Dayz Build 1.29.163047, Scripts Rev. 123548
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DynamicArea_Flare Class Reference
Inheritance diagram for DynamicArea_Flare:
ScriptedEntity

Private Member Functions

void DynamicArea_Flare ()
override void EEDelete (EntityAI parent)
override void EOnFrame (IEntity other, float timeSlice)

Private Attributes

const float FALL_SPEED = 0.5
const float LIFETIME = 40000
Particle m_Particle

Detailed Description

Definition at line 2 of file dynamicarea_flare.c.

Constructor & Destructor Documentation

◆ DynamicArea_Flare()

Member Function Documentation

◆ EEDelete()

override void EEDelete ( EntityAI parent)
inlineprivate

Definition at line 28 of file dynamicarea_flare.c.

References m_Particle.

◆ EOnFrame()

override void EOnFrame ( IEntity other,
float timeSlice )
inlineprivate

Definition at line 20 of file dynamicarea_flare.c.

References FALL_SPEED, GetPosition(), and SetPosition().

Field Documentation

◆ FALL_SPEED

const float FALL_SPEED = 0.5
private

Definition at line 4 of file dynamicarea_flare.c.

Referenced by EOnFrame().

◆ LIFETIME

const float LIFETIME = 40000
private

Definition at line 5 of file dynamicarea_flare.c.

Referenced by DynamicArea_Flare().

◆ m_Particle

Particle m_Particle
private

Definition at line 6 of file dynamicarea_flare.c.

Referenced by DynamicArea_Flare(), and EEDelete().


The documentation for this class was generated from the following file: