PRESET_DEFAULT.

◆ GetDefaultWeatherPresetsParams()

array< ref CfgParam > GetDefaultWeatherPresetsParams ( )
inlineprotected

Definition at line 529 of file pluginconfigdebugprofile.c.

Referenced by PluginConfigDebugProfile().

◆ GetEmoteFromSlot()

int GetEmoteFromSlot ( string slot)
inlineprotected

Definition at line 224 of file pluginconfigemotesprofile.c.

References GetInt().

◆ GetEmoteSlot1()

int GetEmoteSlot1 ( )
inlineprotected

Definition at line 104 of file pluginconfigemotesprofile.c.

References GetInt().

◆ GetEmoteSlot10()

int GetEmoteSlot10 ( )
inlineprotected

Definition at line 194 of file pluginconfigemotesprofile.c.

References GetInt().

◆ GetEmoteSlot11()

int GetEmoteSlot11 ( )
inlineprotected

Definition at line 204 of file pluginconfigemotesprofile.c.

References GetInt().

◆ GetEmoteSlot2()

int GetEmoteSlot2 ( )
inlineprotected

Definition at line 114 of file pluginconfigemotesprofile.c.

References GetInt().

◆ GetEmoteSlot3()

int GetEmoteSlot3 ( )
inlineprotected

Definition at line 124 of file pluginconfigemotesprofile.c.

References GetInt().

◆ GetEmoteSlot4()

int GetEmoteSlot4 ( )
inlineprotected

Definition at line 134 of file pluginconfigemotesprofile.c.

References GetInt().

◆ GetEmoteSlot5()

int GetEmoteSlot5 ( )
inlineprotected

Definition at line 144 of file pluginconfigemotesprofile.c.

References GetInt().

◆ GetEmoteSlot6()

int GetEmoteSlot6 ( )
inlineprotected

Definition at line 154 of file pluginconfigemotesprofile.c.

References GetInt().

◆ GetEmoteSlot7()

int GetEmoteSlot7 ( )
inlineprotected

Definition at line 164 of file pluginconfigemotesprofile.c.

References GetInt().

◆ GetEmoteSlot8()

int GetEmoteSlot8 ( )
inlineprotected

Definition at line 174 of file pluginconfigemotesprofile.c.

References GetInt().

◆ GetEmoteSlot9()

int GetEmoteSlot9 ( )
inlineprotected

Definition at line 184 of file pluginconfigemotesprofile.c.

References GetInt().

◆ GetFileName() [1/4]

override string GetFileName ( )
inlineprotected

Definition at line 1380 of file pluginconfigdebugprofile.c.

References CFG_FILE_DEBUG_PROFILE, FileExist(), and GetSubFolderName().

Referenced by SceneDataLoad().

◆ GetFileName() [2/4]

override string GetFileName ( )
inlineprotected

Definition at line 96 of file pluginconfigemotesprofile.c.

References CFG_FILE_EMOTES_PROFILE.

◆ GetFileName() [3/4]

override string GetFileName ( )
inlineprotected

Definition at line 54 of file pluginconfigscene.c.

References GetPathScenes(), and m_FileSceneName.

◆ GetFileName() [4/4]

override string GetFileName ( )
inlineprotected

Definition at line 33 of file pluginmissionconfig.c.

References FILE_NAME, and g_Game.

◆ GetFilterOrderReversed()

int GetFilterOrderReversed ( )
inlineprotected

Definition at line 1461 of file pluginconfigdebugprofile.c.

References FILTER_REVERSED, and GetBool().

◆ GetFloat()

float GetFloat ( string key)
inlineprotected

Definition at line 211 of file pluginconfigdebugprofile.c.

References CFG_TYPE_FLOAT, m_DefaultValues, and SetFloat().

Referenced by GetSpawnDistance().

◆ GetFreeCameraCrosshairVisible()

bool GetFreeCameraCrosshairVisible ( )
inlineprotected

Definition at line 1663 of file pluginconfigdebugprofile.c.

References FREE_CAMERA_CROSSHAIR, and GetBool().

◆ GetHealthVisible()

bool GetHealthVisible ( )
inlineprotected

Definition at line 1728 of file pluginconfigdebugprofile.c.

References GetBool(), and HEALTH_VIS.

◆ GetHorticultureVisible()

bool GetHorticultureVisible ( )
inlineprotected

Definition at line 1741 of file pluginconfigdebugprofile.c.

References GetBool(), and HORTICULTURE_VIS.

◆ GetInstance() [1/3]

PluginConfigDebugProfile GetInstance ( )
inlinestaticprotected

Definition at line 77 of file pluginconfigdebugprofile.c.

References GetPlugin(), and PluginConfigDebugProfile().

◆ GetInstance() [2/3]

PluginConfigEmotesProfile GetInstance ( )
inlinestaticprotected

Definition at line 22 of file pluginconfigemotesprofile.c.

References GetPlugin(), and PluginConfigEmotesProfile().

◆ GetInstance() [3/3]

PluginMissionConfig GetInstance ( )
inlinestaticprotected

Definition at line 9 of file pluginmissionconfig.c.

References GetPlugin().

◆ GetInt() [1/2]

int GetInt ( string key)
inlineprotected

Definition at line 243 of file pluginconfigdebugprofile.c.

References CFG_TYPE_INT, m_DefaultValues, and SetInt().

◆ GetInt() [2/2]

int GetInt ( string key)
inlineprotected

Definition at line 49 of file pluginconfigemotesprofile.c.

References CFG_TYPE_INT, m_DefaultValues, and SetInt().

◆ GetItemCategoryFlag()

int GetItemCategoryFlag ( )
inlineprotected

Definition at line 1782 of file pluginconfigdebugprofile.c.

References GetInt(), and ITEM_CATEGORY_FLAG.

◆ GetItemDebugPos()

vector GetItemDebugPos ( )
inlineprotected

Definition at line 1589 of file pluginconfigdebugprofile.c.

References GetString(), and ITEMDEBUG.

◆ GetItemHealth()

float GetItemHealth ( string preset_name,
int item_index )
inlineprotected

Definition at line 2060 of file pluginconfigdebugprofile.c.

References GetItemParam(), and SUB_PARAM_ITEM_HEALTH.

◆ GetItemParam()

CfgParam GetItemParam ( string preset_name,
int item_index,
string param_name )
inlineprotected

◆ GetItemParams()

array< ref CfgParam > GetItemParams ( string preset_name,
int item_index )
inlineprotected

◆ GetItemQuantity()

int GetItemQuantity ( string preset_name,
int item_index )
inlineprotected

Definition at line 2101 of file pluginconfigdebugprofile.c.

References GetItemParam(), and SUB_PARAM_ITEM_QUANTITY.

◆ GetItemSearch()

string GetItemSearch ( )
inlineprotected

Definition at line 1529 of file pluginconfigdebugprofile.c.

References GetString(), and ITEM_SEARCH.

◆ GetItemWithPhysics()

bool GetItemWithPhysics ( string preset_name,
int item_index )
inlineprotected

Definition at line 2142 of file pluginconfigdebugprofile.c.

References GetItemParam(), and SUB_PARAM_ITEM_WITH_PHYSICS.

◆ GetLocationsData()

void GetLocationsData ( out array< ref LocationParams > arr,
bool isCustom )
inlineprotected

◆ GetLogsEnabled()

bool GetLogsEnabled ( )
inlineprotected

Definition at line 1555 of file pluginconfigdebugprofile.c.

References GetBool(), and LOGS_ENABLED.

◆ GetMergeType()

bool GetMergeType ( )
inlineprotected

Definition at line 1689 of file pluginconfigdebugprofile.c.

References GetBool(), and MERGE_TYPE.

◆ GetNewCfgParamArray()

CfgParamArray GetNewCfgParamArray ( array< ref CfgParam > params)
inlineprotected

Definition at line 85 of file pluginconfigdebugprofile.c.

Referenced by PluginConfigDebugProfile().

◆ GetNewCfgParamBool()

CfgParamBool GetNewCfgParamBool ( bool value)
inlineprotected

Definition at line 95 of file pluginconfigdebugprofile.c.

Referenced by PluginConfigDebugProfile().

◆ GetNewCfgParamFloat()

CfgParamFloat GetNewCfgParamFloat ( float value)
inlineprotected

Definition at line 105 of file pluginconfigdebugprofile.c.

Referenced by PluginConfigDebugProfile().

◆ GetNewCfgParamInt() [1/2]

CfgParamInt GetNewCfgParamInt ( int value)
inlineprotected

◆ GetNewCfgParamInt() [2/2]

CfgParamInt GetNewCfgParamInt ( int value)
inlineprotected

Definition at line 31 of file pluginconfigemotesprofile.c.

◆ GetNewCfgParamString()

CfgParamString GetNewCfgParamString ( string value)
inlineprotected

Definition at line 125 of file pluginconfigdebugprofile.c.

Referenced by PluginConfigDebugProfile().

◆ GetPathScenes()

string GetPathScenes ( )
inlineprotected

Definition at line 46 of file pluginconfigscene.c.

References FILE_ROOT, and FILE_ROOT_SCENES.

Referenced by GetFileName(), GetSceneList(), SceneDelete(), SceneDuplicate(), and SceneRename().

◆ GetPresetItems()

bool GetPresetItems ( string preset_name,
out TStringArray arr,
string param_name = "" )
inlineprotected

◆ GetPresets()

TStringArray GetPresets ( )
inlineprotected

Definition at line 1862 of file pluginconfigdebugprofile.c.

References m_PresetList.

◆ GetSceneEditorDrawSelection()

bool GetSceneEditorDrawSelection ( )
inlineprotected

Definition at line 1396 of file pluginconfigdebugprofile.c.

References GetBool(), and SCENE_DRAW_SELECTION.

◆ GetSceneEditorLoadPlayerPos()

bool GetSceneEditorLoadPlayerPos ( )
inlineprotected

Definition at line 1409 of file pluginconfigdebugprofile.c.

References GetBool(), and SCENE_LOAD_PLAYER_POS.

◆ GetSceneEditorName()

string GetSceneEditorName ( )
inlineprotected

Definition at line 41 of file pluginmissionconfig.c.

References CFG_TYPE_STRING, SCENE_EDITOR_SCENE, and STRING_EMPTY.

◆ GetSceneEditorRotationAngle()

int GetSceneEditorRotationAngle ( )
inlineprotected

Definition at line 1422 of file pluginconfigdebugprofile.c.

References GetInt(), and SCENE_ROTATION_ANGLE.

◆ GetSceneList()

TStringArray GetSceneList ( )
inlineprotected

◆ GetShowItemPreview()

bool GetShowItemPreview ( )
inlineprotected

Definition at line 1754 of file pluginconfigdebugprofile.c.

References GetBool(), and ITEM_PREVIEW.

◆ GetSoundsetFilter()

string GetSoundsetFilter ( )
inlineprotected

Definition at line 1702 of file pluginconfigdebugprofile.c.

References GetString(), and SOUNDFILTER.

◆ GetSpawnDistance()

float GetSpawnDistance ( )
inlineprotected

Definition at line 1542 of file pluginconfigdebugprofile.c.

References GetFloat(), and SPAWN_DISTANCE.

◆ GetSpawnLocIndex()

int GetSpawnLocIndex ( )
inlineprotected

Definition at line 1448 of file pluginconfigdebugprofile.c.

References GetInt(), and SPAWN_LOC_INDEX.

◆ GetString()

string GetString ( string key)
inlineprotected

◆ GetSubFolderName()

override string GetSubFolderName ( )
inlineprotected

Definition at line 1388 of file pluginconfigdebugprofile.c.

References CFG_FILE_DEBUG_DIR.

◆ GetSubParametersInStringArray()

void GetSubParametersInStringArray ( string setting_name,
string sub_param_name,
out TStringArray arr )
inlineprotected

Definition at line 303 of file pluginconfigdebugprofile.c.

References GetArray().

Referenced by GetLocationsData(), and GetPresetItems().

◆ GetTabSelected()

int GetTabSelected ( )
inlineprotected

Definition at line 1435 of file pluginconfigdebugprofile.c.

References GetInt(), and ITEM_TAB_SELECTED.

◆ GetTempVisible()

bool GetTempVisible ( )
inlineprotected

Definition at line 1715 of file pluginconfigdebugprofile.c.

References GetBool(), and TEMP_VIS.

◆ GetVersionVisible()

bool GetVersionVisible ( )
inlineprotected

Definition at line 1676 of file pluginconfigdebugprofile.c.

References GetBool(), and VERSION_VIS.

◆ GetWeatherPresets()

array< ref ScriptConsoleWeatherPreset > GetWeatherPresets ( )
inlineprotected

Definition at line 1854 of file pluginconfigdebugprofile.c.

References m_WeatherPresets.

◆ ItemAddToPreset()

bool ItemAddToPreset ( string preset_name,
string item_name )
inlineprotected

◆ ItemRemoveFromPreset()

bool ItemRemoveFromPreset ( string preset_name,
int item_index )
inlineprotected

Definition at line 1982 of file pluginconfigdebugprofile.c.

References GetArray(), and m_PresetList.

◆ LoadCameraPresets()

◆ LoadSceneObjects()

◆ LoadScenePlayer()

◆ LoadSceneSettings()

◆ LoadSceneWeather()

◆ LoadWeatherPresets()

void LoadWeatherPresets ( )
inlineprotected

◆ OnInit() [1/3]

override void OnInit ( )
inlineprotected

◆ OnInit() [2/3]

override void OnInit ( )
inlineprotected

Definition at line 36 of file pluginconfigscene.c.

References FILE_ROOT, and g_Game.

◆ OnInit() [3/3]

override void OnInit ( )
inlineprotected

Definition at line 17 of file pluginmissionconfig.c.

References CFG_TYPE_STRING, SCENE_EDITOR_SCENE, and STRING_EMPTY.

◆ PluginConfigDebugProfile()

◆ PluginConfigEmotesProfile()

◆ PresetAdd()

bool PresetAdd ( string preset_name)
inlineprotected

Definition at line 1917 of file pluginconfigdebugprofile.c.

