Dayz Build 1.29.163047, Scripts Rev. 123548
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well.c
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1class Well extends BuildingSuper
2{
3 override bool IsBuilding()
4 {
5 return false;
6 }
7
8 override bool IsWell()
9 {
11 }
12
17
18 override float GetLiquidThroughputCoef()
19 {
21 }
22
23 override int GetLiquidSourceType()
24 {
25 return LIQUID_CLEANWATER;
26 }
27
28 override void SetActions()
29 {
30 super.SetActions();
31
34 }
35}
ActionDrinkWellContinuousCB ActionContinuousBaseCB ActionDrinkWellContinuous()
ActionWashHandsWellCB ActionContinuousBaseCB ActionWashHandsWell()
void AddAction(typename actionName)
override bool IsBuilding()
Definition well.c:3
override int GetLiquidSourceType()
Definition well.c:23
override bool IsWell()
Definition well.c:8
override EWaterSourceObjectType GetWaterSourceObjectType()
Definition well.c:13
override float GetLiquidThroughputCoef()
Definition well.c:18
override void SetActions()
Definition well.c:28
EWaterSourceObjectType
const float LIQUID_THROUGHPUT_WELL
Definition constants.c:578
const int LIQUID_CLEANWATER
Definition constants.c:557