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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Private Member Functions | |
| void | ActionMineBush () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override void | CreateConditionComponents () |
| override bool | HasMultipleExecution (ActionData action_data) |
| override void | OnExecuteServer (ActionData action_data) |
Definition at line 11 of file actionminebush.c.
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inlineprivate |
Definition at line 13 of file actionminebush.c.
References AnimatedActionBase::m_CallbackClass, AnimatedActionBase::m_CommandUID, ActionBase::m_FullBody, ActionBase::m_SpecialtyWeight, and m_StanceMask.
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inlineprivate |
Definition at line 28 of file actionminebush.c.
References ActionTarget, and g_Game.
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inlineprivate |
Definition at line 22 of file actionminebush.c.
References ActionBase::m_ConditionItem, ActionBase::m_ConditionTarget, and UAMaxDistances::SMALL.
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inlineprivate |
Definition at line 50 of file actionminebush.c.
References ActionData.
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inlineprivate |
Definition at line 37 of file actionminebush.c.
References ActionData, SEffectManager::CreateParticleServer(), EffecterBase(), MineActionData::m_EffecterID, and SEffectManager::ReactivateParticleServer().