References m_PresetList, SetArray(), and SetPreset().

◆ PresetRemove()

bool PresetRemove ( string preset_name)
inlineprotected

Definition at line 1931 of file pluginconfigdebugprofile.c.

References m_PresetList, and RemovePreset().

◆ PresetRename()

bool PresetRename ( string old_preset_name,
string new_preset_name )
inlineprotected

Definition at line 1945 of file pluginconfigdebugprofile.c.

References m_PresetList, and SetPreset().

◆ RemoveCameraPreset()

void RemoveCameraPreset ( string name)
inlineprotected

◆ RemovePreset()

void RemovePreset ( string preset_name)
inlineprotected

Definition at line 1890 of file pluginconfigdebugprofile.c.

References GetArray(), m_PresetList, and PRESET_LIST.

Referenced by PresetRemove().

◆ RemoveWeatherPreset()

void RemoveWeatherPreset ( string name)
inlineprotected

◆ SaveSceneObjects()

◆ SaveScenePlayer()

◆ SaveSceneSettings()

◆ SaveSceneWeather()

◆ SceneDataLoad()

◆ SceneDataSave()

void SceneDataSave ( SceneData scene)
inlineprotected

◆ SceneDelete()

void SceneDelete ( string scene_name)
inlineprotected

Definition at line 72 of file pluginconfigscene.c.

References GetPathScenes().

◆ SceneDuplicate()

void SceneDuplicate ( string scene_name)
inlineprotected

Definition at line 81 of file pluginconfigscene.c.

References FileExist(), and GetPathScenes().

◆ SceneRename()

void SceneRename ( string scene_name,
string scene_name_new )
inlineprotected

Definition at line 62 of file pluginconfigscene.c.

References GetPathScenes().

◆ SetArray()

CfgParamArray SetArray ( string key,
array< ref CfgParam > params )
inlineprotected

Definition at line 135 of file pluginconfigdebugprofile.c.

References CFG_TYPE_ARRAY.

Referenced by CustomLocationsAdd(), GetArray(), and PresetAdd().

◆ SetBatchSpawnQuantity()

void SetBatchSpawnQuantity ( int value)
inlineprotected

Definition at line 1522 of file pluginconfigdebugprofile.c.

References BATCH_QUANT, and SetInt().

◆ SetBatchSpawnRectangle()

void SetBatchSpawnRectangle ( int row,
int column,
float rowStep,
float columnStep )
inlineprotected

Definition at line 1492 of file pluginconfigdebugprofile.c.

References BATCH_RECT, and GetArray().

◆ SetBool()

◆ SetCharacterAgentsVisible()

void SetCharacterAgentsVisible ( bool is_visible)
inlineprotected

Definition at line 1629 of file pluginconfigdebugprofile.c.

References CHAR_AGENTS_VIS, and SetBool().

◆ SetCharacterDebugVisible()

void SetCharacterDebugVisible ( bool is_visible)
inlineprotected

Definition at line 1642 of file pluginconfigdebugprofile.c.

References CHAR_DEBUG_VIS, and SetBool().

◆ SetCharacterLevelsVisible()

void SetCharacterLevelsVisible ( bool is_visible)
inlineprotected

Definition at line 1574 of file pluginconfigdebugprofile.c.

References CHAR_LEVELS_VIS, and SetBool().

◆ SetCharacterModifiersVisible()

void SetCharacterModifiersVisible ( bool is_visible)
inlineprotected

Definition at line 1616 of file pluginconfigdebugprofile.c.

References CHAR_MODIFIERS_VIS, and SetBool().

◆ SetCharacterStatsVisible()

void SetCharacterStatsVisible ( bool is_visible)
inlineprotected

Definition at line 1603 of file pluginconfigdebugprofile.c.

References CHAR_STATS_VIS, and SetBool().

◆ SetCharacterStomachVisible()

void SetCharacterStomachVisible ( bool is_visible)
inlineprotected

Definition at line 1655 of file pluginconfigdebugprofile.c.

References CHAR_STOMACH_VIS, and SetBool().

◆ SetConfigClassesFlag()

void SetConfigClassesFlag ( int flag)
inlineprotected

Definition at line 1773 of file pluginconfigdebugprofile.c.

References CONFIG_CLASSES_FLAG, and SetInt().

◆ SetDefaultPreset()

void SetDefaultPreset ( string value)
inlineprotected

Definition at line 1479 of file pluginconfigdebugprofile.c.

References PRESET_DEFAULT, and SetString().

◆ SetEmoteSlot1()

void SetEmoteSlot1 ( int emoted_id)
inlineprotected

Definition at line 109 of file pluginconfigemotesprofile.c.

References SetInt().

◆ SetEmoteSlot10()

void SetEmoteSlot10 ( int emoted_id)
inlineprotected

Definition at line 199 of file pluginconfigemotesprofile.c.

