Dayz Explorer
1.24.157551 (v105080)
Dayz Code Explorer by Zeroy
camping.c
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1
class
CamoNetShelter
:
ItemBase
{};
2
//cluttercutter classes
3
class
MediumTentClutterCutter
:
Static
{};
4
class
LargeTentClutterCutter
:
Static
{};
5
class
SeaChest
:
DeployableContainer_Base
6
{
7
void
SeaChest
()
8
{
9
m_HalfExtents
=
Vector
(0.2,0.5,0.4);
10
}
11
12
override
int
GetDamageSystemVersionChange()
13
{
14
return
110;
15
}
16
};
17
class
WoodenCrate
:
DeployableContainer_Base
18
{
19
void
WoodenCrate
()
20
{
21
m_HalfExtents
=
Vector
(0.15,0.25,0.4);
22
}
23
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override
int
GetDamageSystemVersionChange()
25
{
26
return
110;
27
}
28
29
override
void
SetActions()
30
{
31
AddAction
(
ActionAttachOnSelection
);
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super.SetActions();
33
}
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};
ItemBase
Definition:
inventoryitem.c:730
MediumTentClutterCutter
Definition:
camping.c:3
ActionAttachOnSelection
Definition:
actionattachonselection.c:1
WoodenCrate
Definition:
camping.c:17
m_HalfExtents
Container_Base m_HalfExtents
SeaChest
Definition:
camping.c:5
DeployableContainer_Base
void DeployableContainer_Base()
Definition:
container_base.c:36
AddAction
void AddAction(typename actionName)
Definition:
advancedcommunication.c:86
Static
Definition:
gameplay.c:1491
Vector
proto native vector Vector(float x, float y, float z)
Vector constructor from components.
CamoNetShelter
Definition:
camping.c:1
LargeTentClutterCutter
Definition:
camping.c:4
DAYZ
scripts_v1.24.157551
scripts
world
entities
itembase
gear
camping
camping.c
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