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Dayz Build 1.29.163047, Scripts Rev. 123548
Dayz Code Explorer by Zeroy
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Protected Attributes | |
| EffectSound | m_BuildLoopSound |
Private Attributes | |
| string | m_SoundsetBuildFinish |
| string | m_SoundsetBuildLoop |
| string | m_SoundsetBuildStart |
Additional Inherited Members | |
| Private Member Functions inherited from ActionContinuousBase | |
| void | OnEndAnimationLoopClient (ActionData action_data) |
| void | OnEndAnimationLoopServer (ActionData action_data) |
| void | OnFinishProgressClient (ActionData action_data) |
| void | OnFinishProgressServer (ActionData action_data) |
| void | OnStartAnimationLoopClient (ActionData action_data) |
| void | OnStartAnimationLoopServer (ActionData action_data) |
Definition at line 1 of file actionbuildshelter.c.
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Definition at line 8 of file actionbuildshelter.c.
References AnimatedActionBase::m_CallbackClass, AnimatedActionBase::m_CommandUID, ActionBase::m_FullBody, ActionBase::m_StanceMask, and ActionBase::m_Text.
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Definition at line 17 of file actionbuildshelter.c.
References DestroyActionLoopSound().
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Definition at line 108 of file actionbuildshelter.c.
References ActionTarget, g_Game, and ActionBase::m_VariantID.
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Definition at line 183 of file actionbuildshelter.c.
References ActionData, CollisionCheckData(), Construction(), and string::Insert().
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Definition at line 83 of file actionbuildshelter.c.
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Definition at line 146 of file actionbuildshelter.c.
References ActionData.
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Definition at line 22 of file actionbuildshelter.c.
References ActionBase::m_ConditionItem, and ActionBase::m_ConditionTarget.
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Definition at line 310 of file actionbuildshelter.c.
References SEffectManager::DestroyEffect(), and m_BuildLoopSound.
Referenced by ~ActionBuildShelter().
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Definition at line 252 of file actionbuildshelter.c.
References ActionData, ConstructionActionData::GetBuildPartNoToolAtIndex(), ConstructionPart::GetName(), m_SoundsetBuildFinish, m_SoundsetBuildLoop, m_SoundsetBuildStart, and ActionBase::m_VariantID.
Referenced by OnStartClient().
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Definition at line 88 of file actionbuildshelter.c.
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Definition at line 321 of file actionbuildshelter.c.
References ActionData.
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Definition at line 28 of file actionbuildshelter.c.
References g_Game, ConstructionActionData::GetBuildPartNoToolAtIndex(), ConstructionPart::GetName(), and ActionBase::m_VariantID.
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Definition at line 176 of file actionbuildshelter.c.
References ActionData, and BuildPartActionReciveData::m_PartType.
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Definition at line 103 of file actionbuildshelter.c.
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Definition at line 98 of file actionbuildshelter.c.
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Definition at line 59 of file actionbuildshelter.c.
References ActionTarget, ConstructionActionData::GetBuildPartNoToolAtIndex(), ConstructionPart::GetName(), ActionBase::m_Text, and ActionBase::m_VariantID.
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Definition at line 217 of file actionbuildshelter.c.
References ActionData.
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Definition at line 223 of file actionbuildshelter.c.
References ActionData, and StopActionLoopSound().
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Definition at line 245 of file actionbuildshelter.c.
References ActionData, and PlayActionFinishSound().
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Definition at line 231 of file actionbuildshelter.c.
References ActionData, AT_BUILD_PART, and Construction().
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Definition at line 196 of file actionbuildshelter.c.
References ActionData.
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Definition at line 210 of file actionbuildshelter.c.
References ActionData, and PlayActionLoopSound().
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Definition at line 202 of file actionbuildshelter.c.
References ActionData, DetermineConstructionSounds(), and PlayActionStartSound().
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Definition at line 315 of file actionbuildshelter.c.
References ActionData, m_SoundsetBuildFinish, SEffectManager::PlaySound(), and EffectSound::SetAutodestroy().
Referenced by OnFinishProgressClient().
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Definition at line 293 of file actionbuildshelter.c.
References ActionData, m_BuildLoopSound, m_SoundsetBuildLoop, and SEffectManager::PlaySound().
Referenced by OnStartAnimationLoopClient().
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Definition at line 287 of file actionbuildshelter.c.
References ActionData, m_SoundsetBuildStart, SEffectManager::PlaySound(), and EffectSound::SetAutodestroy().
Referenced by OnStartClient().
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Definition at line 159 of file actionbuildshelter.c.
References BuildPartActionReciveData::m_PartType, and Serializer::Read().
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Definition at line 131 of file actionbuildshelter.c.
References ActionData, ActionTarget, g_Game, ConstructionActionData::GetBuildPartNoToolAtIndex(), ConstructionPart::GetPartName(), and ActionBase::m_VariantID.
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Definition at line 301 of file actionbuildshelter.c.
References m_BuildLoopSound.
Referenced by OnEndClient().
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Definition at line 93 of file actionbuildshelter.c.
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Definition at line 152 of file actionbuildshelter.c.
References ActionData, and Serializer::Write().
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Definition at line 6 of file actionbuildshelter.c.
Referenced by DestroyActionLoopSound(), PlayActionLoopSound(), and StopActionLoopSound().
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Definition at line 5 of file actionbuildshelter.c.
Referenced by DetermineConstructionSounds(), and PlayActionFinishSound().
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Definition at line 4 of file actionbuildshelter.c.
Referenced by DetermineConstructionSounds(), and PlayActionLoopSound().
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Definition at line 3 of file actionbuildshelter.c.
Referenced by DetermineConstructionSounds(), and PlayActionStartSound().