Dayz Build 1.29.163047, Scripts Rev. 123548
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Bandana_ColorBase Class Reference
Inheritance diagram for Bandana_ColorBase:
Clothing Bandana_BlackPattern Bandana_Blue Bandana_CamoPattern Bandana_Greenpattern Bandana_Pink Bandana_PolkaPattern Bandana_RedPattern Bandana_Yellow

Protected Member Functions

set< intGetAttachmentExclusionInitSlotValue (int slotId)

Private Member Functions

void Bandana_ColorBase ()
override bool CanBeDisinfected ()
override float GetBandagingEffectivity ()
override float GetInfectionChance (int system=0, Param param=null)
override void SetActions ()
Private Member Functions inherited from Clothing
void AttachLightOnHead (EntityAI person)
void CheckParent ()
void CreateHeadtorchLight ()
override ItemBase GetLightSourceItem ()
void InitGlobalExclusionValues ()
override bool IsLightSource ()
override void OnInvisibleSet (bool invisible)
void OnLightCreated ()
override void OnWasAttached (EntityAI parent, int slot_id)
override void OnWasDetached (EntityAI parent, int slot_id)
override void OnWork (float consumed_energy)
override void OnWorkStart ()
override void OnWorkStop ()
override void SetActions ()

Detailed Description

Definition at line 1 of file consumables.c.

Constructor & Destructor Documentation

◆ Bandana_ColorBase()

void Bandana_ColorBase ( )
inlineprivate

Definition at line 12 of file consumables.c.

Member Function Documentation

◆ CanBeDisinfected()

override bool CanBeDisinfected ( )
inlineprivate

Definition at line 17 of file consumables.c.

◆ GetAttachmentExclusionInitSlotValue()

set< int > GetAttachmentExclusionInitSlotValue ( int slotId)
inlineprotected

Definition at line 39 of file consumables.c.

◆ GetBandagingEffectivity()

override float GetBandagingEffectivity ( )
inlineprivate

Definition at line 22 of file consumables.c.

◆ GetInfectionChance()

override float GetInfectionChance ( int system = 0,
Param param = null )
inlineprivate

Definition at line 27 of file consumables.c.

References m_Cleanness.

◆ SetActions()

override void SetActions ( )
inlineprivate

Definition at line 3 of file consumables.c.

References ActionBandageSelf(), ActionBandageTarget(), and AddAction().


The documentation for this class was generated from the following file:
  • F:/Games/Dayz/scripts/4_world/entities/itembase/gear/consumables/consumables.c