Dayz Build 1.29.163047, Scripts Rev. 123548
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Ammo_40mm_Explosive Class Reference
Inheritance diagram for Ammo_40mm_Explosive:
Ammo_40mm_Base

Private Member Functions

override void EEKilled (Object killer)
override void OnActivatedByItem (notnull ItemBase item)
override void OnDamageDestroyed (int oldLevel)
override bool ShootsExplosiveAmmo ()

Detailed Description

Definition at line 185 of file ammunitionpiles.c.

Member Function Documentation

◆ EEKilled()

override void EEKilled ( Object killer)
inlineprivate

Definition at line 200 of file ammunitionpiles.c.

References CALL_CATEGORY_SYSTEM, g_Game, and GetPosition().

◆ OnActivatedByItem()

override void OnActivatedByItem ( notnull ItemBase item)
inlineprivate

Definition at line 192 of file ammunitionpiles.c.

References g_Game.

◆ OnDamageDestroyed()

override void OnDamageDestroyed ( int oldLevel)
inlineprivate

Definition at line 207 of file ammunitionpiles.c.

References ClearFlags().

◆ ShootsExplosiveAmmo()

override bool ShootsExplosiveAmmo ( )
inlineprivate

Definition at line 187 of file ammunitionpiles.c.


The documentation for this class was generated from the following file: