Dayz Build 1.29.163047, Scripts Rev. 123548
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ActionAnimateSeats Class Reference
Inheritance diagram for ActionAnimateSeats:
ActionAnimateCarSelection

Private Member Functions

void ActionAnimateSeats ()
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
override bool AddActionJuncture (ActionData action_data)
override bool CanBeUsedInVehicle ()

Detailed Description

Definition at line 1 of file actionanimateseats.c.

Constructor & Destructor Documentation

◆ ActionAnimateSeats()

void ActionAnimateSeats ( )
inlineprivate

Definition at line 3 of file actionanimateseats.c.

References ActionBase::m_Text.

Member Function Documentation

◆ ActionCondition()

◆ AddActionJuncture()

override bool AddActionJuncture ( ActionData action_data)
inlineprivate

Definition at line 72 of file actionanimateseats.c.

References ActionData, g_Game, and InventoryLocation::SetVehicle().

◆ CanBeUsedInVehicle()

override bool CanBeUsedInVehicle ( )
inlineprivate

Definition at line 67 of file actionanimateseats.c.


The documentation for this class was generated from the following file:
  • F:/Games/Dayz/scripts/4_world/classes/useractionscomponent/actions/interact/vehicles/actionanimateseats.c