References SetInt().

◆ SetEmoteSlot11()

void SetEmoteSlot11 ( int emoted_id)
inlineprotected

Definition at line 209 of file pluginconfigemotesprofile.c.

References SetInt().

◆ SetEmoteSlot2()

void SetEmoteSlot2 ( int emoted_id)
inlineprotected

Definition at line 119 of file pluginconfigemotesprofile.c.

References SetInt().

◆ SetEmoteSlot3()

void SetEmoteSlot3 ( int emoted_id)
inlineprotected

Definition at line 129 of file pluginconfigemotesprofile.c.

References SetInt().

◆ SetEmoteSlot4()

void SetEmoteSlot4 ( int emoted_id)
inlineprotected

Definition at line 139 of file pluginconfigemotesprofile.c.

References SetInt().

◆ SetEmoteSlot5()

void SetEmoteSlot5 ( int emoted_id)
inlineprotected

Definition at line 149 of file pluginconfigemotesprofile.c.

References SetInt().

◆ SetEmoteSlot6()

void SetEmoteSlot6 ( int emoted_id)
inlineprotected

Definition at line 159 of file pluginconfigemotesprofile.c.

References SetInt().

◆ SetEmoteSlot7()

void SetEmoteSlot7 ( int emoted_id)
inlineprotected

Definition at line 169 of file pluginconfigemotesprofile.c.

References SetInt().

◆ SetEmoteSlot8()

void SetEmoteSlot8 ( int emoted_id)
inlineprotected

Definition at line 179 of file pluginconfigemotesprofile.c.

References SetInt().

◆ SetEmoteSlot9()

void SetEmoteSlot9 ( int emoted_id)
inlineprotected

Definition at line 189 of file pluginconfigemotesprofile.c.

References SetInt().

◆ SetFilterOrderReversed()

void SetFilterOrderReversed ( bool reversed)
inlineprotected

Definition at line 1466 of file pluginconfigdebugprofile.c.

References FILTER_REVERSED, and SetBool().

◆ SetFloat()

CfgParamFloat SetFloat ( string key,
float value )
inlineprotected

Definition at line 203 of file pluginconfigdebugprofile.c.

References CFG_TYPE_FLOAT.

Referenced by GetFloat(), and SetSpawnDistance().

◆ SetFreeCameraCrosshairVisible()

void SetFreeCameraCrosshairVisible ( bool is_visible)
inlineprotected

Definition at line 1668 of file pluginconfigdebugprofile.c.

References FREE_CAMERA_CROSSHAIR, and SetBool().

◆ SetHealthVisible()

void SetHealthVisible ( bool is_visible)
inlineprotected

Definition at line 1733 of file pluginconfigdebugprofile.c.

References HEALTH_VIS, and SetBool().

◆ SetHorticultureVisible()

void SetHorticultureVisible ( bool is_visible)
inlineprotected

Definition at line 1746 of file pluginconfigdebugprofile.c.

References HORTICULTURE_VIS, and SetBool().

◆ SetInt() [1/2]

◆ SetInt() [2/2]

CfgParamInt SetInt ( string key,
int value )
inlineprotected

Definition at line 41 of file pluginconfigemotesprofile.c.

References CFG_TYPE_INT.

◆ SetItemCategoryFlag()

void SetItemCategoryFlag ( int flag)
inlineprotected

Definition at line 1787 of file pluginconfigdebugprofile.c.

References ITEM_CATEGORY_FLAG, and SetInt().

◆ SetItemDebugPos()

void SetItemDebugPos ( vector pos)
inlineprotected

Definition at line 1583 of file pluginconfigdebugprofile.c.

References ITEMDEBUG, SetString(), and vector::ToString().

◆ SetItemHealth()

bool SetItemHealth ( string preset_name,
int item_index,
float health )
inlineprotected

◆ SetItemQuantity()

bool SetItemQuantity ( string preset_name,
int item_index,
int quantity )
inlineprotected

◆ SetItemSearch()

void SetItemSearch ( string value)
inlineprotected

Definition at line 1534 of file pluginconfigdebugprofile.c.

References ITEM_SEARCH, and SetString().

◆ SetItemWithPhysics()

bool SetItemWithPhysics ( string preset_name,
int item_index,
bool with_physics )
inlineprotected

◆ SetLogsEnabled()

void SetLogsEnabled ( bool value)
inlineprotected

Definition at line 1560 of file pluginconfigdebugprofile.c.

References LOGS_ENABLED, and SetBool().

◆ SetMergeType()

void SetMergeType ( bool is_visible)
inlineprotected

Definition at line 1694 of file pluginconfigdebugprofile.c.

References MERGE_TYPE, and SetBool().

◆ SetPreset()

void SetPreset ( string preset_name,
int index = -1 )
inlineprotected

Definition at line 1867 of file pluginconfigdebugprofile.c.

References GetArray(), m_PresetList, and PRESET_LIST.

Referenced by PresetAdd(), and PresetRename().

◆ SetSceneEditorDrawSelection()

void SetSceneEditorDrawSelection ( bool value)
inlineprotected

Definition at line 1401 of file pluginconfigdebugprofile.c.

References SCENE_DRAW_SELECTION, and SetBool().

◆ SetSceneEditorLoadPlayerPos()

void SetSceneEditorLoadPlayerPos ( bool value)
inlineprotected

Definition at line 1414 of file pluginconfigdebugprofile.c.

References SCENE_LOAD_PLAYER_POS, and SetBool().

◆ SetSceneEditorName()

void SetSceneEditorName ( string value)
inlineprotected

Definition at line 57 of file pluginmissionconfig.c.

References CFG_TYPE_STRING, and SCENE_EDITOR_SCENE.

◆ SetSceneEditorRotationAngle()

void SetSceneEditorRotationAngle ( int value)
inlineprotected

Definition at line 1427 of file pluginconfigdebugprofile.c.

References SCENE_ROTATION_ANGLE, and SetInt().

◆ SetShowItemPreview()

void SetShowItemPreview ( bool show)
inlineprotected

Definition at line 1759 of file pluginconfigdebugprofile.c.

References ITEM_PREVIEW, and SetBool().

◆ SetSoundsetFilter()

void SetSoundsetFilter ( string content)
inlineprotected

Definition at line 1707 of file pluginconfigdebugprofile.c.

References SetString(), and SOUNDFILTER.

◆ SetSpawnDistance()

void SetSpawnDistance ( float value)
inlineprotected

Definition at line 1547 of file pluginconfigdebugprofile.c.

References SetFloat(), and SPAWN_DISTANCE.

◆ SetSpawnLocIndex()

void SetSpawnLocIndex ( int value)
inlineprotected

Definition at line 1453 of file pluginconfigdebugprofile.c.

References SetInt(), and SPAWN_LOC_INDEX.

◆ SetString()

CfgParamString SetString ( string key,
string value )
inlineprotected

◆ SetTabSelected()

void SetTabSelected ( int value)
inlineprotected

Definition at line 1440 of file pluginconfigdebugprofile.c.

References ITEM_TAB_SELECTED, and SetInt().

◆ SetTempVisible()

void SetTempVisible ( bool is_visible)
inlineprotected

Definition at line 1720 of file pluginconfigdebugprofile.c.

References SetBool(), and TEMP_VIS.

◆ SetVersionVisible()

void SetVersionVisible ( bool is_visible)
inlineprotected

Definition at line 1681 of file pluginconfigdebugprofile.c.

References SetBool(), and VERSION_VIS.

◆ SwapItem()

bool SwapItem ( string preset_name,
int item1_index,
int item2_index )
inlineprotected

Definition at line 2003 of file pluginconfigdebugprofile.c.

References GetArray().

Field Documentation

◆ BATCH_QUANT

const string BATCH_QUANT = "batch_spawn_quantity"
protected

◆ BATCH_RECT

const string BATCH_RECT = "batch_spawn_rect"
protected

◆ CAMERA_PRESETS_LIST

const string CAMERA_PRESETS_LIST = "camera_presets"
protected

◆ CHAR_AGENTS_VIS

const string CHAR_AGENTS_VIS = "console_character_agents_visible"
protected

◆ CHAR_DEBUG_VIS

const string CHAR_DEBUG_VIS = "console_character_debug_visible"
protected

◆ CHAR_LEVELS_VIS

const string CHAR_LEVELS_VIS = "console_character_levels_visible"
protected

◆ CHAR_MODIFIERS_VIS

const string CHAR_MODIFIERS_VIS = "console_character_modifiers_visible"
protected

◆ CHAR_STATS_VIS

const string CHAR_STATS_VIS = "console_character_stats_visible"
protected

◆ CHAR_STOMACH_VIS

const string CHAR_STOMACH_VIS = "console_character_stomach_visible"
protected

◆ CONFIG_CLASSES_FLAG

const string CONFIG_CLASSES_FLAG = "toggled_config_classes_flag"
protected

◆ FILE_NAME

const string FILE_NAME = "scene_editor.cfg"
protected

Definition at line 3 of file pluginmissionconfig.c.

Referenced by GetFileName().

◆ FILE_ROOT

string FILE_ROOT = "$saves:"
protected

Definition at line 3 of file pluginconfigscene.c.

Referenced by GetPathScenes(), and OnInit().

◆ FILE_ROOT_SCENES

const string FILE_ROOT_SCENES = "scenes"
protected

Definition at line 4 of file pluginconfigscene.c.

Referenced by GetPathScenes().

