Dayz Build 1.29.163047, Scripts Rev. 123548
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BlindedMdfr Class Reference
Inheritance diagram for BlindedMdfr:
ModifierBase

Private Member Functions

override bool ActivateCondition (PlayerBase player)
override bool DeactivateCondition (PlayerBase player)
override void Init ()
override void OnActivate (PlayerBase player)
override void OnDeactivate (PlayerBase player)
override void OnTick (PlayerBase player, float deltaT)

Private Attributes

const float BLIND_TIME = 7
float m_Timer

Detailed Description

Definition at line 1 of file blinded.c.

Member Function Documentation

◆ ActivateCondition()

override bool ActivateCondition ( PlayerBase player)
inlineprivate

Definition at line 15 of file blinded.c.

◆ DeactivateCondition()

override bool DeactivateCondition ( PlayerBase player)
inlineprivate

Definition at line 32 of file blinded.c.

References BLIND_TIME, and m_Timer.

◆ Init()

◆ OnActivate()

override void OnActivate ( PlayerBase player)
inlineprivate

Definition at line 20 of file blinded.c.

References m_Timer.

◆ OnDeactivate()

override void OnDeactivate ( PlayerBase player)
inlineprivate

Definition at line 26 of file blinded.c.

References g_Game.

◆ OnTick()

override void OnTick ( PlayerBase player,
float deltaT )
inlineprivate

Definition at line 44 of file blinded.c.

References g_Game, and m_Timer.

Field Documentation

◆ BLIND_TIME

const float BLIND_TIME = 7
private

Definition at line 3 of file blinded.c.

Referenced by DeactivateCondition().

◆ m_Timer

float m_Timer
private

Definition at line 4 of file blinded.c.

Referenced by DeactivateCondition(), OnActivate(), and OnTick().


The documentation for this class was generated from the following file:
  • F:/Games/Dayz/scripts/4_world/classes/playermodifiers/modifiers/conditions/blinded.c