Dayz Build 1.29.163047, Scripts Rev. 123548
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ActionUngagTarget Class Reference
Inheritance diagram for ActionUngagTarget:
ActionContinuousBase

Private Member Functions

void ActionUngagTarget ()
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
override void CreateConditionComponents ()
override GetInputType ()
bool IsWearingGag (PlayerBase player)
override void OnFinishProgressServer (ActionData action_data)
Private Member Functions inherited from ActionContinuousBase
void OnEndAnimationLoopClient (ActionData action_data)
void OnEndAnimationLoopServer (ActionData action_data)
void OnFinishProgressClient (ActionData action_data)
void OnFinishProgressServer (ActionData action_data)
void OnStartAnimationLoopClient (ActionData action_data)
void OnStartAnimationLoopServer (ActionData action_data)

Detailed Description

Definition at line 1 of file actionungagtarget.c.

Constructor & Destructor Documentation

◆ ActionUngagTarget()

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )
inlineprivate

Definition at line 24 of file actionungagtarget.c.

References ActionTarget, Class::CastTo(), and IsWearingGag().

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ GetInputType()

override GetInputType ( )
inlineprivate

Definition at line 19 of file actionungagtarget.c.

◆ IsWearingGag()

bool IsWearingGag ( PlayerBase player)
inlineprivate

Definition at line 54 of file actionungagtarget.c.

References Class::CastTo().

Referenced by ActionCondition().

◆ OnFinishProgressServer()

override void OnFinishProgressServer ( ActionData action_data)
inlineprivate

Definition at line 37 of file actionungagtarget.c.

References ActionData, ActionBase::CanReceiveAction(), and Class::CastTo().


The documentation for this class was generated from the following file:
  • F:/Games/Dayz/scripts/4_world/classes/useractionscomponent/actions/continuous/actionungagtarget.c