◆ FILTER_REVERSED

const string FILTER_REVERSED = "filter_order_reversed"
protected

◆ FREE_CAMERA_CROSSHAIR

const string FREE_CAMERA_CROSSHAIR = "console_free_camera_crosshair_visible"
protected

◆ HEALTH_VIS

const string HEALTH_VIS = "console_health_visible"
protected

◆ HORTICULTURE_VIS

const string HORTICULTURE_VIS = "console_horticulture_visible"
protected

◆ ITEM_CATEGORY_FLAG

const string ITEM_CATEGORY_FLAG = "toggled_item_categories_flag"
protected

Definition at line 55 of file pluginconfigdebugprofile.c.

Referenced by GetItemCategoryFlag(), and SetItemCategoryFlag().

◆ ITEM_PREVIEW

const string ITEM_PREVIEW = "show_item_preview"
protected

◆ ITEM_SEARCH

const string ITEM_SEARCH = "console_ItemSearch"
protected

◆ ITEM_TAB_SELECTED

const string ITEM_TAB_SELECTED = "console_TabSelected"
protected

◆ ITEMDEBUG

const string ITEMDEBUG = "item_debug"
protected

◆ LOGS_ENABLED

const string LOGS_ENABLED = "logs_enabled"
protected

◆ m_CameraPresets

ref array<ref ScriptConsoleCameraDOFPreset> m_CameraPresets
protected

◆ m_CfgTemplate

TStringArray m_CfgTemplate
protected

Definition at line 29 of file pluginconfigscene.c.

◆ m_DefaultValues

ref map< string, ref CfgParam > m_DefaultValues
protected

◆ m_FileSceneName

string m_FileSceneName
protected

Definition at line 31 of file pluginconfigscene.c.

Referenced by GetFileName(), SceneDataLoad(), and SceneDataSave().

◆ m_PresetList

◆ m_WeatherPresets

ref array<ref ScriptConsoleWeatherPreset> m_WeatherPresets
protected

◆ MERGE_TYPE

const string MERGE_TYPE = "category_merge_type"
protected

Definition at line 44 of file pluginconfigdebugprofile.c.

Referenced by GetMergeType(), PluginConfigDebugProfile(), and SetMergeType().

◆ PARAM_DAY

const string PARAM_DAY = "InitDay"
protected

Definition at line 10 of file pluginconfigscene.c.

Referenced by LoadSceneSettings(), and SaveSceneSettings().

◆ PARAM_FOG

const string PARAM_FOG = "WeatherInitFog"
protected

Definition at line 15 of file pluginconfigscene.c.

Referenced by LoadSceneWeather(), and SaveSceneWeather().

◆ PARAM_HOUR

const string PARAM_HOUR = "InitHour"
protected

Definition at line 11 of file pluginconfigscene.c.

Referenced by LoadSceneSettings(), and SaveSceneSettings().

◆ PARAM_MINUTE

const string PARAM_MINUTE = "InitMinute"
protected

Definition at line 12 of file pluginconfigscene.c.

Referenced by LoadSceneSettings(), and SaveSceneSettings().

◆ PARAM_MISSION

const string PARAM_MISSION = "Mission"
protected

Definition at line 6 of file pluginconfigscene.c.

Referenced by LoadSceneSettings(), and SaveSceneSettings().

◆ PARAM_MONTH

const string PARAM_MONTH = "InitMonth"
protected

Definition at line 9 of file pluginconfigscene.c.

Referenced by LoadSceneSettings(), and SaveSceneSettings().

◆ PARAM_OBJ_ATT

const string PARAM_OBJ_ATT = "Att"
protected

Definition at line 20 of file pluginconfigscene.c.

Referenced by LoadSceneObjects(), and SaveSceneObjects().

◆ PARAM_OBJ_COUNT

const string PARAM_OBJ_COUNT = "SceneObjectsCount"
protected

Definition at line 18 of file pluginconfigscene.c.

Referenced by LoadSceneObjects(), and SaveSceneObjects().

◆ PARAM_OBJ_DMG

const string PARAM_OBJ_DMG = "damage"
protected

Definition at line 25 of file pluginconfigscene.c.

◆ PARAM_OBJ_HLT

const string PARAM_OBJ_HLT = "health"
protected

◆ PARAM_OBJ_ISCR

const string PARAM_OBJ_ISCR = "init_script"
protected

◆ PARAM_OBJ_LNK

const string PARAM_OBJ_LNK = "Lnk"
protected

Definition at line 21 of file pluginconfigscene.c.

Referenced by LoadSceneObjects(), and SaveSceneObjects().

◆ PARAM_OBJ_NAME

const string PARAM_OBJ_NAME = "SceneObject"
protected

Definition at line 19 of file pluginconfigscene.c.

Referenced by LoadSceneObjects(), and SaveSceneObjects().

