Dayz Build 1.29.163047, Scripts Rev. 123548
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BuildingSuper Class Reference
Inheritance diagram for BuildingSuper:
BuildingWithFireplace Church ClutterCutter2x2 ClutterCutter6x6 ClutterCutterFireplace ContainerLockedBase Fountain Land_Misc_Through_Static Land_WaterSpring_Sakhal Misc_TirePile_Burning_DE

Protected Member Functions

void BonfireHeating ()
 DEPRECATED.
override void EEDelete (EntityAI parent)
override void EEInit ()

Protected Attributes

ref Timer m_BonfireHeatingTimer
BonfireLight m_Light
Particle m_ParticleFire
Particle m_ParticleSmoke
EffectSound m_SoundFireLoop
ref UniversalTemperatureSourceLambdaConstant m_UTSLBonfire
ref UniversalTemperatureSource m_UTSource
 DEPRECATED.
ref UniversalTemperatureSourceSettings m_UTSSettings

Private Member Functions

override int GetLiquidSourceType ()
override int GetLiquidSourceType ()
override float GetLiquidThroughputCoef ()
override float GetLiquidThroughputCoef ()
override EWaterSourceObjectType GetWaterSourceObjectType ()
override bool IsBuilding ()
override bool IsBuilding ()
override bool IsFuelStation ()
override bool IsWell ()
void Land_Misc_Greenhouse ()
override void SetActions ()

Private Attributes

const float CONST_FIRE_TEMP = 1000
 maximum value for temperature that will be transfered to player (environment)
const float PARAM_DRY_MODIFIER = 8.0
const float PARAM_FULL_HEAT_RADIUS = 5
const float PARAM_HEAT_RADIUS = 15
const float PARAM_MAX_TRANSFERED_TEMPERATURE = 25
const float TIMER_HEATING_UPDATE_INTERVAL = 2

Detailed Description

Definition at line 1 of file fuelstation.c.

Member Function Documentation

◆ BonfireHeating()

void BonfireHeating ( )
inlineprotected

DEPRECATED.

Definition at line 112 of file bonfire.c.

◆ EEDelete()

override void EEDelete ( EntityAI parent)
inlineprotected

Definition at line 74 of file bonfire.c.

References g_Game, m_Light, m_ParticleFire, m_ParticleSmoke, m_SoundFireLoop, and m_UTSource.

◆ EEInit()

◆ GetLiquidSourceType() [1/2]

override int GetLiquidSourceType ( )
inlineprivate

Definition at line 18 of file fuelstation.c.

References LIQUID_GASOLINE.

◆ GetLiquidSourceType() [2/2]

override int GetLiquidSourceType ( )
inlineprivate

Definition at line 23 of file well.c.

References LIQUID_CLEANWATER.

◆ GetLiquidThroughputCoef() [1/2]

override float GetLiquidThroughputCoef ( )
inlineprivate

Definition at line 13 of file fuelstation.c.

References LIQUID_THROUGHPUT_FUELSTATION.

◆ GetLiquidThroughputCoef() [2/2]

override float GetLiquidThroughputCoef ( )
inlineprivate

Definition at line 18 of file well.c.

References LIQUID_THROUGHPUT_WELL.

◆ GetWaterSourceObjectType()

override EWaterSourceObjectType GetWaterSourceObjectType ( )
inlineprivate

Definition at line 13 of file well.c.

Referenced by IsWell().

◆ IsBuilding() [1/2]

override bool IsBuilding ( )
inlineprivate

Definition at line 3 of file fuelstation.c.

◆ IsBuilding() [2/2]

override bool IsBuilding ( )
inlineprivate

Definition at line 3 of file well.c.

◆ IsFuelStation()

override bool IsFuelStation ( )
inlineprivate

Definition at line 8 of file fuelstation.c.

◆ IsWell()

override bool IsWell ( )
inlineprivate

Definition at line 8 of file well.c.

References GetWaterSourceObjectType().

◆ Land_Misc_Greenhouse()

void Land_Misc_Greenhouse ( )
inlineprivate

Definition at line 3 of file land_misc_greenhouse.c.

◆ SetActions()

override void SetActions ( )
inlineprivate

Definition at line 28 of file well.c.

References ActionDrinkWellContinuous(), ActionWashHandsWell(), and AddAction().

Field Documentation

◆ CONST_FIRE_TEMP

const float CONST_FIRE_TEMP = 1000
private

maximum value for temperature that will be transfered to player (environment)

Definition at line 7 of file bonfire.c.

◆ m_BonfireHeatingTimer

ref Timer m_BonfireHeatingTimer
protected

Definition at line 16 of file bonfire.c.

◆ m_Light

BonfireLight m_Light
protected

Definition at line 10 of file bonfire.c.

Referenced by EEDelete(), and EEInit().

◆ m_ParticleFire

Particle m_ParticleFire
protected

Definition at line 11 of file bonfire.c.

Referenced by EEDelete(), and EEInit().

◆ m_ParticleSmoke

Particle m_ParticleSmoke
protected

Definition at line 12 of file bonfire.c.

Referenced by EEDelete(), and EEInit().

◆ m_SoundFireLoop

EffectSound m_SoundFireLoop
protected

Definition at line 13 of file bonfire.c.

Referenced by EEDelete(), and EEInit().

◆ m_UTSLBonfire

ref UniversalTemperatureSourceLambdaConstant m_UTSLBonfire
protected

Definition at line 21 of file bonfire.c.

Referenced by EEInit().

◆ m_UTSource

ref UniversalTemperatureSource m_UTSource
protected

DEPRECATED.

Definition at line 19 of file bonfire.c.

Referenced by EEDelete(), and EEInit().

◆ m_UTSSettings

ref UniversalTemperatureSourceSettings m_UTSSettings
protected

Definition at line 20 of file bonfire.c.

Referenced by EEInit().

◆ PARAM_DRY_MODIFIER

const float PARAM_DRY_MODIFIER = 8.0
private

Definition at line 8 of file bonfire.c.

Referenced by EEInit().

◆ PARAM_FULL_HEAT_RADIUS

const float PARAM_FULL_HEAT_RADIUS = 5
private

Definition at line 5 of file bonfire.c.

Referenced by EEInit().

◆ PARAM_HEAT_RADIUS

const float PARAM_HEAT_RADIUS = 15
private

Definition at line 4 of file bonfire.c.

Referenced by EEInit().

◆ PARAM_MAX_TRANSFERED_TEMPERATURE

const float PARAM_MAX_TRANSFERED_TEMPERATURE = 25
private

Definition at line 6 of file bonfire.c.

Referenced by EEInit().

◆ TIMER_HEATING_UPDATE_INTERVAL

const float TIMER_HEATING_UPDATE_INTERVAL = 2
private

Definition at line 3 of file bonfire.c.

Referenced by EEInit().


The documentation for this class was generated from the following files:
  • F:/Games/Dayz/scripts/4_world/entities/building/fuelstation.c
  • F:/Games/Dayz/scripts/4_world/entities/building/specific/bonfire.c
  • F:/Games/Dayz/scripts/4_world/entities/building/residential/misc/land_misc_greenhouse.c
  • F:/Games/Dayz/scripts/4_world/entities/building/well.c