Dayz Build 1.29.163047, Scripts Rev. 123548
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ActionCheckPulse Class Reference

DEPRECATED. More...

Inheritance diagram for ActionCheckPulse:
ActionInteractBase

Private Member Functions

void ActionCheckPulse ()
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
override void CreateConditionComponents ()
override void OnExecuteClient (ActionData action_data)
override void OnExecuteServer (ActionData action_data)

Static Private Member Functions

static string GetPulseMessage (EPulseType pulse_type, int blood_level)

Private Attributes

const int TARGET_IRREGULAR_PULSE_BIT = 1 << 31

Detailed Description

DEPRECATED.

Definition at line 2 of file actioncheckpulse.c.

Constructor & Destructor Documentation

◆ ActionCheckPulse()

void ActionCheckPulse ( )
inlineprivate

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )
inlineprivate

Definition at line 62 of file actioncheckpulse.c.

References ActionTarget.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ GetPulseMessage()

string GetPulseMessage ( EPulseType pulse_type,
int blood_level )
inlinestaticprivate

Definition at line 18 of file actioncheckpulse.c.

Referenced by ManBase::OnRPC().

◆ OnExecuteClient()

override void OnExecuteClient ( ActionData action_data)
inlineprivate

Definition at line 88 of file actioncheckpulse.c.

References ActionData.

◆ OnExecuteServer()

override void OnExecuteServer ( ActionData action_data)
inlineprivate

Field Documentation

◆ TARGET_IRREGULAR_PULSE_BIT

const int TARGET_IRREGULAR_PULSE_BIT = 1 << 31
private

Definition at line 4 of file actioncheckpulse.c.

Referenced by OnExecuteServer(), and ManBase::OnRPC().


The documentation for this class was generated from the following file:
  • F:/Games/Dayz/scripts/4_world/classes/useractionscomponent/actions/continuous/medical/actioncheckpulse.c