![]() |
Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
|
DEPRECATED. More...
Private Member Functions | |
| void | ActionCheckPulse () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override void | CreateConditionComponents () |
| override void | OnExecuteClient (ActionData action_data) |
| override void | OnExecuteServer (ActionData action_data) |
Static Private Member Functions | |
| static string | GetPulseMessage (EPulseType pulse_type, int blood_level) |
Private Attributes | |
| const int | TARGET_IRREGULAR_PULSE_BIT = 1 << 31 |
DEPRECATED.
Definition at line 2 of file actioncheckpulse.c.
|
inlineprivate |
Definition at line 5 of file actioncheckpulse.c.
References AnimatedActionBase::m_CommandUID, ActionBase::m_StanceMask, and ActionBase::m_Text.
|
inlineprivate |
Definition at line 62 of file actioncheckpulse.c.
References ActionTarget.
|
inlineprivate |
Definition at line 12 of file actioncheckpulse.c.
References UAMaxDistances::DEFAULT, ActionBase::m_ConditionItem, and ActionBase::m_ConditionTarget.
|
inlinestaticprivate |
Definition at line 18 of file actioncheckpulse.c.
Referenced by ManBase::OnRPC().
|
inlineprivate |
Definition at line 88 of file actioncheckpulse.c.
References ActionData.
|
inlineprivate |
Definition at line 72 of file actioncheckpulse.c.
References ActionData, g_Game, CachedObjectsParams::PARAM1_INT, and TARGET_IRREGULAR_PULSE_BIT.
|
private |
Definition at line 4 of file actioncheckpulse.c.
Referenced by OnExecuteServer(), and ManBase::OnRPC().