Dayz Build 1.29.163047, Scripts Rev. 123548
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NoIndicationActionInputBase Class Reference
Inheritance diagram for NoIndicationActionInputBase:
ActionInput ContinuousWeaponManipulationActionInput DropActionInput ExternalControlledActionInput InventoryOnlyActionInput WeaponManipulationActionInput QuickaBarActionInput

Private Member Functions

void NoIndicationActionInputBase (PlayerBase player)
override ActionBase GetAction ()
override ActionBase GetPossibleAction ()
override void UpdatePossibleActions (PlayerBase player, ActionTarget target, ItemBase item, int action_condition_mask)
Private Member Functions inherited from ActionInput
void ActionsSelectReset ()
void ClearForcedAction ()
void ClearForcedTarget ()
void ForceAction (ActionBase action, ActionTarget target, ItemBase item)
bool ForceActionCheck (PlayerBase player)
void ForceActionTarget (ActionTarget target)
ActionBase GetAction ()
int GetInputType ()
ActionBase GetPossibleAction ()
int GetPossibleActionIndex ()
array< ActionBaseGetPossibleActions ()
int GetPossibleActionsCount ()
int GetPriority ()
UAInput GetUAInput ()
ActionTarget GetUsedActionTarget ()
ItemBase GetUsedMainItem ()
bool HasInput ()
bool HasTarget ()
bool IsActive ()
bool JustActivate ()
void OnActionEnd ()
void OnActionStart ()
void Reset ()
void SelectNextAction ()
void SelectPrevAction ()
void SetInput (string input_name)
void Update ()
void UpdatePossibleActions (PlayerBase player, ActionTarget target, ItemBase item, int action_condition_mask)
bool WasEnded ()

Detailed Description

Definition at line 555 of file actioninput.c.

Constructor & Destructor Documentation

◆ NoIndicationActionInputBase()

void NoIndicationActionInputBase ( PlayerBase player)
inlineprivate

Definition at line 557 of file actioninput.c.

References ActionInput::m_DetectFromTarget.

Member Function Documentation

◆ GetAction()

◆ GetPossibleAction()

override ActionBase GetPossibleAction ( )
inlineprivate

Definition at line 596 of file actioninput.c.

References GetAction().

◆ UpdatePossibleActions()

override void UpdatePossibleActions ( PlayerBase player,
ActionTarget target,
ItemBase item,
int action_condition_mask )
inlineprivate

The documentation for this class was generated from the following file:
  • F:/Games/Dayz/scripts/4_world/classes/useractionscomponent/actioninput.c