◆ PARAM_OBJ_POS

const string PARAM_OBJ_POS = "position"
protected

◆ PARAM_OBJ_ROT

const string PARAM_OBJ_ROT = "rotation"
protected

◆ PARAM_OBJ_TYPE

const string PARAM_OBJ_TYPE = "type"
protected

Definition at line 22 of file pluginconfigscene.c.

Referenced by LoadSceneObjects(), and SaveSceneObjects().

◆ PARAM_OVERCAST

const string PARAM_OVERCAST = "WeatherInitOvercast"
protected

Definition at line 13 of file pluginconfigscene.c.

Referenced by LoadSceneWeather(), and SaveSceneWeather().

◆ PARAM_PLAYER

const string PARAM_PLAYER = "Player"
protected

Definition at line 17 of file pluginconfigscene.c.

Referenced by LoadScenePlayer(), and SaveScenePlayer().

◆ PARAM_RAIN

const string PARAM_RAIN = "WeatherInitRain"
protected

Definition at line 14 of file pluginconfigscene.c.

Referenced by LoadSceneWeather(), and SaveSceneWeather().

◆ PARAM_TIME

const string PARAM_TIME = "InitTime"
protected

Definition at line 7 of file pluginconfigscene.c.

Referenced by LoadSceneSettings(), and SaveSceneSettings().

◆ PARAM_WIND_F

const string PARAM_WIND_F = "WeatherInitWindForce"
protected

Definition at line 16 of file pluginconfigscene.c.

Referenced by LoadSceneWeather(), and SaveSceneWeather().

◆ PARAM_YEAR

const string PARAM_YEAR = "InitYear"
protected

Definition at line 8 of file pluginconfigscene.c.

Referenced by LoadSceneSettings(), and SaveSceneSettings().

◆ POSITION_NAME_ROOT

const string POSITION_NAME_ROOT = "console_positions_"
protected

◆ PRESET_DEFAULT

const string PRESET_DEFAULT = "console_preset_default"
protected

◆ PRESET_LIST

const string PRESET_LIST = "console_presets"
protected

Definition at line 32 of file pluginconfigdebugprofile.c.

Referenced by OnInit(), RemovePreset(), and SetPreset().

◆ SCENE_DRAW_SELECTION

const string SCENE_DRAW_SELECTION = "scene_editor_draw_selection"
protected

◆ SCENE_EDITOR_SCENE

const string SCENE_EDITOR_SCENE = "scene_load"
protected

Definition at line 4 of file pluginmissionconfig.c.

Referenced by GetSceneEditorName(), OnInit(), and SetSceneEditorName().

◆ SCENE_LOAD_PLAYER_POS

const string SCENE_LOAD_PLAYER_POS = "scene_editor_load_player_pos"
protected

◆ SCENE_ROTATION_ANGLE

const string SCENE_ROTATION_ANGLE = "scene_editor_rotation_angle"
protected

◆ SOUNDFILTER

const string SOUNDFILTER = "soundset_editbox"
protected

◆ SPAWN_DISTANCE

const string SPAWN_DISTANCE = "console_SpawnDistance"
protected

◆ SPAWN_LOC_INDEX

const string SPAWN_LOC_INDEX = "spawn_loc_index"
protected

◆ SUB_PARAM_ITEM

const string SUB_PARAM_ITEM = "item"
protected

Definition at line 48 of file pluginconfigdebugprofile.c.

Referenced by ItemAddToPreset().

◆ SUB_PARAM_ITEM_HEALTH

const string SUB_PARAM_ITEM_HEALTH = "health"
protected

Definition at line 50 of file pluginconfigdebugprofile.c.

Referenced by GetItemHealth(), and SetItemHealth().

◆ SUB_PARAM_ITEM_NAME

const string SUB_PARAM_ITEM_NAME = "name"
protected

Definition at line 49 of file pluginconfigdebugprofile.c.

Referenced by GetPresetItems(), and ItemAddToPreset().

◆ SUB_PARAM_ITEM_QUANTITY

const string SUB_PARAM_ITEM_QUANTITY = "quantity"
protected

Definition at line 51 of file pluginconfigdebugprofile.c.

Referenced by GetItemQuantity(), and SetItemQuantity().

◆ SUB_PARAM_ITEM_WITH_PHYSICS

const string SUB_PARAM_ITEM_WITH_PHYSICS = "with_physics"
protected

Definition at line 52 of file pluginconfigdebugprofile.c.

Referenced by GetItemWithPhysics(), and SetItemWithPhysics().

◆ TEMP_VIS

const string TEMP_VIS = "console_temperature_visible"
protected

◆ VERSION_VIS

const string VERSION_VIS = "console_version_visible"
protected

◆ WEATHER_PRESETS_LIST

const string WEATHER_PRESETS_LIST = "weather_presets"
protected

The documentation for this class was generated from the following files: