Dayz Build 1.29.163047, Scripts Rev. 123548
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ActionDisinfectPlant Class Reference
Inheritance diagram for ActionDisinfectPlant:
ActionContinuousBase

Private Member Functions

void ActionDisinfectPlant ()
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
override void CreateConditionComponents ()
Private Member Functions inherited from ActionContinuousBase
void OnEndAnimationLoopClient (ActionData action_data)
void OnEndAnimationLoopServer (ActionData action_data)
void OnFinishProgressClient (ActionData action_data)
void OnFinishProgressServer (ActionData action_data)
void OnStartAnimationLoopClient (ActionData action_data)
void OnStartAnimationLoopServer (ActionData action_data)

Private Attributes

PlantBase m_Plant

Detailed Description

Definition at line 9 of file actiondisinfectplant.c.

Constructor & Destructor Documentation

◆ ActionDisinfectPlant()

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )
inlineprivate

Definition at line 31 of file actiondisinfectplant.c.

References ActionTarget, Class::CastTo(), m_Plant, and PlantBase().

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

Field Documentation

◆ m_Plant

PlantBase m_Plant
private

Definition at line 11 of file actiondisinfectplant.c.

Referenced by ActionCondition().


The documentation for this class was generated from the following file: